Dark's Characters

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Dark's Characters

Post by Dark on Sat Jan 17, 2015 12:23 pm

- Character's General Statistics -
 
NAME: Riquel Angelus
 
NAME MEANING: Twilight
 
GENDER: Male
 
AGE: Unknown
 
BLOOD TYPE: Unknown
 
DATE OF BIRTH: Unknown
 
STARSIGN: Unknown
 
HERO OR VILLAIN: Hero
 
OCCUPATION: Fallen Angel, former guide to dark souls.
 
- Character's Physical Appearance -
 
EYE COLOUR: Grey Blue
 
HAIR LENGTH/ Color: past his shoulders, Black.
 
HEIGHT: 6’00
 
BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES: Black wings, red/orange runes wrapping around his shoulders and throat. These runes keep his power in check.
 
COSTUME: Orange/red angelic robes-whatever he feels comfortable in when not wearing them. At times he’ll wear red armor
 
WEAPONS/ITEMS: Long sword
 
JEWELLERY: Two orange/red earrings on his left ear. Like all angelic stones, it swirls with all the colors that relate to his two primary colors, if observed carefully one can see that they take on the many form of different shaped clouds.
 
 
 
- Character's Physical & Magical Powers -
 
LIST PHYSICAL ATTACKS AND EFFECTS
 
High Wind: Slashing attack from above.
 
Wrenching Swing: A powerful horizontal slash.
 
Wild Break: His sword multiplies all around him and strikes in different direction while he stands at the center.
 
Double Wind: His swords turn into orange/red wind that he controls with hand movements.
 
LIST MAGICAL ATTACKS AND EFFECTS: Twilight Break: This attack wraps shades of twilight around the target, imprisoning them within until it shatters. This causes heavy physical damage as well as weakening a being’s soul if the target is strong, if not it destroys them completely.
 
Storm Edge: red/orange lightning strikes the enemy while he hurls daggers at the target, the lighting turns into a whirlwind that blasts the enemy upwards then exploded.
 
LIST PHYSICAL WEAKNESSES: Psychic attacks
 
LIST MAGICAL WEAKNESSES: Ice
 
 
- Character's Personality -
 
ATTITUDE TOWARDS OTHERS: He can come off as being rude, derisive; someone unafraid to speak his mind whether people want to hear it or not. He may also be somewhat hasty on his judgment, especially of other people. Unless he’s forced or has a reason too, he won’t stick around people for very long. There are few who are exceptions to this rule.    
 
FAVOURITE COLOR: Red
 
FAVOURITE FOOD: Pirocie (a heavenly white fruit shaped almost like a an apple)
 
FAVORITE ELEMENT: Light
 
LIKES: Being left alone
 
DISLIKES: People bugging him
 
DREAMS/WISH: To redeem himself and return to heaven.
 
BOYFRIEND/GIRLFRIEND/SECRET CRUSH: None
 
HOBBIES: Making flutes
 
 
- Character's Family -
 
MOTHER'S NAME: Unknown
 
FATHER'S NAME: Unknown
 
SISTER'S NAME: Unknown
 
BROTHER'S NAME: NA
 
HOME PLANET/COUNTRY: Former resident of the First Heaven
 
 
- Character's History -
 
PAST HISTORY: Riquel was a resident of the first heaven and member of the angelic council until he wrongfully judged a soul (something that he was not authorized to do) and sentenced him to darkness. The council punished him by sending him to earth to live amongst humans, beings he disliked, until he could redeem himself.  

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Re: Dark's Characters

Post by Dark on Sun Jan 18, 2015 7:14 pm

- Character's General Statistics -
 
NAME: Akirin
 
ALTERNATE NAME, NICKNAME OR HUMAN NAME: None
 
ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP: Original Character
 
GENDER: Male
 
AGE: 20
 
DATE OF BIRTH: June 13th
 
HERO OR VILLAIN: Hero
 
OCCUPATION:....
 
- Character's Physical Appearance-
 
EYE COLOR: Pale sky blue
 
HAIR COLOUR: Midnight blue with stripes of white and pink.
 
HEIGHT: 6'3
 
BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES:  Tattoos on his back, black wings.
 
COSTUME: Usually wears a trench coat over black clothes.
 
WEAPONS/ITEMS: Excalibur: The blade is white, glinting like crystal;  the hilt is black edged with silver, ancient runes written across it in gold. It gives off a majestic aura when unsheathed.
 
“Heaven’s Will: This sword is golden with a silver blade, the hilt shaped like a dragon.
 
“Kusanagi-no-Tsurugi: Of japanese make;  the blade is a pearl white and slightly curved, the hilt made of jade.
 
“Claíomh Solais: This sword is made of light, the hilt made of what looks like silver starlight.
 
Harpe: A sword with a bright blue blade, the hilt made of the same silver starlight as Claiomh Solaris. These two swords work best when wielded as a pair.
 
JEWELLERY: A silver charm bracelet in his right arm, silver chains necklace around his neck and a matching earring on his left ear.
 
- Character's Physical & Magical Powers -
 
LIST PHYSICAL ATTACKS AND EFFECTS: He uses psychokinetic variations of sword fighting to manipulate the elements (Metal, Earth, Wood, Water, Wind, Fire, Lightning, Light and Darkness); he cannot wield the elements without his swords, and so far, the only elements he has a better control over are water, wind, fire, lightning and darkness.
 
LIST MAGICAL ATTACKS AND EFFECTS:
 
Descending Heaven: Can only be used with 'Heaven's Will'. Akirin jumps into the air while the ghostly shape of a dragon appears behind him; he brings down his sword, pulling in a powerful force behind it.
 
Jade Blow: Can only be used with “Kusanagi-no-Tsurugi". His speed increases, his slashes taking on a jade color; every strike that lands causes that part of the opponent to crystalize to jade; at the end of the attack, the jade limbs shatter.
 
Sonic Break: A powerful three-hit sword attack. The first hit creates a small gust of wind that pulls in the opponent.
 
Blade Slash: Create a high speed elemental, energy slash
 
Slashing Blow: Unleash two quick aerial slashes, then slam the opponent to the ground, or knock them into the air.
 
Aerial Fang: He dives downward and then slash to send the opponent flying.
 
Rising Fang: He jumps into the air, attacking the opponent once, circling and delivering several fast attacks that knocks them away.
 
Meteor Rain: Summons multiple fiery meteors.
 
Gather the Swords: All his swords hover above his head; he uses one after the other to attack the enemy.
 
LIST MISCELLANEOUS ATTACKS AND EFFECTS: Siren’s voice: He has a very powerful voice, and his voice has the ability to hypnotize, the less he restraints this ability the more effective it is upon the listener. If he finishes his song, the listener will be under his command until he releases them.
 
LIST PHYSICAL WEAKNESSES: hand to hand combat
 
LIST MAGICAL WEAKNESSES:
 
- Character's Personality -
 
ATTITUDE TOWARDS OTHERS: Quiet, serious, and when he speaks he's seen as blunt; can come off as uncaring, but at rare times, can be very sweet and caring. If you ask him, he won't say if he's helping or not, simply do it; the type of person that believes actions speak louder than words.
 
FAVOURITE COLOR: Midnight blue.
 
FAVOURITE FOOD: Melon
 
FAVOURITE ELEMENT:-
 
FAVOURITE SUBJECT: -
 
LEAST FAVOURITE SUBJECT: -
 
ANIMAL THAT BEST REPRESENTS HIM/HER: -
 
LIKES: Practicing with his swords, drawing.
 
DISLIKES: chatter boxes.
 
DREAMS/WISH: Get stronger than his father; master the wielding of all his swords.
 
BOYFRIEND/GIRLFRIEND/SECRET CRUSH: None
 
HOBBIES: Sword fighting, drawing.
 
 
- Character's Family -
 
MOTHER'S NAME: Sirene
 
FATHER'S NAME: Aragos
 
GRANDMOTHER’S NAME: Deathania
 
SISTER'S NAME: Kaomi, Kirise (twins, younger)
 
HOME PLANET/COUNTRY: Earth.
 
 
- Character's History -
 
PAST HISTORY: He was born in another dimension, but after his mother was warned that staying there would mean his death, his family moved to another dimension not long after his birth. Akirin has lived most of his life in this current dimension and considers it home.
 
GOALS/MISSION: Become a great swordsman.


Last edited by Dark on Sun Jan 18, 2015 7:47 pm; edited 2 times in total

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Re: Dark's Characters

Post by Dark on Sun Jan 18, 2015 7:43 pm

- Character's General Statistics -
 
NAME: Rhysette Mephitz 
 
ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP: Made Up
 
ALTERNATE NAME, NICKNAME OR HUMAN NAME: Rhys (uses this variation of her name most often)
 
NAME MEANING: Fair rose/ Dragon King
 
GENDER: Female
 
AGE: 16 
 
DATE OF BIRTH: Aphores (the twelve month of her world) seise (six) 6671
 
HERO OR VILLAIN: Hero...
 
ALLIES: Anyone not trying to drag her to her ‘destiny’. And whoever shares her views (for the most part) at the moment, whoever’s in the same ‘boat’ as her.  
 
ENEMIES: Anyone trying to drag her into her ‘destined role’.
 
- Character's Physical Appearance -
 
EYE COLOUR: Red
 
HAIR COLOUR: White
 
HAIR LENGTH: Long
 
SKIN COLOUR: Pale peach
 
NATIONALITY: Kyriosan (planet Kyrios) Terrasial (continent of Terras) Of Devil and Angelic descend (not a nationality but I thought I’d mention it). 
 
WEIGHT: Don't ask
 
HEIGHT: 5’2
 
BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES: Horns on each side of her head (they pop out now and then) White feathered wings, the wings have two small silver horns (usually appear when she’s falling from a high place or she has great need of them) on the tips. Her eyesight is very sharp and her nails can quickly become claws. Her teeth, while usually human in appearance, can sharpen into fangs. Her ears are a little more pointed than those of an elf.
 
COSTUME/CLOTHES: pants, shirts, boots (hiking), jackets, or hoodies.
 
WEAPONS/ITEMS: Laser gun (can be set to stunt or kill), spiked gauntlets, backpack she carts around with her. Her boots have hidden knives and she carries several hidden on her.  
 
JEWELLERY: Small, golden hoop earrings.
 
- Character's Physical & Magical Powers -
 
LIST PHYSICAL ATTACKS AND EFFECTS: She uses a mix of martial arts, boxing and kickboxing to fight, and because of her unusual strength and agility; it makes her quite an effective close range fighter. She’s also known to use a type of martial arts known as Dim Mak (death touch), which unlike her usual style, is more soft and gentle and relies on striking pressure points on the enemy.   
Psychic ability: Helps boost her attacks and create 'barriers' for a set amount of time.
 
LIST MAGICAL ATTACKS AND EFFECTS: Fire Magic; allows her to boost her physical attacks with this element. Earth Magic: Like fire, allows her to manipulate the earth, if she stomps, she will cause the earth beneath her to crack, sending the force of it to her target.
 
LIST PHYSICAL WEAKNESSES: Her power decreases the hungrier she is. Overuse of her psychic powers. While she is very strong and quick, someone with more experience (and probably stronger than she is at the moment) could defeat her.  
 
LIST MAGICAL WEAKNESSES (Must have one): Powerful  water and lightning spells; they usually leave her disoriented and dizzy, besides hurting her.  
 
- Character's Personality -
 
ATTITUDE TOWARDS OTHERS: Has a bit of a dry humor, along with being somewhat sarcastic and wary of unknown people. Rhys wouldn't call herself kind, but neither would she stand by doing nothing when someone was in trouble and she could help. While Rhys doesn't shun conflict, she’s mostly the laid back type, disliking confrontation and only becoming irritated when someone starts annoying her, at which point she’ll tell it to their faces and if the need arises, throw a few punches. She’s not above lying when it suits her...unfortunately for her she’s not very good at it and her lies are easy to see through.


Does not like being put in a position of leadership, in her mind Rhys sees herself as mostly a follower...until whoever’s leading goes in the opposite direction of where she wants to go.
She’s not sweet; her idea of comforting someone is patting them awkwardly on the back and telling them it could be worse, or at least they’re not dead, but she is open-minded. 
There are times (though rare) when her personality will shift dramatically and she’ll either end up being very kind and caring or go the opposite and be violent, aggressive and determined to remove whatever (or whoever’s) in her way; this has only happened twice thought (once each) and was caused by moments of extreme emotion, a state she does not like being in since it’s too exhausting for her.     
 
ANIMAL THAT BEST REPRESENTS HIM/HER: Tiger
 
LIKES: Shady places to sleep in, peace, sweets (especially chocolate), dancing, listening to music, cooking, long swims in the moonlight, martial arts.  
 
DISLIKES: People getting on her nerves, being forced into something she wants nothing to do with, bats (strangely enough bats like her) uptight people, being made to lead, anyone who takes away her sweets. 
 
DREAMS/WISH: Find a nice quiet place where some specific people (or sect) would never be able to find her and she can lay back and relax.
 
BOYFRIEND/GIRLFRIEND/SECRET CRUSH: None
 
HOBBIES: Dancing, martial arts, boxing, trying all types of sweets (chocolate in particular), cooking (specifically sweets).
 
- Character's Family -
 
MOTHER'S NAME (Optional): Ariella Mephitz
 
FATHER'S NAME (Optional): Draco Mephitz 
 
HOME PLANET/COUNTRY: Kyrios
 
 
- Character's History -
 
PAST HISTORY: Her world Kyrios is a place of highly advanced technology and has seen peace for over eight hundred years, a state that, according to her grandmother, is unnatural. Thought the people in her world (or most of them) don’t believe in ‘magic’ or beings like demons or angels, her grandmother is another case. She always believed (and told Rhys so) that such a long state of peace without the edge of true darkness should never happen. Often, Rhys’s grandmother would drag her to the creepy old looking altar room where equally creepy looking statues of demons were placed. Here her grandmother would chant and dance while Rhys waited for her chance to escape. Rhys’s parents died on a trip to one of her world’s moons when Rhys was half a year old, leaving her with only her grandmother to look after her. For the most part, Rhys loved her grandmother, even if she (in Rhys’s opinion) was a little loony in the head, but the girl saw no harm in her grandmother’s superstitions so disregarded it.
On her 12th birthday; they stopped being harmless. Rhys’s birthday began badly with her head suddenly sprouting horns, her shoulders burning, her teeth becoming fangs and her sudden sharpened eyesight, speed and strength (she lost her favorite cup and a chocolate bar to her strength); then it took a turn for the worse.
A group of people dressed in black robes appeared in her house, telling her that they had been sent to bring her to her destiny. They kidnapped her and took her to the outskirts of the city where far beneath the ground, hundreds of people in the black robes gathered together, chanting.
In this gathering place there was an altar with a woman in the same dark robes and when she took her hood off, Rhys realized it was her grandmother. When Rhys demanded to know what was going on, her grandmother gave her an explanation; one that began a very long time before her birth. According to her grandmother, Rhys was the descendent of the great (and last) Devil Lord Mephistophilus on her father’s side of the family. She mentioned (though in a disgusted tone) that the Devil Lord had given up his reign when he’d fallen in love with an angel, and both had disappeared to live their lives together in the mortal realm.
It had taken Mara (Rhys’s grandmother) a long time to find who the direct descendant was, but once she did, she placed her daughter in the path of Rhys’s father. Mara had later on tried talking to them about her believes, but they ignored her, thus Mara had had no choice but to arrange an ‘accident’ for them on their trip. While Rhys sat stunned on the black stone throne they had placed her on, Mara continued, telling Rhys that it was her destiny to become the new Devil Lord (once the ritual had removed all trace of angelic blood from her) for an age who had forgotten how to fear; that she would return all to a time of darkness, war, and fear where the humes (largest population of beings in Kyrios) would cower behind closed doors.
The idea of becoming an evil overlord didn't appeal to Rhys in the least, so she bided her time and managed to escape before her grandmother and her followers could complete their dark ritual.
She went on the run for the next three years, keeping herself hidden. At first she tried to make contact with people, hoping they could help, but soon learned that they would either laugh at her, call her crazy, try to drag her to a mental hospital (or do all three), ignore her, or try to kill her. Deciding she rather liked being alive, Rhys continued to hide, heading out of the populated cities into what in her world is called the ‘Outside’, the untouched mountains and forests where she encountered a young woman by a river; the young woman told Rhys she was a Sorceress, and could tell Rhys was in trouble. Deciding to give it a go, Rhys told the Sorceress her problem, and the young woman gave Rhys an item that would take her somewhere far. Rhys used it and ended up in a strange place in a planet called Earth. She has spend a year in this place, grateful that it's calm.
 

GOALS/MISSION: Stay out of her grandmother’s clutches, avoid becoming an evil Devil Lord...so far, so good.

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Re: Dark's Characters

Post by Dark on Sun Jan 18, 2015 7:51 pm

YOUR YAHOO USERNAME: Darkarrow4000
 
- Character's General Statistics -
 
NAME: Lerant Valenth
 
Title: The Mage of Ages
 
NAME MEANING: Gifted
 
GENDER: Male
 
AGE: 23
 
BLOOD TYPE: AB
 
DATE OF BIRTH: October 20th
 
STARSIGN: Libra 
 
OCCUPATION: Mage/ Scholar
 
ALLIES: It varies
 
ENEMIES: Whoever opposes him and his plans.
 
 
- Character's Physical Appearance-
 
EYE COLOUR: Ice blue
 
HAIR COLOUR: Dark blue
 
HAIR LENGTH: short
 
NATIONALITY: Circecian
 
HEIGHT: 5'11
 
COSTUME: Black and Green Mage robes.
 
WEAPONS/ITEMS/TALISMANS: Sorcerer's staff, Sorcerer's Stone
 
 
- Character's Physical & Magical Powers -
 
LIST MAGICAL ATTACKS AND EFFECTS:
Fire Daggers


Fire Wall: Brings forth a wall made of fire.


Magma Wave: Summons a wave of magma that falls on the opponent.


Fire Arrows: Forms a series of arrows made of fire, to be thrown or shot from a temporary magical bow.


Ruby Flare: A very powerful, piercing fireball.


Fire Storm


Fire Lance


Frigid Damsel: Calls up an ice spirit to attack enemy.


Icicle Strike: Large icicles appear over the enemy and strike.


Lightning Bolt


Lightning Storm


Poison Blow


Dark Savior: Blades made of darkness surround the enemy on all sides and strike.
 
Shadow Servant: Calls forth Nightmare Warriors, beings made entirely out of darkness, to his aid. 
 
Shadow Storm: Hearken the Reaper's summons. The true path shall guide you to find peace in annihilation! Shadow Storm.
 
Diamond Blast: Surround the target with an inverted pentagram, from which an energy wave shoots upward.
 
Spear of Light: Creates a shockwave in the shape of a spear.
 
Icy Breath: The target is encompassed within ice, which is then shattered along with whatever it contains. It is possible to keep the target alive within the ice.
 
Thunder Fall: Lightning falls into a pentagram around the target, then surges toward the target. Extreme caution must be taken by the caster so that they do not accidentally end up inside the pentagram.
 
Graviga: Slams the opponent to the ground, making them feel as if they weight a ton.
Time Guard: A time stopping spell, lasts about two minutes, anyone not near the caster is affected.
 
Bephis Bring: Causes the ground under the caster to riot and break.


Stone Rain: This attack rains down stones on the enemy.


Heal: An earth based spell that heals the wounded.
 
Invoke Feather: This spell is a much more powerful form of Heal, it can not only revive those who fall unconscious but heal their wounds as well.
 
Seraphic Feathers: A more powerful form of Invoke Feather.
 
Sap Power: If this attack hits the enemy's energy will be taken and sent to him.


Sap Guard: Weakens the enemy's ability to defend.
 
Might Reinforce: Makes whoever it was cast on become twice as powerful for a set amount of time.
 
Guard Reinforce: Gives whoever it was cast on the ability to respond much more quickly to attacks and defend.
 
Explosion: Summons a large explosion of fire concentrated on the enemy
 
Dampen Magic: Weakens the magic of whoever it was cast on.
 
Reflect Sorcery
 
Earth Glaive: This attack makes large stone spikes rise up from the earth.
 
Animate Earth: A powerful attack that calls on the earth to attack the enemy.
 
Fire Slayer: A powerful attack that causes massive amounts of damage if not controlled right.
 
 
Tidal Wave
 
Wind Blast: An air spell that is strong enough to break stone
 
Bram Blazer: A shockwave-like spell that can bring severe pain.
 
Levitation: Gives the ability of flight.
 
Ra Tilt: Only affects those who have astral bodies. Destroys that person's astral bodies/soul.
 
Blast Ash: Covers an area about the length of an adult's armspan with a black mist. Any thing in the mist that contains a will to continue existing is turned to ash.
 
Dark Mist: Creates an area of severely reduced visibility around the caster.
 
Vision: Creates an image of oneself to speak with someone.

Flow Break: Dispels magic in a targeted area.
 
Light Seed: Causes the victim to lose ability to move.
 
Forbidden Spells
 
The only reason he knows this spell and Chaos Blade is because of the Sorcerer's Stone and has never revealed that he can use them.
 
Chaos Blade: Creates a sword made of pure chaos that is said to even  cut through to alternate dimensions as well as harm and even kill gods.
 
Amenthyian Release: This spell is a form of all the elemental magic, including light and darkness, in its purest chaotic form. It brings about a pentagram that seals the person within it and is capable of destroying even the person's soul.
 
LIST PHYSICAL WEAKNESSES: Strength, physically he's not very strong.
 
LIST MAGICAL WEAKNESSES: Magic stronger than his.
 
 
- Character's Personality -
 
ATTITUDE TOWARDS OTHERS: Straight to the point. He's the type that doesn't beat around the bush, if he talks to you. More often than not he has his nose stuck in a book. He's very intelligent and cunning and always seeks knowledge, he believes that knowledge more than anything is power, and will go to great lengths to get it if he decides its necessary, or even if it isn't and has caught his attention. Although not physically strong he's very powerful in the magic arts, both white and dark; he really doesn't care what people believe about the dark arts, he's a master at what he does and if it calls for it he'll be as ruthless as he needs to be to gain his goal. It's hard for anything, besides knowledge, to gain his attention and hold it for long.
This makes him appear absentminded to many but he pays careful attention and keeps the information until he needs it. The only person he gives his entire attention to is his sister, and even with her, he tends to manipulate, though in his thoughts, it's for her own good.
 
FAVOURITE COLOUR: Green
 
FAVOURITE FOOD: Nothing in particular
 
FAVOURITE ELEMENT: All of them
 
FAVOURITE SUBJECT: Anything that has to do with learning
 
LEAST FAVOURITE SUBJECT: If any it would be P.E
 
ANIMAL THAT BEST REPRESENTS HIM/HER: Fox
 
DREAMS/WISH: To become the most powerful magician to ever walk the worlds.
 
HOBBIES: Learning, studying, playing head games with others.
 
HOME PLANET/COUNTRY: Straria
 
 
- Character's History -
 
PAST HISTORY: Lerant has lived more than one life and in his past one he was a Necromancer that played havoc on more than one world as well as destroyed the god that ruled his world, Odin, he was eventually defeated by a group of heroes and although his soul was supposed to banish his possession of the Sorcerer's Stone gave him the power to stop this.
He was then sent to Hel and spends a thousand years in the darkest dungeon in constant agony. When he was finally released it was to a different dimension, much like his yet different in many ways.
He was born in a small village to a farmer and his wife. He wasn't physically strong, no matter how much he worked in the fields, though when that happened he often ended up fainting, but excelled in the meager studies he was given in such a small village.
Then one day a few days after he'd turned ten, and two years after his younger sister was born, his father, a drunkard who was deep in debt, sold them both to different people; Lerant to a travelling scholar and his sister to slaver.
 
The scholar took Lerant with him to Silmetria, the most powerful country in the continent of Circe, and introduced him to the High Mage of Silmetria. He was made an apprentice and quickly moved through the ranks to become the youngest pupil of the High Mage at the age of fourteen, but through it all his goal was to one day retrieve his sister and keep the promise he had made to his mother on her death bed.
He managed his goal, but by the time he had, his sister had been through hell and angered, Lerant destroyed any who had caused her misery, causing him to become an infamous Mage. Yet he didn't care and continued to crave more power so that he could completely protect his sister from any and all harm; in search of this power, he brought forth an ancient demon who grated him power, but in return, destroyed his sister's body; sending her soul far into at the unknown.
 
Lerant destroyed the demon, but in the process died as well, only to be reborn once more in another dimension where he continued his manipulations until he finally retrieved his sister; however, that dimension also held dangers and sadness for her, and so Lerant took her heart, sent her into a deep sleep, and moved to another dimension; one that had caught his interest...


GOALS/MISSION: protect his sister; experiments and gaining knowledge.

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