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T.K.'s character.

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T.K.'s character. Empty T.K.'s character.

Post by T.K. Sun Jan 24, 2021 8:09 pm

CHARACTER'S GENERAL STATISTICS -
 
NAME:Terrence Knight
 
ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP:OC
 
ALTERNATE NAME, NICKNAME OR HUMAN NAME (Optional):TK
 
 
GENDER:Male
 
AGE (Optional):22
 
BLOOD TYPE (Optional):A
 
DATE OF BIRTH (Optional):October 3rd
 
STARSIGN (Optional):Libra
 
HERO OR VILLAIN:Hero
 
OCCUPATION:Dimensional displaced vagrant.
 
ALLIES (Optional):
 
ENEMIES (Optional):
 
 
EYE COLOUR:Dark Green
 
HAIR COLOUR:Dark Brown
 
HAIR LENGTH (Optional):Barely reaches base of neck.
 
SKIN COLOUR (Optional):white but currently fairly tanned
 
NATIONALITY (Optional):Canadian
 
WEIGHT (Optional):210 unusually dense musculature. Similar build to adult Gohan.
 
HEIGHT (Optional):5'10
 
BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES (Optional):Most notable marking would be a couple faded circular shaped scars on his chest and back but other than that a few other smaller faded scars visible on his arms.
 
WEAPONS/ITEMS:Currently only has access to survival/camping supplies and food in his dimensional storage. Everything else he does have stored is currently sealed by an entity.
 
PHYSICAL DESCRIPTION:

Fairly average in height but powerful in build with a muscular defined physique from intense and often over the top physical training he absolutely stands out when not wearing somewhat baggy clothes, under which numerous faded scars could be found over his torso and on his limbs with an experienced eye being able to tell most are wounds from battles. His expression is often fairly cheerful but occasionally one might catch glimpses of melancholy when he drops his guard. Generally has a preference for simple long sleeved shirts and loose fitting pants as he prefers to not draw attention to himself. Hair is a messy curly brown mop that looks uncut for quite a long time reaching down to the base of his neck.

- CHARACTER'S PHYSICAL & MAGICAL POWERS -
 
LIST PHYSICAL ATTACKS AND EFFECTS:

Broken limitations on physical strength, endurance and resilience attained through life endangering training to force the body to go past its limits as a necessary means to survive.

Primal Instinct-Able to accurately react without thought to danger that is happening or will occur moments before it does giving the appearance of being able to see the future. Will get a gut feeling when something or someone is watching him and a general direction of said observer. Instinctively understand just how much or how little force might be required for a task which is crucial when in conjunction of his chi based abilities. Furthermore often intuition allows him to feel when something or someone is off even if he can't pinpoint why, truly a case of think with your gut.
 
LIST MAGICAL ATTACKS AND EFFECTS:
Life Energy/Chi savant:Able to sense living entities within a radius and generate and manipulate prodigious amounts of life force through extensive use to produce different effects. Capable of drawing in more from the environment to recharge his reserves or add extra oomph to something.

Shaped blasts and beams which typically do not have any named linked to them as he just envisions a chi blast and the shape/intensity he needs and unleashes it which depending on the shape of the blast will either do kinetic impact to knock someone away , cut if a thin blade like projection or if the situation calls for it disintegrate with a higher intensity blast.

 Self Reinforcement:From body hardening to attribute boosting he can enhance physical characteristics and to a lesser extent consciously enhance his perception and reaction speeds. This enhancement can be transferred to objects he's holding to reinforce them making them sturdier so long as he's in contact with it.

Anchoring:Much like how he can link himself to an object to strengthen it he can spread his life force aura into the ground over a wide area to effectively anchor himself to his location and displace his weight over a larger area. This was born from the need to prevent himself from being knocked around by larger foes or in the case of dealing with giant enemies or lifting heavy objects keep himself from being driven into the ground because it couldn't support the pressure.

DRAGON CORE (Dormant):During and concluding the battle with the dragon he consumed its soul and part of its heart to instinctively replenish what his body had burned up during his rage, this would have long term consequences as an immensely powerful magical core would form within his soul and some of the dragon's dna remained within him dormant waiting for the right trigger to call to it and awake this new power which would share similarities to the Crimson Sky Emperor Valcorsorax from the dimension Terrence had resided in before.

Currently while dormant the core and dna have a couple passive effects:
-A growing resistance to any source of heat/fire will gradually evolve into immunity once the core activates
-A strong resonance with 'Dragon' type creatures or familiars which he might share a feeling of kinship with, they might scent or feel the presence of dragon from him.
 
LIST MISCELLANEOUS ATTACKS AND EFFECTS:
Granted abilities from Entity:
Able to understand any spoken language and speak any that can be emulated by human vocal chords

Cannot be affected by diseases/illness/sickness regardless of source

Extra dimensional storage accessible to him alone-currently filled with a multitude of objects from the dimension he lived in previously including a large supply of food as a result of his travels
 
WEAKNESSES: While not possessing a particular kryptonite Terrence does have a few things that can be used against him.

Asides diseases he is capable of being harmed through sufficient force or psychic assaults the latter potentially coming with instinctive violent retaliation on the user. Doesn't possess any other immunities so poisons can work, Abusing his morals and good alignment can force him into dangerous situations or attacks that he'd normally avoid. Possesses an oddly bad sense of direction thus is easy to misdirect if not using his ability to sense chi to lock onto someone or something familiar and home in on it.

Pseudo-Curse: 'Longest Step'

--'Random' Teleportation in the form of vanishing mid-step,often rounding a corner of a building to only see himself in another city, passing through a doorway into an entirely different room in the same city or elsewhere. It wouldn't actively put him in any immediately hostile to life environments..hostile stronghold? Yep. Lava? Not so much. Must be moving under his own power to potentially trigger.

--Corrupted sense of direction: He's effectively got the Ryouga Hibiki direction sense. Navigation aids by magic or otherwise tend to act..odd when used for him. Between this and teleportation he quickly learned the necessity for self sufficiency and to try and avoid making bonds with others, not always successful but he got very used to being on his own.

--Where the Pseudo comes in: Teleportation can potentially trigger when someone whom he has a bond with is in risk of immanent death or might end up wandering right to exactly where he needs to be if there is a dangerous situation arising.

 
- CHARACTER'S PERSONALITY -

 Reserved at first, seemingly showing little desire to interact with most people for extended periods of time and shows comfort when in solitude or around animal life. However get past the aloof personal and one would find a surprisingly warm and kind young man who while wanting to make friends finds himself at odds with himself to do so given his circumstances. Intentionally tryin to give the impression he doesn't want to get attached to anything nor get involved with the affairs of the world for the most part. He doesn't come off as rude or dismissive, just detached for the most part but will warm up to persistent individuals whom mean well. Generally talking about his home or family will leave him feeling fairly unhappy and seems fairly reserved and unwilling to talk much bout his past where he had just lived.

 Won't show much desire to interfere with battles unless there isn't really much other option, he's had enough serious fighting and just wants to be left be but he wouldn't be able to ignore good decent people in serious danger and would likely interfere with aid from a distance then hide in an attempt to remain anonymous. Will show great signs of agitation if forced into direct conflict nor could he stand by if a great injustice was about to occur to someone whom he believes is a civilian or a downed hero. A villain is likely to meet with swift and violent retribution from him in that case.
 
ATTITUDE TOWARDS OTHERS:Wholly live and let live, his experiences in the previous world left him with a very open mind when dealing with people holding off on judging people when possible, certainly given his age he's unlikely to say no to a pretty face without a good reason.
 
FAVOURITE COLOUR (Optional):Royal Blue
 
FAVOURITE FOOD (Optional):Pizza or meat rich dishes
 
FAVOURITE ELEMENT (Optional):Electricity
 
FAVOURITE SUBJECT (Optional):Math
 
LEAST FAVOURITE SUBJECT (Optional):Geography
 
ANIMAL THAT BEST REPRESENTS HIM/HER (Optional):
 
LIKES (Optional):Food, girls, being out in nature, physical activities. Training. Playing arcade games.
 
DISLIKES (Optional):Evil, seeing people in danger without being able to help them. Bitter foods, arrogant and cruel people. Being lost. Maps.
 
DREAMS/WISH (Optional):Peaceful living
 
BOYFRIEND/GIRLFRIEND/SECRET CRUSH (Optional):None yet.
 
HOBBIES (Optional):Training his body and combat skills, relaxing in nature. Playing games when available. Likely to develop more as he interacts with others in this new world.
 
 
- CHARACTER'S FAMILY - Not Applicable. Being a few dimensions away from his home dimension an not allowed to go back means he effectively has no family.
 

 
HOME PLANET/COUNTRY (Optional):Canada, Earth from his home reality.
 
 
- CHARACTER'S HISTORY -
 
PAST HISTORY:
Once a pretty average teenager just going into high school Terrence was chosen at seemingly random by a high level entity to be somewhat of a pawn..for its entertainment by dropping off a mortal in another world and watching it try to survive in a new environment which happened to be a dimension that would be classified as fantasy, of course he wasn't dropped off without something to help ease the transition slightly, given the ability to converse with the natives regardless of race, protection from illnesses and diseases so he wasn't struck down by something he couldn't see or react against like a airborn disease or the such. Finally a storage space that only he could access but that along with his disease immunity were both unknown to him for quite some time though he did quickly learn that he could converse with most sentient things. This however did not help him much when he first arrived as it was in a forest inhabited by monstrous humanoids that he was forced to hide from and escape.
 
A few days later after an incident at the first inn he stumbled across in a delirious state he was knocked out and taken away by a person whom took interest in him, which led to him being taken away to a secluded village in a ancient primal forest which had been around since the earliest times of the world. He was forced to survive on his own in the forest by any means necessary thus had to develop survival skills and gained the beginning of his Primal Instinct skill there along with Life force sensing. After a year of survival training he was forced back to the village and went through a very cruel ritual and training to unlock the ability to weaponize his soul for a price. He was eventually escaped and made to wander the world for the next several years rarely staying in one place long and frequently did mercenary work to make ends meet as he further developed his Lifeforce/Chi skills and honed his instincts.

 Finally near the end of his stay there was a particularly violent incident he got involved with that left him over the deceased body of a dragon he was forced to slay, it was a couple months after that incident that he was warned he'd be leaving that world by the entitiy which hadn't been in contact with Knight instead just observing how this boy grew into the creature of battle he had become with great amusement to say the least. Using this mortal had been well worth the effort of bringing him over but now it wanted its lil pawn to move on to experience a new time and place and gave Knight barely a week to to prepare to leave without giving information about where he'd be dropped off next.
 

GOALS/MISSION:
Currently trying to learn of this new world he's been dumped off in and survive knowing nothing of the landmass or the people so his priorities will be getting appropriate clothes and learn about the major powers if there is any important world threats or events so he knows what to avoid. Wants to stay outta the way since he's sick of battle and violence having seen and participated in enough of it.

----------------------------------STORAGE---------------------------
Extensive travel/wilderness survival supplies some of which is magical in nature.
A couple years worth of various foods ranging from survival rations to freshly cooked meals due to stasis effect of storage.
2 standard pistols
4 normal ammo magazines.
Sword?!(battered steel street light in rough shape of sword)


Edit:Acquired PseudoCurse! Rp Hook away!
Edit 2:Added currently accessible items in his storage space


Last edited by T.K. on Tue Jun 14, 2022 12:26 pm; edited 2 times in total

T.K.

Posts : 58
Join date : 2020-08-27

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T.K.'s character. Empty Origin Terrence Knight

Post by T.K. Sat May 29, 2021 6:28 pm

For a long time now I've been struggling on how to format this as I'm fairly scatterbrained at times and not very good at telling stories like other folk are, something I will be forever envious of *grin*. That aside I've been wanting to info dump some history about Terr from CoH since doing it through story isn't really viable for me. So instead I'll toss up information here akin to a character sheet because when it comes down to it he started off as a homebrew P&P character dating back to mid 90's.

Current plan is this first post will be dedicated to how the character first came to be and a bit of relevant information bout how the system/world worked to explain why some of his abilities work as they do, up to this point everything that he can do and has access to all leads back to this system, in my mind he had an upgrade path so to speak that I've worked with making mental notes during my years of CoH how i can integrate what I feel he would have learned over the years of being there and the timeline reset.

With that out of the way lets start with the name, unsurprisingly it uses my first name as he was a self insert of sorts as me and my old friend did that sort of gaming alot with his homebrew systems. I was real fortunate back then that I had such a creative friend when it came to game system generation. The last name came from my love of the 80's series Knight Rider. I adored the series in the 90's when it would be on the air fairly frequently and I thought Terrence Knight sounded cool so ran with it. Since he was my avatar at the time he was also my age of 15-16 when he was isekai'd by Gate.

Gate, think of him the main MacGuffin behind Terr's life being dumped upside down. An eccentric character with Reality based powers whom achieved godhood and a high rank of divinity at that so once ascended he could affect things on a universal scale. Main spheres of influence he had was Teleportation, Reality and lightening. Not evil by any extent of the imagination he wasn't entirely sane either and when you have that much power and influence and suddenly far more than a human lifespan on your hands..you tend to get bored. Closest equivalent might be somethin like 'Q' from Star Trek. He is the entity Terrence refers to when talking about 'something or someone deciding I'd be a pawn for amusement'. At this point he doesn't know the entity's identity and its keeping all information well masked, but its the source of him being dumped off on CoH universe and plucking him out of the doomed Batillion timeline and sending him back, its also a source of his directional issues and certain other skills.

The game system: Perks and Flaw based point system for character creation similar to some other pen and paper games. Used for initial stat distribution and buying character/class abilities as the game wasn't entirely freeform using classes with their own skills which could evolve and branch off to get sub abilities depending on the situations TK went through. I could purchase things that were not initially part of a class at extra cost but only if my friend decided it made sense at the time or was cool enough. Because of the setting and the fact it was just me and him Terr ended up fairly monstrous because he wasn't part of a party of characters so as a solo character he evolved to be fairly overpowered by the world's standards by the time he finally moved on. I've joked that he's akin to a shounen character and every shounen protagonist has -something- as a claim to fame, for Terrence its probably his Instinct skill. I'll go into further detail bout that when i get around to that particular section. (Cue Ultra instinct jokes here)

The world he was dropped off in first and where he lived before being transported to Primal Earth was a high fantasy world, fairly high powered at that where gods were a very real thing along with religious factions and all that jazz. First important note here is anything involving souls was heavily taboo and any being caught meddling or harming a soul was marked for execution as all the deities took souls seriously. Not to say it didn't happen but it very rare and secretive, and due to such restrictions countermeasures against such was very rare to the point of near nonexistent. This played an important part in Knights story due to what class was forced upon him.

Second part and a more 'gamey' aspect is how the very world itself enforced the rule of ownership. As it sounds owning an object, land, or even people in the case of slavery and such was enforced, thievery as punished through various means be it bad Karma, pain, curses or instant death depending on whats was being taken. A repetitively minor object that a person may not have owned long or didn't have much value to the person would only cause a minor repercussion. Attempting to steal something like a family heirloom that's been there for generations would have very brutal consequences. Of course that is entirely circumvented by just killing the owner and effectively inheriting the possessions, older magical or supernatural beings have a stronger link to the natural world and in turn the rule of possession was further enforced. Stealing from a dragon? Doesn't happen unless you wanna be a corpse by its hoard. Kill it and inherit the hoard and of course all the dragon parts that could be butchered and sold or used for magical objects..

T.K.

Posts : 58
Join date : 2020-08-27

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T.K.'s character. Empty Background history.

Post by T.K. Sat May 29, 2021 6:31 pm

(Expect to see tons of similarities here from the actual character bio that I have for the game.)


Background: (Class:None at this point, intro incident that lead him toward getting one, also at this time was unaware of certain boons and curse he was saddled with by Gate.)

Without warning Terrence was plucked from his home and had been deposited in some unknown forest with fauna that was mostly unrecognizable and just seemed foreign in shapes and coloration. However knowing he had more important matters to deal with like finding civilization if possible he picked a direction and spent a few days trying to escape said forest which was quickly discovered to have hostile humanoids so those days were spent hiding and sleep deprived out of fear.of being caught.

He found his way out and as luck(?) would have it was near a roadside tavern, however between a few days of being awake out of fear and berries he recently ate out of desperate need for sustenance that were unfortunately not entirely safe to consume he wasn't entirely of sound mind. With bad timing of approaching during a vicious brawl going on inside he was stabbed in the shoulder and in delirious bid for survival killed him, the action drawing the attention of another unscrupulous individual whom had been traveling around scouting for certain individuals that meet certain criteria.

Waking up he had found himself taken by the man to what seemed to be a tribal encampment of some sort deep within another unfamiliar forest, however even untrained as he was felt vastly different from the one he escaped from. Upon the threat of death if he didn't comply Terrence was forcefully brought into what he would later discover to be a greatly dwindling faction of warriors with this being one of the last encampments. With little choice given his current situation he complied and was thrown off guard again when given a crude spear and a small satchel of food and escorted to the gate leading deeper into the forest. When turned to ask he was shoved out with the words "This is Kreshokk the forest of the first age borne of the blood and bones of the fallen primal god Khorvak. Survive for a year if you can and you will be retrieved for proper training."
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AN: At this point there was 2 or 3 game sessions to basically training montage where Terrence picked up wilderness survival skills, his instinct and life sense along with gaining base stats to a fighter level. Ended in killing a displacer beast during a nightly rainstorm. It was a way my friend/DM revealed the early benefits of the instinct skill. Still a near death experience though.
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As told when sufficient time had passed he was escorted back to the village and spent another hard year or better of training to learn how to properly fight with some melee weapons and further improve his physical conditioning. Having to bluff his way through the training he hid the fact his body was already understanding the combat training faster than he knew was normal instinctively grasping the lessons when they were physical spars and the such.

Once the small tribe council was satisfied with his physical conditioning and thought he had grown complaint and unlikely to turn on them Terrence was blindfolded and taken to an unknown location where he was subjected to the final horrific ritual done by someone or something that rewired his brain so to speak so instead of feeling fear he'd feel further anger and madness and linked his mental state to his soul.
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AN:This is the point he finally got his class 'Soul Fury' a offshoot of a berserker class. While He did have access to a more common berserker style rage which did slowly inflict damage over time to himself and heavy fatigue when it dropped he also got the Soul Frenzy ability. Far more powerful and dangerous, inflicting the equivalent to temporary negative levels to himself every round and with unique skills attached to it allowed him to hit -way- above his weight class so to speak. This was an incredibly taboo thing he had been subject too and the reason this tribe was hunt down to near extinction. Given the nature and downsides of the ability and the taboo on soul related practices Terrence had to use it -incredibly- sparingly. Very much awesome but impractical trope.
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After leaving the forest Terrence made it a priority to learn what he could about what had happened to him but information was sparse due to the nature of the near extinct tribe so much of the 5-6 years afterwards was spent hunting clues between and often caused some of his adventures. It was early in his travels that he started learning about the boons he had been granted which helped immensely in his travels and much to his frustration learned about the curse which to this day persists in a lesser form in his bad sense of direction and due to the curse he came to realize he couldn't be someone friends or allies to rely due to the high chance of vanishing at any point which caused a shift in his mindset to try and avoid growing too attached to anyone. He'd reluctantly admit it has helped him out on more than one occasion but he'd have been much happier without!

He made ends meet by doing the occasional adventurer job of exterminations and later started doing bounty hunter work when he wasn't snooping around ruins that he'd come across with his skill set being highly apt at countering traps and secret passages. With one of his boons being storage he'd packrat away most things of interest along with an overabundance of food and survival supplies using funds earned from bounties and the treasure he did sell to stockpile goods in an almost paranoid fashion as he often found himself away from civilization for extended periods especially when secluding himself for harsh training as his skills evolved and branched out oftentimes in battle or other dangerous environments.

The final game sessions had Terrence throwing in his lot with a large band of mercenaries hired to stall a monstrous army being lead by the standard disgruntled warlord until the kingdom he was currently in could properly mobilize its army, which surprisingly went reasonably well for the first few days until the numerical advantage of the monsters wore away at the mercs causing numerous morale check failures causing more to simply retreat from battle a domino effect depleting the allied forces quickly. Having grown rather fond of the unit he was grouped in and knew they'd stick to the bitter end Terrence tried and failed to persuade them and was forced to intimidate them and force them to fall back to the nearest village in hope's they'd kill any monsters that got past him as he stayed behind.
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AN:As a solo character Terrence at this point was effectively a one man army and these session was to be our last due to RL getting in the way on my friends end with his own family starting, so this was to go with a bang.
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Finally no longer at risk of friendly fire nor anyone around to ask uncomfortable questions that he'd be hard pressed to answer he finally cut loose with everything short of his Soul Frenzy and tore into army like a force of nature. The savagery of the sudden assault and the losses that he was quickly accumulating spooked the Warlord into revealing his trump that he had been planning to save for the capital city, using a mad god's artifact he subjugated the crimson sky emperor, Valcorsorax the All Burning whom should have been in a slumber. With little option available to him as he knew what would happen if he escaped Terrence was forced to engage in a desperate battle.

It was mostly a stalemate as Valcor couldn't land a decisive hit due to the sheer scale difference between its massive body and the tiny figure in comparison and found its spells being highly resisted by Terrence, and on his end Knight couldn't deal any significant damage even with his battle frenzy and chi augmented strength or chi beams and at by this point had mostly started to stall and hopes an opportunity would eventually show itself. The stalemate eventually broke and not in TK's favor....

Having gotten used to countering the standard fire breaths with a blast of chi or a barrier Terrence had gotten ready to meet it again when he saw the head rearing back, but this time finally Valcorsorax used its true breath weapon and before Terr could react his instincts took over and autonomously to use the building blast of chi to instead to propel himself rapidly away from the location in a desperate act to evade. To this day I still remember my dm/friend telling me to 'Roll a sanity check' and while I did make the check..barely the sight of what happened was burned into Knight's memory to this day.

The title of 'All Burning' showed its true meaning when a wide swath of area where he had been just before burned away as a crimson black blaze consumed the very fabric of reality in the area burning away causing a massive rift to the great nothing beyond. Valcor wasn't affected much by the suction of the rift due to his mass and the nature of it being caused by his innate ability. Not really having the time to afford to process what he saw Terrence anchored himself to the ground as he didn't share such immunity and provoked Valcorsorax to come after him getting outside of the rift's suction range and further from the now endangered village before getting into combat again now paranoid about that breath weapon.

It wasn't long afterwards TK was bluffed into making a mistake by Valcor faking another breath attack luring Knight in and catching him, leading to making some strength checks and taking damage every turn due to the dragon trying to turn him into a snack.
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AN:At this point on the verge of death the DM turned it into a more cinematic moment and strongly 'suggested' to use Soul Frenzy which given the situation I didn't have much choice since I didn't quite wanna lose the character I've been playing for a few years. Points I would have earned up to the dragon fight were funneled into a Soul Frenzy evolution.
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His instincts forcing him to surrender his sanity and enter an evolved Soul Frenzy which Valcorsorax was utterly caught off guard for leading to its rapid demise as TK's attacks damaged and absorbed its soul the evolution letting him counteract the self inflicted spiritual damage by siphoning the damage he did. By the time Knight had regained his sanity he found himself standing on the enormous dragon corpse and saw a mostly devoured hunk of meat in his hands apparently in a maddened feral state he had tore open the dragon's chest and started eating its heart in a bid to replenish all of the energy his body burned during the conflict and the meat of a being like this worked wonders to replenish some of the self damage caused by his extended Battle Frenzy before he had entered the Soul Frenzy.

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Final AN:The campaign ended here, and it would be a couple months after this where Terrence would be taken from this world by Gate and dropped off on Primal Earth where his first round of the CoH timeline took place before the Battalion arrived. Now given how 'The World' operated with ownership and Terrence devoured and assimilated Valcor's soul, drenched in its blood and ate its heart you -know- there was going to be big consequences for this down the road.
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Edit:Figure I'll add in his Pre-Coh skills here then make a new post later for his CoH segment. I'll also be doing separate posts for a couple other things later.

Boons:These were granted by Gate at the start but certain ones took longer for Terrence to discover than others. Most of them was just to skip inconveniences as far as I can remember.

Rapid language understanding: Able to effectively understand and communicate in any language that can be mimicked by human vocal cords within minutes of exposure to them. Has a good chance of learning or getting a fairly good grasp of non verbal languages.

Divine health: Anything that can be classified as a sickness/illness or a disease will have no effect regardless of it being natural, man made or supernatural/magical. Some poisons will work however, admittedly never knew to ask back then what criteria the poison had to pass to work.

Dimensional Storage: Effectively unlimited carrying capacity though due to Gate's..quirky nature it had the condition of having to treat it like ACME stuff space. Everything put in and taken out had to be done over the shoulder so was limited to what he could manually lift over his head. An issue he had to deal with later is organizing everything in a way he could remember it, there wasn't any system in place innately to tell him what he has and doesn't have. So he was forced to do an inventory, put things in labeled crates if it wasn't a particularly memorable item then keep a book that had a list of what he has stored.

Pseudo Curse The Long Step: (Not the actual name but it didn't have one so I gave it one eventually) This was often a McGuffin tool to let the DM make Terrence travel long distances for different campaign sessions Now that I think back it usually happened after the gm rolled some dice without warning..kinda wonder if he had a number system set up linked to locations that campaigns were planned lol. It comes packed with a couple aspects...

--'Random' Teleportation in the form of vanishing mid-step,often rounding a corner of a building to only see himself in another city, passing through a doorway into an entirely different room elsewhere. It wouldn't actively put him in any immediately hostile to life environments..hostile stronghold? Yep. Lava? Not so much.

--Corrupted sense of direction: He's effectively got the Ryouga Hibiki direction sense. Navigation aids by magic or otherwise tend to act..odd when used for him. Between this and teleportation he quickly learned the necessity for self sufficiency and to try and avoid making bonds with others, not always successful but he got very used to being on his own.

--Where the Pseudo comes in: Teleportation can potentially trigger when someone whom he has a bond with is in risk of immanent death or might end up wandering right to exactly where he needs to be if there is a dangerous situation arising. (I even called out my friend on that, was told to roll with it lol so I did. At least it was always entertaining!)

Abilities in order of acquisition:Starting with ironically his most inhuman skill

Instinct:A combination of Instinct, insight, intuition which plays a hand in just about everything he does. At first it started off as a rudimentary danger sense that evolved over time to combat precog, sense intentions and intuit falsehoods even if he can't tell exactly what is being falsified or spoken half truths, will know if he's being observed even indirectly via something like scrying. Expanded to fighting without sight or other senses the first showing was against the Displacer beast.

Autonomous reactions while unaware or unconscious, can and will override his conscious actions as shown against his final battle against the dragon to avoid its breath. Furthermore grants large bonuses to learning melee combat styles often picking apart enemy fighting styles on the fly, chi training and accuracy bonuses when using ranged chi blasts. (AN: If every shounen hero had a bullshit busted skill this would be his.)

Chi savant: Originally starting off as Life Sense it was advanced to basic Chi detection by the time he left the forest, shortly after during a physical training session an accident occurred and he was forced to learn how to manipulate his own to reinforce his internals, muscles, joints, ligaments anything that was stressed during heavy exertion. Learning reinforcement opened some upgrade paths to expand upon.
--Body and skin hardening, refined over time to deal with multiple damage types through trial and error.
--Physical augmentation including speeding of reaction speeds.
--Reinforce objects held by sheathing it in his chi effectively also attaching whatever he's holding to him.
--Projecting and shaping his chi

Reinforcement Technique :Anchoring: Due to an incident involving him getting driven into the ground by a titan despite having the strength to directly block a downwards blow Terrence took that as a lesson to evolve his reinforcement of objects to expand his aura downwards over and into the ground effectively greatly expanding his surface area and anchoring himself to the surface he's on.

Chi sense evolution :Living World: Through how he trained his energy reserves he gradually came to learn how to better sense the flow of life around him, evolving to sense not just living creatures but the ambient chi in the environment and planet, the world around him becoming more like an omnipresent warm blanket with colors and shapes representing living things around him. entities like undead, golems, and the such are represented like holes in said blanket and stick out like sore thumbs to him.

Nearly inexhaustible as much like a tree so long as his feet are on the ground he'll constantly be drawing up life force from the ground below and the surrounding environment. Certain limitations include dimensional pockets that doesn't sustain life naturally, or out in space or places like the moon.

Broken Physical limitations: Due to an incident early on he was left with the ability to far surpass standard human limits well into super strength category with his muscle's, bones and the such growing more dense over time.

(AN:These skills, more specifically soul frenzy was lost post dragon soul consumption)

Berserker Frenzy: A fairly standard rage augmenting his physical attributes at the cost of health damage per round and post battle fatigue, offers additional poison resistance.

Soul Frenzy:Igniting his soul in madness his abilities scaled exponentially as he burned all that he is, both physical and spiritually for the sole purpose of destroying the foe in front of him. Every attack did physical and spiritual damage the spiritual aspect bypassing defenses and ripped away the soul of what he struck, this granted him the ability to temporarily see spiritual entities that might otherwise be unseen and more importantly slay something that might otherwise be immortal or unkillable on that particular plane like a archdemon that can only be killed on its home plane.

(AN:Soul Frenzy was to be Replaced by Several Dragon type skills but since the game ended...its all kinda dormant at the time.)

T.K.

Posts : 58
Join date : 2020-08-27

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T.K.'s character. Empty Re: T.K.'s character.

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