AshK1980's Characters

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AshK1980's Characters

Post by AshK1980 on Sun Jan 18, 2015 5:08 pm

- CHARACTERS GENERAL STATISTICS -

USER NAME: AshK1980

NAME: Cure Harmony

ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP: Crossover-- Pokemon and Suite Precure

NICKNAME, HUMAN NAME:  Fleura Melody Shirabe(Full Civilian Name) 

AGE (Optional):18

HERO OR VILLAIN: Hero

OCCUPATION: Festival Maiden of Shamouti Island, Pokemon Trainer, fifth Suite Precure, long lost Princess of Major Land.

ALLIES (Optional):  Suite Pretty Cure, various other Cures especially Cure Peace,  and the other heroes.

ENEMIES (Optional): Teams Rocket, Aqua, Magma, Galactic, Plasma, and Flare. As well as the evil the others are fighting.


- CHARACTER'S PHYSICAL APPEARANCE IN HERO/SENSHI FORM -

EYE COLOUR: Aqua

HAIR COLOUR: Bright Tangerine and in a long ponytail on her right side.

HAIR LENGTH (Optional): knee-length

COSTUME: As Cure Harmony, her waist-length hair becomes knee-length and much like Cure Beat's is tied to the side in a ponytail with a feathered bow. The main difference being is that it's tied on the right side as opposed to the left side and the bow is aqua rather than light blue. Her hair is a bit more refined than Cure Beat's is. This is because of her status as the Elder Princess of Major Land and is held back with a golden tiara with an aqua jewel on her forehead. Her hair has the most extreme color change of all of the Suite Cures in going from brunette to a bright tangerine color, even brighter than Cure Muse's bright orange hair in her Cure form. Her eyes also go from blue to aqua. Her outfit is elaborate like Cure Beat's only it's orange instead of blue. Just like Cure Beat, her boots are knee-high and her gloves are wrist-length and fingerless.

WEAPONS/ITEMS: Miracle Tambourine that can transform into a Tambourine Quarter-Staff(short Bo Staff that is only four feet long also known as a Jo Staff).

JEWELLERY (Optional): Her Cure Module and the Tiara on her forehead along with the various other jewelry that the Suite Cures have.


- CHARACTER'S PHYSICAL APPEARANCE IN HUMAN/NORMAL FORM -

EYE COLOUR: Blue

HAIR COLOUR: Brunette

HAIR LENGTH (Optional): Waist-length 

COSTUME:  http://bulbapedia.bulbagarden.net/wiki/Melody_(movie)

WEAPONS/ITEMS/TALISMANS: No weapons in human form

JEWELLERY & ACCESSORIES (Optional): a leather purse that she usually wears across her chest and her Ocarina/Cure Module. It looks like an Ocarina at first, but when she waves her hand over it, it transforms into her Cure Module, which she uses to Transform from Furura to Cure Harmony.


- CHARACTER'S PHYSICAL & MAGICAL POWERS -

LIST PHYSICAL ATTACKS AND EFFECTS: She is also a very good Martial Artist as well as a competent Pokemon Trainer because she can call on Articuno, Zapdos, Moltres, and Lugia to help just by playing her song on her Ocarina/Cure Module.

LIST MAGICAL ATTACKS AND EFFECTS:

Precure Music Jingle: Uses her Tambourine to play a soothing tune that is not only lovely but lethal to enemies as well.

Precure Harmony Ring: This attack is executed when Harmony changes her Tambourine into a Tambourine Quarter Staff. She raises her Tambourine Quarter-Staff up into the air and waves it in a circular motion similar to Melody and Rhythm creating an orange tone ring that can take down enemies much in the same way that Music Rondo does.

Precure Harmony Healing: A healing move similar to Cure Muse, She blows into her Ocarina/Cure Module that she constantly has on her and sends healing waves toward an ailing opponent to turn them back to good and can even give her allies a boost in power as well.

Precure Harmony Heat Wave: Is a very powerful attack that can only be used with her Tambourine in Tambourine Quarter-Staff Mode. She spins the Tambourine Quarter Staff rapidly and is able to fire off multiple musical note-shaped flames at a large amount of foes.

Suite Session Ensemble Crescendo Finale: Combined attack by Melody, Ryhthm, Beat, Muse and Harmony... a powerful combo attack which takes all of their energy..and sends them flying at their foe in one large group bull rush attack.  Only one foe has ever survived this final attack.

Incantation: 

Unison: Come out, the source of all Sounds!

Cure Melody: Let's deliver!

Unison: The Symphony of Hope!

Unison: Pretty Cure Suite Session Ensemble!

Unison: Crescendo!

Unison: Finale!


LIST MISCELLANEOUS ATTACKS AND EFFECTS:

LIST PHYSICAL WEAKNESSES: Is a normal girl when not transformed, but is not completely helpless since she still maintains the ability to summon Articuno, Zapdos, Moltres, an Lugia with her Ocarina.

LIST MAGICAL WEAKNESSES: Since her attacks have fire element to them, water, ground, and rock based magical attacks make a lot of her attacks useless in some cases, but that only applies to her attack Precure Harmony Heat Wave.


- CHARACTER'S PERSONALITY -

ATTITUDE TOWARDS OTHERS: She comes off as not very social at first, but she warms up quickly to new people and she still has a crush on Ash/Ashley/Eternal Sailor Solaris, despite the fact that Ash/Ashley/Eternal Solaris is engaged to Misty/Sailor Terra.
 
LIKES (Optional): Saving the world from all threats that threaten to extinguish music and hope.

DISLIKES (Optional): Anyone who tries to extinguish the beauty of music and hope from the world as well as the villainous Teams of the Pokemon World.

DREAMS/WISH (Optional): To protect the lovely sound of music, to keep Fire, Ice, Lightning and the Seas in control  and to finally be reunited with her younger sister Ako Shirabe/Cure Muse some day as well as her Fiancee Ellen Kurokawa/Cure Beat.

BOYFRIEND/GIRLFRIEND/SECRET CRUSH (Optional): Ellen Kurokawa/Cure Beat- Fiancee.

HOBBIES (Optional): Playing Lugia's song for everybody and hanging out with her long lost younger sister.


- CHARACTER'S FAMILIAR/GUARDIAN -


NAME OF ANIMAL/CREATURE FRIEND: Hummy

NICKNAME: Hummy-Chan

PHYSICAL DESCRIPTION: a small pink and white cat with blue eyes..

AGE (Optional): unknown

ATTITUDE TOWARDS OTHERS: friendly and jovial

STORY BEHIND ANIMAL/CREATURE FRIEND: Hummy is a female cat-like Fairy of Songs, and the partner of both Hibiki and Kanade. She was the annual singer of the Melody of Happiness and Best friend of Siren. Hummy was sent to the human world to search for and collect the scattered notes of the Melody of Happiness when she met both Kanade and Hibiki to help her collect these.

LIST PHYSICAL ATTACKS AND EFFECTS:  Hummy is a short kitty.... she's one step up above a stuffed teddy bear in offensiveness

LIST MAGICAL ATTACKS AND EFFECTS:  Hummy's main talent is her singing...but that's only for special ceremonies in the Majorland, she doens't have many of her powers anymore, except to talk to animals, create a temporary forcefield and to annoy the hell out of Hibiki.  She's very skilled at the last power.

- CHARACTER'S FAMILY -

MOTHER'S NAME: Queen Aphrodite

FATHER'S NAME: King Mephisto

SISTER'S NAME: Ako Shirabe/Cure Muse

ADOPTIVE SISTER'S NAME: Carol

GRANDFATHER'S NAME: Otokichi Shirabe

HOME PLANET/COUNTRY (Optional): Major Land and Shamouti Island, Orange Archipelago, Pokemon World.


- CHARACTER'S HISTORY -

PAST HISTORY: Fleura is a resident of Shamouti Island in the Orange Islands archipelago. Furura at first glance does not really seem to be a sociable person. She meets Ash, Misty, Tracey and Maren at the docks of the island, dressed in casual clothes. It was her turn to lead the annual legend festival as the Festival Maiden, since her older sister Carol was too old. Fleura was not too thrilled to do it, but upon observing Ash and learning he's a Pokémon Trainer, she instantly changes her mind and accepts her role, welcoming Ash with a "traditional welcome kiss", touching a nerve of Misty's. Fleura later, dressed in ceremonial clothes, informs Ash of his goal to retrieve three glass balls from the surrounding islands and bring them to the island's shrine.
Fleura, Misty and Tracey head out with Fleura's boat to find Ash when a storm hits the island, Furura's boat capable of "flying" with some special utilities. They locate Ash on Fire Island with Team Rocket, and all are present to witness the arrival of Zapdos, his conversation with Pikachu, and then their abduction by Lawrence III's airship. Melody begins to suspect the legend of the island might be true, and this is confirmed later on when Lugia appears to stop the fighting legendary birds. Ash sets out using the remains of Fleura's boat (which was previously destroyed) to gain the final treasure ball from Ice Island, but later when Lugia and Ash disappear into the sea, Furura allows Misty to go out and find Ash, the two forming a friendship, as Fleura had previously joked about Misty and Ash being a couple. Fleura and the island shrine's guardian, Slowking, await Ash's return. When he does and inserts the final treasure into the shrine, Fleura steps up and plays the tune resembling Lugia's song on her ocarina. This stops the storms, calms the sea and rejuvenates the fallen legendary birds, including Lugia.

She is the long lost older sister of Ako Shirabe/Cure Muse. When they were both younger, the two left their home in Major Land with their Grandfather Otokichi Shirabe to make sure Noise doesn't get to Earth and zap all the happiness away and to keep the Melody of Sorrow from being played. Unfortunately Fleura got separated from her Grandfather and Sister as she took a wrong path on the Piano Key Road and ended up spending most of her life being raised by the villagers of Shamouti Island and being trained to become the Festival Maiden to calm the prophecy involving Articuno, Zapdos, Moltres, and Lugia. After seven years on Shamouti Island, Her Potential as Cure Harmony awakened, or rather reawakened when she saw that all the friends she met on Shamouti Island a while ago revealed their Sailor Guardian forms to her. She couldn't believe that she wasn't chosen to be a Galactic Guardian, or any type of Sailor Guardian at all. She suddenly remembered something special about her as a Heart Tone chimed from her chest. Realizing this, Hummy clapped her hands and her Ocarina transformed into her very own Cure Module. At first she could transform by herself, but she would soon find that she had to be together with Ellen to transform. Eventually after she found her secondary Fairy Tone, Shary she once again gained the ability to transform by herself. Most of the time her and Ellen opt to transform together.

She transforms into Cure Harmony with the help of the mysterious tenth Fairy Tone Tiry. Tiry is a Fairy Tone specifically designed for Fleura/Cure Harmony that merged with her heart when she was separated from her Grandfather and younger sister. Tiry is a light orange Fairy Tone complimenting the light blue Fairy Tone Lary of Ellen/Cure Beat. Tiry also gives Fleura her Miracle Tambourine.

Fleura also has one more Fairy Tone, the aqua tone Shary which gives Cure Harmony the ability to transform her Miracle Tambourine into a Tambourine Quarter Staff, as well as wings to fly. Also now that she has her secondary Fairy Tone Shary, she no longer has to be with Ellen Kurokawa to Transform. She can transform by herself if she wishes

When she introduces herself after transforming she says: "Defending the world's harmony with a beautiful tune, Cure Harmony!"

CHARACTER PROFILE LINKS (Optional): http://bulbapedia.bulbagarden.net/wiki/Melody_(movie)

CHARACTER IMAGE LINKS (Optional):




Last edited by AshK1980 on Wed Jan 28, 2015 9:15 pm; edited 6 times in total
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AshK1980

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Re: AshK1980's Characters

Post by AshK1980 on Sun Jan 18, 2015 5:53 pm

USER NAME: AshK1980

NAME: Cure Beat

ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP: Suite Precure

ALTERNATE NAME, NICKNAME OR HUMAN NAME (Optional): Kurokawa Ellen / Siren

NAME MEANING (Optional): Siren - Siren is a reference to Greek myth, specifically the Odyssey where a group of beautiful Mermaids called the "Sirens" would sing to lure sailors to their deaths by making them crash their boat into the rocky shores of their island.;  Kurakawa Ellen - The name Kurokawa has two terms. Kuro means black in Japanese, which fits Siren's theme color while Kawa means river. Her name can be roughly translated as Black River.  Ellen, which is an English variation of Helen, means "bright, shining one."  Hence her name means, "black river shining one."

GENDER: female

AGE (Optional): 17

BLOOD TYPE (Optional): AB

HERO OR VILLAIN: Hero

OCCUPATION: Student, Singer

ALLIES (Optional): Cure Melody, Cure Rhytm, Cure Muse, Hummy, Mephisto, Trio Minor, Aphrodite, Various other Pretty Cure - especially Cure Ace and Cure Passion.

ENEMIES (Optional): Nearly every villain representing the chaos forces

- CHARACTER'S PHYSICAL APPEARANCE IN HERO/SENSHI FORM -

EYE COLOUR: Golden

HAIR COLOUR: Lavender

HAIR LENGTH (Optional): As Cure Beat, Ellen’s hair is wild and long, and is tied to the side with a feathered bow. 

SKIN COLOUR (Optional): pink

NATIONALITY (Optional): she is a fairy from Major land, but she looks Japanese

COSTUME: Cure Beat’s costume is slightly more elaborate than the Cure Rhythm and Cure Melody, featuring many more frills. Her boots are knee-length and her gloves are wrist-length and fingerless.  She also has purple wings on the back of her outfit adorned with hearts

WEAPONS/ITEMS: Cure Beat uses a henshin device called the Cure Module, which looks like a large multi-jewel broach. When she runs her hand across it...it allows her to transform and take on the form of Cure Beat. Cure Beat's attack and purification item is the Love Guitar Rod. With the help of Lary, she can perform Beat Barrier and Beat Sonic. With Sory, she modifies her item into "Soul Rod Mode", and can perform purification attack ‘Heartful Beat Rock’.


- CHARACTER'S PHYSICAL APPEARANCE IN HUMAN/NORMAL FORM -

EYE COLOUR: Golden

HAIR COLOUR: Dark Purple

HAIR LENGTH (Optional): Mid-Back length

SKIN COLOUR (Optional): pink

NATIONALITY (Optional): She’s from Major Land, but she looks Japanese


BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES (Optional): Ellen has sharp yellow eyes and an angular face…her eyes almost appear a bit... feline in appearance at times…and she develops a neko type mouth when she smiles mischievously.

COSTUME: As Ellen, she has mid-length dark purple hair, accessorized with a yellow/golden scrunchie, which ties her hair in a side ponytail on the left side while letting the rest of it down. She wears a long-sleeved light purple shirt with a pattern of pink hearts on the front over a long-sleeved white shirt, a short black waistcoat with a pattern of pink hearts on the left, a short pink heart-shaped pendant, black bracelets on each wrist, a lavender ruffled skirt with a black belt, black stockings and short sand-colored boots.

WEAPONS/ITEMS/TALISMANS: She only carries the cure module with her, displayed as jewellery.


- CHARACTER'S PHYSICAL & MAGICAL POWERS -

LIST PHYSICAL ATTACKS AND EFFECTS: As a pretty cure, Ellen becomes a very good martial artist and trained fighter...she can move faster, fight better and take more hits than she usually can in human form. She can jump higher and faster than the others and has an incredible sense of balance and flexibility…like a cat.

LIST MAGICAL ATTACKS AND EFFECTS:

Beat Barrier - The Beat Barrier is a sub-attack of Cure Beat using the fairy tone Lary.  To perform it, Beat uses the Love Guitar Rod in guitar form and introduce Lary in this one; and creates a sphere that protects the persons that are inside of this, apart it can divert projectiles or other attacks from enemies.This prevents enemy attacks from hitting the person inside it. However, sometimes it's easy to break up.

Beat Sonic – The Beat Sonic  is a secondary attack of Cure Beat. To perform it, Beat creates the Love Guitar Rod in guitar form and uses Lary's power. She strums the heart-shaped piece in the Guitar that has the Suite Pretty Cure♪ Symbol in the center, and creates a circle of light purple notes that spin upward with the bottom part of each note turning into arrowhead-like projectiles.  The notes are then shot up into the sky, striking the target.

Heartful Beat Rock - Heartful Beat Rock is Cure Beat's first and only purification attack. The attack utilizes the Love Guitar Rod in Soul Rod Mode and her secondary Fairy Tone Sori.  Cure Beat calls upon Sori and lends her power to her. Beat snaps her fingers and summons one note before she grabs it, materializing it into the Love Guitar Rod. Sori goes into the tip of Love Guitar Rod as its power source and strums it. Then she changes the mode of the weapon to Soul Rod Mode. With the wave of the baton, she forms a green Tone Ring, spins it on her rod and shoots it into the Negatone, hitting it directly. As the ring surrounds the Negatone with Purification Energy, Cure Beat waves the Love Guitar Rod in the shape of a triangle before she can jump and say finale. An explosion occurs, purifying the Negatone back into a scattered note.

Suite Session Ensemble Crescendo Finale - Combined attack by Melody, Ryhthm, Beat and Muse... a powerful combo attack which takes all of their energy..and sends them flying at their foe in one large group bull rush attack. Only one foe has ever survived this final attack.


LIST PHYSICAL WEAKNESSES: Without being able to transform, the girls are normal humans, with all the weaknesses that come with that.

LIST MAGICAL WEAKNESSES: None


- CHARACTER'S PERSONALITY -

ATTITUDE TOWARDS OTHERS:

Ellen is a very upbeat and cheerful girl. She is kind, but with this kindness also comes a streak of naivete, such as being easily offended or being prone to childish fears. However, she’s like the older simple sister who will do anything to make her siblings happy.

FAVOURITE COLOUR (Optional): Purple

FAVOURITE FOOD (Optional): Fish and Prawns

FAVOURITE SUBJECT (Optional): Literature

LEAST FAVOURITE SUBJECT (Optional): Math

ANIMAL THAT BEST REPRESENTS HIM/HER (Optional): cat (of course) XD

LIKES (Optional): Spending time with friends, singing, watching romantic movies, reading poems and love stories, writing love poems, eating, napping, Trio De Minor

DISLIKES (Optional): being alone, fighting, work, math, Trio De Minor gang-glomping her.

DREAMS/WISH (Optional): to live her life with her friends…and one day..be a mother

BOYFRIEND/GIRLFRIEND/SECRET CRUSH (Optional): Furura Melody Shirabe/Cure Harmony (fiancee)

HOBBIES (Optional): singing, napping, snacking chatting


- CHARACTER'S FAMILIAR/GUARDIAN -

NAME OF ANIMAL/CREATURE FRIEND: Hummy

NICKNAME: Hummy-chan

PHYSICAL DESCRIPTION: a small pink and white cat with blue eyes..

AGE (Optional): unknown

ATTITUDE TOWARDS OTHERS: friendly and jovial

STORY BEHIND ANIMAL/CREATURE FRIEND: Hummy is a female cat-like Fairy of Songs, and the partner of both Hibiki and Kanade. She was the annual singer of the Melody of Happiness and Best friend of Siren. Hummy was sent to the human world to search for and collect the scattered notes of the Melody of Happiness when she met both Kanade and Hibiki to help her collect these.

LIST PHYSICAL ATTACKS AND EFFECTS: Hummy is a short kitty.... she's one step up above a stuffed teddy bear in offensiveness

LIST MAGICAL ATTACKS AND EFFECTS: Hummy's main talent is her singing...but that's only for special ceremonies in the Majorland, she doens't have many of her powers anymore, except to talk to animals, create a temporary forcefield and to annoy the hell out of Hibiki. She's very skilled at the last power.


- CHARACTER'S FAMILY -

Nothing is known of her family

HOME PLANET/COUNTRY (Optional): Majorland


- CHARACTER'S HISTORY -

PAST HISTORY:


Siren, feeling betrayed by Aphrodite because she chose Hummy to sing the Melody of Happiness, goes to Mephisto of Minor Land pledging her loyalty. On the day that Hummy was due to debut as the new singer of the Melody of Happiness, Mephisto attacks stealing the Legendary Score and rewriting the notes to create the Melody of Sadness. He then Called forth Siren to sing the new melody. Aphrodite was shocked over her betrayal as she began to sing causing the crowd to start crying and feeling sad. Aphrodite stops the song and spreads the notes to the land where warriors are born. Mephisto sends Siren and the Trio the Minor after them.

First Encounter with Pretty Cures

Siren, in the guise of Ellen, meets Hibiki first and is eager to take the G Clef sealed in her heart. Hibiki runs outside only to see Kanade holding a record the two girls used to listen to together. Siren sees Kanade has the same G Clef as Hibiki and orders the Trio the Minor to take Kanade's while she takes Hibiki's. Before they even reached the G Clefs, the emblems suddenly shone, throwing back Siren and Trio the Minor. As she regains her footing, she sees one of the notes from the Legendary Score on the record and quickly transforms it into a Negatone which calls forth a monster to attack the city and spread the sorrow. Hibiki and Kanade were angered by this, and the emblems in their hearts came out and transformed into Cure Modules, which allowed the two girls to transform into Pretty Cure.

Betrayed Again

During episode 10, Siren was injured and was about to get hit by a car until Ouji saved her. In his presence, she cannot reveal her true nature to him but seemed to have developed a bond with Ouji. The next day, Siren hesitates due to Ouji's presence and one of her subordinates, Bassdrum, transforms the gifts Hibiki and Kanade received into Negatones which they defeat. Afterwords, Bassdrum denounces Siren as their leader. Later, Mephisto declares Bassdrum as the new leader due to Siren's sudden change.

The Big Lie and Being Brainwashed

During Episode 13, Siren sees Hummy telling Hibiki and Kanade about the times when they were still friends. Hummy is able to reach her heart and Siren begins to cry. Then, Falsetto and Baritone appear in disguise, and inform the girls that there is a "Negatone" wreaking havoc in the town. Once Hummy and the girls are out of the way, Siren sees one of the old contestants who tells her that Hummy told the judges for the audition that Siren had given her a fake score. Mephisto appears and tells her the same thing, but Siren still believes in Hummy. She then tried to oppose him but Mephisto brainwashed her again, making sure he erased her memories of being with Hummy and becoming a tool to serve him.

Rebirth and Regret

After Siren obtains the Fairy Tones and the scattered notes, Mephisto invades Kanon Town and sets up a stage to perform the Melody of Sorrow. Aphrodite speaks with Hibiki and Kanade, asking them to believe in Hummy. However, Hummy is kidnapped by Mephisto and is given headphones to amplify the Melody of Sorrow. As Hummy nonetheless expresses her words of friendship to Siren and sings, Siren remembers the good times she spent with her and is moved to tears. As Mephisto tortures Hummy with the Melody of Sorrow, Siren turns against him and tries to free the Notes, but Mephisto turns them into a Negatone. Hummy manages to free herself and the Fairy Tones, allowing the girls to transform. As Mephisto targets Hummy yet again, Siren calls out and transforms into the Pretty Cure of Miracles: Cure Beat, whilst Hibiki and Kanade defeat the Negatone. Siren, however, is unable to take everything in and runs off.

Everyone becomes curious as to how Siren became a Pretty Cure, especially Siren herself, who finds she can no longer transform into a cat or change her disguise. Left confused as to where to go, she winds up at the church where Mr. Otokichi gives her comfort. Hummy finds her, but she feels she doesn't deserve to be forgiven so easily. As Hummy follows her around, with Hibiki and Kanade also offering their friendship, they are approached by the Minor Trio who create a Tree Negatone. As the Pretty Cure run into trouble and Hummy is captured, Siren stands to protect and produces a Cure Module, allowing her to transform into the Pretty Cure, Cure Beat. Using her new abilities, she rescues Hummy and defeats the Negatone. After the battle though, Siren is still unable to forgive herself and runs off again. SPC22

Forgiveness and Joining the Team

Now known as Ellen, Siren continues to reject Hibiki and Kanade's offer of friendship as she is still unable to forgive herself. She encounters a boy named Mamoru who is hiding from his father. He explains that he ran off with his bag after hearing he was going to work abroad for a year. As Hibiki and Kanade have conflicting ideals to Ellen, they go to search for the father whilst Ellen leaves with Mamoru. Mamoru soon discovers a stuffed animal inside the bag that his father made him and decides he wants to return, helping Ellen realize she's not alone as well. However, just as father and son are reunited, Bassdrum spots a Note inside the doll and creates a Negatone from it. As Bassdrum tries to waver Ellen's feelings, Hummy helps her build up the courage to join in the fight as a Pretty Cure. After defeating the Negatone, Ellen overcomes her worries and officially joins the Pretty Cures. 

GOALS/MISSION: Be happy, stay with her friends, and one day become a wife


- OTHER –









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Re: AshK1980's Characters

Post by AshK1980 on Sun Jan 18, 2015 7:00 pm

- CHARACTER'S GENERAL STATISTICS -

NAME: Cure Muse

ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP: Suite Precure

ALTERNATE NAME, NICKNAME OR HUMAN NAME (Optional): Shirabe Ako

NAME MEANING (Optional):  TBA

GENDER: female

AGE (Optional):  13

BLOOD TYPE (Optional):  O

HERO OR VILLAIN: Hero

OCCUPATION:  Student

ALLIES (Optional):  Cure Melody, Cure Rhythm, Cure Beat, Hummy, Mephisto, Trio Minor, Aphrodite, Various other Pretty Cure - especially Cure Moonlight and Cure Ace, who think of her as the little sister they never had.  

ENEMIES (Optional): Nearly every villain representing the chaos forces. 


- CHARACTER'S PHYSICAL APPEARANCE IN HERO/SENSHI FORM -

EYE COLOUR: Magenta

HAIR COLOUR: Bright Orange

HAIR LENGTH (Optional): extremely long and wavy, going all the way down to her feet

SKIN COLOUR (Optional): palish pink

NATIONALITY (Optional): Major Land originally

BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES (Optional): As Cure Muse, her hair is long, styled and a brighter orange hue.  Her eyes have a strong magenta color to them. 

COSTUME:  Long yellow ribbons adorn each side of her head and on her forehead is a silver tiara-like headpiece with a magenta heart in the middle.  The top part of her costume is pale yellow with a short yellow cape around her shoulders. Her skirt is yellow and is as puffy as the other Suite Cures and is lined in white. There are also yellow ribbons on both side of her hips. She also wears yellow knee-length boots with orange ribbons decorating them.

WEAPONS/ITEMS:  Cure Muse uses a henshi device called the Cure Module, which looks like a large multi-jewel broach. When she runs her hand across it...it allows her to transform and take on the form of Cure Muse, with help from the Fairy Tone Dodory.  Cure Muse does not have a special purification weapon, using her Cure Module to attack instead. With the help of Tiry, she can perform Shining Circle and Sparkling Shower.


- CHARACTER'S PHYSICAL APPEARANCE IN HUMAN/NORMAL FORM -

EYE COLOUR: Orange

HAIR COLOUR:Orange

HAIR LENGTH (Optional): Short, barely shoulder length

SKIN COLOUR (Optional): palish pink

NATIONALITY (Optional): Major Land


BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES (Optional): Ako has short orange hair and orange eyes and wears glasses

COSTUME: Ako often wears a long-sleeved pink shirt, light purple overall shorts with matching belt, pink socks, and white and light blue sport shoes. In summer, her outfit is still the same, except she replaces her long-sleeved pink shirt with a short-sleeved one.

WEAPONS/ITEMS/TALISMANS: She only carries the cure module with her, displayed as jewelry.


- CHARACTER'S PHYSICAL & MAGICAL POWERS -

LIST PHYSICAL ATTACKS AND EFFECTS: As a pretty cure, Ako can move faster, fight better and take more hits than she usually can in human form.  However, physically, she is the weakest on her team.  However, her spiritual might more than makes up for it...as does her mouth.

LIST MAGICAL ATTACKS AND EFFECTS:

Shining Circle -  This is Cure Muse's basic attack where she calls forth Shiry and she creates a star around her enemy.  Shiry lands on the space on the Cure Module and while playing a tune, Muse makes four projections of herself that surround the enemy. Extending the hand that holds the Module, the other projections do the same. A blue beam of light comes from the real Shiry's gem and connects the other four in a star seal that surrounds the enemy in the center. Calling out the attack name, white light comes from the center, trapping the enemy inside.

Sparkling Shower - This is Cure Muse's basic finishing move.  Cure Muse detaches her Cure Module on her chest and calls upon Shiry. Shiry lands on the space on the Cure Module and Muse materializes yellow bubbles using the Fairy Tone's powers before she plays a tune. The bubbles change into note-like forms and Muse declares the attack name before launching them into the Negatone. The bubbles surrounds the Negatone, encasing it in a large bubble. Cure Muse draws a triangle with her Cure Module and finishes the attack. A purification explosion occurs, purifying the creature inside. 

Miracle Heart Arpeggio - a More powerful version of Musical Rondo that Cure Muse helps Cure Melody do. 

Fantastic Piachere - a More powerful version of Music Rondo that Cure Muse helps Cure Rhythm do. 

Priness's Piano Concerto - Cure Muse can also create a rainbow-colored piano clapping her hands together and spreading the keys out. When she plays on this piano, the keys shoot out to surround her target within a barrier. She uses this to trap enemies and also to protect friends and civilians.

Suite Session Ensemble Crescendo Finale - Combined attack by Melody, Ryhthm, Beat and Muse... a powerful combo attack which takes all of their energy..and sends them flying at their foe in one large group bull rush attack.  Only one foe has ever survived this final attack.


LIST PHYSICAL WEAKNESSES:  Without being able to transform, the girls are normal humans, with all the weaknesses that come with that. However, on top of that...Muse is the weakest Precure...and in human form, she's a 9 year old little girl....with a BIG mouth.

LIST MAGICAL WEAKNESSES: None


- CHARACTER'S PERSONALITY -

ATTITUDE TOWARDS OTHERS:  When she first appeared, Ako was cold and disrespectful to her elders (Hibiki and Kanade) and very mature for her age. But behind all that coldness, she is a sweet, loving and caring girl and sometimes likes to have a little fun and loves singing.  She will still act tsundere alot...which some find adorable...

She loves her parents, but hates it when fight (each other) and wishes them to stop and took the choice of doing it herself. She loves her father very dearly and even transformed into a Pretty Cure for him. But, when he does awkward and gushy manners, she get embarrassed like other kids with their parents. 

She is in love with Kanade's little brother, Souta, and spends much of her spare time with him.  He does not know the truth about her real origins, or about the truth about the Pretty Cure's.


FAVOURITE COLOUR (Optional): Yellow

FAVOURITE FOOD (Optional):  Chocolate Pudding, Vanilla Pudding, Strawberry Pudding, Pudding Pudding, etc.

FAVOURITE SUBJECT (Optional):  Science

LEAST FAVOURITE SUBJECT (Optional):  None

ANIMAL THAT BEST REPRESENTS HIM/HER (Optional):  Owl

LIKES (Optional):  studying, singing, classical music, friendship, quiet moments, family

DISLIKES (Optional):  her father glomping her, Trio De Minor glomping her, Souta glomping her, Souta Ignoring her, Souta glomping anyone else including his own sister, Listening to Kanade and Hibiki argue, Listening to Kanade and Hibiki make out, Listening to Kanade and Hibiki sit in awkward silence after she scolds them, and finally, being forced by Ellen to wear cute little girl outfits

DREAMS/WISH (Optional): to be a great Queen like her mother, and to be Souta's wife.

BOYFRIEND/GIRLFRIEND/SECRET CRUSH (Optional): Minamino Souta (boyfriend)

HOBBIES (Optional): music, studying, dating


- CHARACTER'S FAMILIAR/GUARDIAN -

NAME OF ANIMAL/CREATURE FRIEND: Hummy

NICKNAME: Hummy
 
PHYSICAL DESCRIPTION: a small pink and white cat with blue eyes..

AGE (Optional): unknown

ATTITUDE TOWARDS OTHERS: friendly and jovial

STORY BEHIND ANIMAL/CREATURE FRIEND: Hummy is a female cat-like Fairy of Songs, and the partner of both Hibiki and Kanade. She was the annual singer of the Melody of Happiness and Best friend of Siren. Hummy was sent to the human world to search for and collect the scattered notes of the Melody of Happiness when she met both Kanade and Hibiki to help her collect these.

LIST PHYSICAL ATTACKS AND EFFECTS:  Hummy is a short kitty.... she's one step up above a stuffed teddy bear in offensiveness

LIST MAGICAL ATTACKS AND EFFECTS:  Hummy's main talent is her singing...but that's only for special ceremonies in the Majorland, she doens't have many of her powers anymore, except to talk to animals, create a temporary forcefield and to annoy the hell out of Hibiki.  She's very skilled at the last power.


- CHARACTER'S FAMILY -

MOTHER'S NAME (Optional): Queen Aphrodite

FATHER'S NAME (Optional): King Mephisto

SISTER'S NAME (Optional): Furura Melody Shirabe/Cure Harmony

HOME PLANET/COUNTRY (Optional): Major Land


- CHARACTER'S HISTORY -

PAST HISTORY:

Ako first appeared walking with Kanade's brother Minamino Souta to school. She ran into Hojo Hibiki and Minamino Kanade arguing and told them to get out of her way. She seemed disrespectful of her elders and had no respect for them and seemed to be somewhat mature for her age. She also told Hibiki and Kanade later that she liked singing but was not very good at it. A few weeks later, she and Souta saw Hummy and Siren together and told Hibiki and Kanade about it.

Cure Muse first arrived as a Masked Cure when she saved Kanade and Hibiki from a Negatone made by Bassdrum at a fake music contest near the clock tower.  Hibiki and Kanade immediately began speculating about her identity. Some suspects were Nishijima Waon and Higashiyama Seika. Also Bassdrum called out to Cure Muse and refers to her as "Siren!" leading to the speculation that Cure Muse may actually have beeb Siren.  However, this was soon proven false, as she saved the Cures from Siren herself.  She both saved the Cures and helped them on several other occasions but started to worry that the others are getting too powerful when they acquired the Healing Chest. Cure Muse never talked when she was disguised as the Masked Cure, Dodory talked for her.

Ako would later tell her friends that she became a Cure on the very day Mephisto stole the legendary score. She hid her identity and became the masked Cure because she really didn't want to fight against her father. After Hibiki said that they were fighting to save Mephisto, she revealed herself but still could not quite bring herself to fight her father. Melody, Rhythm and Beat started fighting him for her, but were hopelessly outmatched, so Ako stepped in as Muse and begged her father to stop. This did not work, as Mephisto was too well controlled by the Noise of evil. Finally, Muse gathered up her courage and punched Mephisto which knocked him back to his senses and returned him to normal.

She would then join the group full time to help stop Noise's threat to the world.

Even though she must return to Major Land one day as Princess, she continues to live in our world, as she is close with the other Precure's and because of her love for Souta.  And because Trio De Minor can't go to Earth anymore to give her noogies and glomps.
 
GOALS/MISSION:  to be a great Queen like her mother, and to be Souta's wife.


- OTHER –


CHARACTER IMAGE LINKS (Optional):

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AshK1980

Posts : 33
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Re: AshK1980's Characters

Post by AshK1980 on Sun Jan 18, 2015 7:01 pm

NAME: Cure Rhythm

ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP: Suite Precure

ALTERNATE NAME, NICKNAME OR HUMAN NAME (Optional):  Minamino Kanade

NAME MEANING (Optional): Southern Field Performance

GENDER: female

AGE (Optional):  17

BLOOD TYPE (Optional):  B

HERO OR VILLAIN: Hero

OCCUPATION:  Student, Baker

ALLIES (Optional):  Cure Melody, Cure Beat, Cure Muse, Hummy, Mephisto, Trio Minor, Aphrodite, Various other Pretty Cure - especially Cure White and Cure Egret

ENEMIES (Optional): Nearly every villain representing the chaos forces


- CHARACTER'S PHYSICAL APPEARANCE IN HERO/SENSHI FORM -

EYE COLOUR: Bright Green

HAIR COLOUR: Blonde

HAIR LENGTH (Optional): As Cure Rhythm, her hair is ver long and curly, platinum blonde, styled into a ponytail secured by braids. 

SKIN COLOUR (Optional): pink

NATIONALITY (Optional): Japanese

COSTUME:  Cure Rhythm wears a white headband with a white ribbon. Her costume is a mix of white and light pink, and mostly resembles Cure Melody's costume with slight differences. Her costume is a full dress without the midriff, her sleeves are puffy instead of frilly, and the ribbon on her skirt is on her right hip instead of the left. She also wears knee-high white boots with light pink highlights and dark pink ribbons/laces.

WEAPONS/ITEMS:  Cure Rhythm uses a henshin device called the Cure Module, which looks like a large multi-jewel broach. When she runs her hand across it...it allows her to transform and take on the form of Cure Rhythm.  She also has a large rod weapon called the Fantastic Belltier which allows her to do her more advanced attacks.    She is able to lodge it together with Cure Melody's rod, Miracle Belltier, for even more stunning power.


- CHARACTER'S PHYSICAL APPEARANCE IN HUMAN/NORMAL FORM -

EYE COLOUR: Dark Green

HAIR COLOUR: Dirty Blonde

HAIR LENGTH (Optional): Shoulder length

SKIN COLOUR (Optional): pink

NATIONALITY (Optional): Japaanese


BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES (Optional): Kanade has dark green eyes and long dirty blonde hair, part of which she ties up in a high ponytail at the top of her head with a hair tie with pink beads. 

COSTUME: She normally dresses in a two-toned pink dress, with long white sleeves and frills at the shoulder and bottom hem. She also wears thigh-high white stockings and dark pink shoes.

WEAPONS/ITEMS/TALISMANS: She only carries the cure module with her, displayed as jewelry.


- CHARACTER'S PHYSICAL & MAGICAL POWERS -

LIST PHYSICAL ATTACKS AND EFFECTS:  As a pretty cure, Kanade becomes a very good martial artist and trained fighter...she can move faster, fight better and take more hits than she usually can in human form.  She is hard hitting, though not as much as Hibiki. However, she is the fastest moving of the team - except when she's arguing with Hibiki.

LIST MAGICAL ATTACKS AND EFFECTS:

Music Rondo - Her basic attack blast done using her Fantastic Belltier which also acts as an individual purification attack.

Passionate Harmony - Powerful attack blast that Cure Melody and Cure Rhythm perform together 

Fantastic Piachere- a More powerful version of Music Rondo that Rhythm can do with Cure Muse's help. 

Music Rondo Super Quartet - Another combined attack she does with Cure Melody where both Belltiers are placed in Crossrod mode and they fire off their blasts together.

Suite Session Ensemble Crescendo Finale - Combined attack by Melody, Ryhthm, Beat and Muse... a powerful combo attack which takes all of their energy..and sends them flying at their foe in one large group bull rush attack.  Only one foe has ever survived this final attack.


LIST PHYSICAL WEAKNESSES:  Without being able to transform, the girls are normal humans, with all the weaknesses that come with that.

LIST MAGICAL WEAKNESSES: None


- CHARACTER'S PERSONALITY -

ATTITUDE TOWARDS OTHERS:  

Kanade is very calm and quiet-natured, a huge contrast to Hibiki. On several occasions, Kanade has excerpted examples of elegance and maturity, pursuing goals such as cooking. Despite her womanly nature, though, she can also be very stubborn and will almost refuse to admit that she's wrong. She is also prone to feelings of inadequacy, making her a bit competitive by nature and forces her to set extremely high short-term goals.

Being the most mature of the group, Kanade has taken on a sort of mother-figure to the others. Though she can be stern to others, especially towards Hibiki and her younger brother, she just cares for them deeply and doesn't realize why her fussing tends to push them away.


FAVOURITE COLOUR (Optional): White

FAVOURITE FOOD (Optional):  Plum pudding

FAVOURITE SUBJECT (Optional): Home Ec

LEAST FAVOURITE SUBJECT (Optional):  Phys Ed and History

ANIMAL THAT BEST REPRESENTS HIM/HER (Optional):  Peacock

LIKES (Optional):  making food, kite flying, chatting with friends, playing music, watching romantic movies, spending alone time with Hibiki, strangling Hibiki til her face turns blue, playing with kittens/cats' cheeks and paws and going 'fuwa fuwa' loudly

DISLIKES (Optional):  Hibiki eating something she just made, Hibiki not eating something she just made, bullies, vulgar people, heavy metal, stinky food

DREAMS/WISH (Optional): to run a great bake shop, and to be a great mother too

BOYFRIEND/GIRLFRIEND/SECRET CRUSH (Optional): Hojo Hibiki (fiance')

HOBBIES (Optional): baking, watching romance films, chatting


- CHARACTER'S FAMILIAR/GUARDIAN -

NAME OF ANIMAL/CREATURE FRIEND: Hummy

NICKNAME: Hummy, Fuwa Fuwa neko-chan
 
PHYSICAL DESCRIPTION: a small pink and white cat with blue eyes..

AGE (Optional): unknown

ATTITUDE TOWARDS OTHERS: friendly and jovial

STORY BEHIND ANIMAL/CREATURE FRIEND: Hummy is a female cat-like Fairy of Songs, and the partner of both Hibiki and Kanade. She was the annual singer of the Melody of Happiness and Best friend of Siren. Hummy was sent to the human world to search for and collect the scattered notes of the Melody of Happiness when she met both Kanade and Hibiki to help her collect these.

LIST PHYSICAL ATTACKS AND EFFECTS:  Hummy is a short kitty.... she's one step up above a stuffed teddy bear in offensiveness

LIST MAGICAL ATTACKS AND EFFECTS: Hummy's main talent is her singing...but that's only for special ceremonies in the Majorland, she doens't have many of her powers anymore, except to talk to animals, create a temporary forcefield and to annoy the hell out of Hibiki.  She's very skilled at the last power.


- CHARACTER'S FAMILY -

MOTHER'S NAME (Optional): Minamino Misora

FATHER'S NAME (Optional): Minamino Sousuke

BROTHER'S NAME (Optional): Minamino Souta

HOME PLANET/COUNTRY (Optional): Earth


- CHARACTER'S HISTORY -

PAST HISTORY:

When Hibiki and Kanade were young, they were best friends and played together all the time. They used to go to an old church to listen to music and sing together.At some point, Hibiki also played a lot of piano, which she had a great talent in. However, she spent little time with her parents, who were busy in their own music work. One day, she and her father were to go to the amusement park, but she was asked by him to play an unexpected concert, which she did without failure. She was excited to go to the park, but her father told her that her music was not real, and that she had to discover the answer by herself. Traumatized, she cried to Kanade and claimed that she would never play music again, never explaining this further to her friend.

Hibiki and Kanade's friendship changed at their school entrance ceremony. Hibiki and Kanade made a promise to go to school together under the cherry blossom trees. After waiting under the cherry blossom trees for Kanade, who never showed up, Hibiki gave up and went to school by herself. Then she saw Kanade hanging out with other people and incorrectly assumed that she completely forgot about their promise. In reality, they had misunderstood each other and waited under different trees.

When Hibiki Went to visit the old church she and Kanade used to play in, she met Ellen, who then transformed back into Siren, who looked into Hibiki's heart and saw her emblem, a G Clef, which she tried to steal. Hibiki ran out of the church, but was blocked by Trio the Minor. They were interrupted by Hummy, who fell from the sky with the Fairy Tones. Kanade, who came to church so she could listen to the record she and Hibiki once enjoyed together, walked in. Siren noticed that she too had a G Clef emblem and attempted to steal the clefs of both girls with Trio the Minor, only to be blown away. Siren then turned Kanade's record, a symbol of Hibiki and Kanade's childhood friendship, into a Negatone, angering both girls and activating their emblems, which became Cure Modules. Hummy told them that they were the legendary warriors, Pretty Cure, and that by transforming they could get the record back. Wishing to turn the record back to normal, Hibiki transforms into Cure Melody, and Kanade into Cure Rhythm.

The newly-established Pretty Cure tried to fight the Negatone, but were unable harmonize and ended up de-transforming. Siren, Trio the Minor and the Negatone left the battle, mocking the girls. Hummy told them about the conflict between Major Land and Minor Land, and that in order to use their powers as Pretty Cure, Hibiki and Kanade had to be in harmony. To Hibiki's disappointment, Kanade left them, saying that she was not suited to be a Pretty Cure, and Hibiki explained the reason why they were no longer friends to Hummy.

The next day, Hibiki and Kanade saw a little girl, crying under the same cherry blossom tree Hibiki waited for Kanade in the past. Kanade led them both to another tree, where the little girl's friend is waiting. Hibiki was then explained to that the same happened to them; Kanade was waiting under another tree, but eventually had to go with some other girls to class. Suddenly, the villains and the Negatone reappeared, and the girls decided to try once more to fight them. Their hearts now in harmony, they managed to defeat the Negatone, return the record, and acquire a scattered note. After the battle, the two girls became determined to protect Kanon Town and collect the scattered notes in order to protect the happiness in people's hearts.

A full length of how this pretty cure team defeated the enemy known only as Noise, would take far too long.  But along the way... they gained two new allies (Cure Muse - who had been Siren - and Cure Beat).  They finally defeated Noise only when Hibiki realised that Noise himself as an entity had developed feelings and emotions - particulartly that of loneliness. As such,  they could never defeat him..because the more he was hurt...the more his pain increased and thus the greater the power he had.  So... she showed him love, pity and forgiveness...and changed him from a power force of rage into a serene force of love.

Since that time, the four friends continued to help other pretty cure in group fights, something that they took pride in.  As they got older, most things stayed the same...but some things did change.    Cure Muse, Akko, eventually began to date Kanade's younger brother. And Kanade and Hibiki took their freindship in a new direction, as girlfriends, and then fiance's.  However, all of this does not change their dedication to help and protect others.
 
GOALS/MISSION: Become a great baker/patesierre like her parents and continue on the shop, marry Hibiki, continue to defend her home land.


- OTHER –

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AshK1980

Posts : 33
Join date : 2015-01-18
Age : 37
Location : Central, Illinois

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Re: AshK1980's Characters

Post by AshK1980 on Sun Jan 18, 2015 7:03 pm

- CHARACTER'S GENERAL STATISTICS -

NAME: Cure Melody 

ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP: Suite Precure

ALTERNATE NAME, NICKNAME OR HUMAN NAME (Optional): Hibiki Hojo  

NAME MEANING (Optional):  Northern Echo

GENDER: female

AGE (Optional):  17

BLOOD TYPE (Optional):  A

HERO OR VILLAIN: Hero

OCCUPATION:  Student

ALLIES (Optional):  Cure Rhythm, Cure Beat, Cure Muse, Hummy, Mephisto, Trio Minor, Aphrodite, Various other Pretty Cure - especially Cure Happy

ENEMIES (Optional): Nearly every villain representing the chaos forces


- CHARACTER'S PHYSICAL APPEARANCE IN HERO/SENSHI FORM -

EYE COLOUR: Light Blue

HAIR COLOUR: Pink

HAIR LENGTH (Optional):Very long, done up in twin ponytails

SKIN COLOUR (Optional): pink

NATIONALITY (Optional): Japanese

BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES (Optional): As Cure Melody, her hair is long and very curly, changing to a bright pink, styled into twin tails and secured with braids. Her eyes are a light and bright shade of blue. 

COSTUME:  Cure Melody wears a white headband with a dark pink ribbon. Her costume is a mix of dark pink, light pink and white, featuring lots of ribbons and frills with a bared midriff.  Her sleeves are frilly  and there is a ribbon on the left hip of her skirt. She also wears dark pink thigh-high stockings with white stripes, and dark pink/white shoes with light pink ribbons. 

WEAPONS/ITEMS:  Cure Melody uses a henshi device called the Cure Module, which looks like a large multi-jewel broach. When she runs her hand across it...it allows her to transform and take on the form of Cure Melody.  She also has a large rod weapon called the Miracle Belltier  which allows her to do her more advanced attacks.    She is able to lodge it together with Cure Rhythm's rod, Fantastic Belltier, for even more stunning power.


- CHARACTER'S PHYSICAL APPEARANCE IN HUMAN/NORMAL FORM -

EYE COLOUR: Dark Blue

HAIR COLOUR:Orange

HAIR LENGTH (Optional): butt length

SKIN COLOUR (Optional): pink

NATIONALITY (Optional): Japaanese


BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES (Optional): Hibiki has dark blue eyes and waist-length orange hair, part of which she ties up into twin tails at the top of her head with long pink ribbons. 

COSTUME: Hibiki normally dresses in a black dress-like top, with long white sleeves, a pattern of pink hearts on the front, and pink frills at the sleeves and bottom of the dress. She also wears long black leggings and white/pink sports shoes.

WEAPONS/ITEMS/TALISMANS: She only carries the cure module with her, displayed as jewelry.


- CHARACTER'S PHYSICAL & MAGICAL POWERS -

LIST PHYSICAL ATTACKS AND EFFECTS: Hibiki was a bit of a martial arts buff as a human.  As a pretty cure, Hibiki's prowess is taken to a whole new level...she can move faster, fight better and take more hits than she usually can in human form.  She is hard hitting, fast moving and of all her team, she can take the most punishment and still get up.  Even many enemies are shocked by how much damage she can take.

LIST MAGICAL ATTACKS AND EFFECTS:

Musical Rondo - Her basic attack blast done using her Miracle Belltier which also acts as an individual purification attack.

Passionate Harmony - Powerful attack blast that Cure Melody and Cure Rhythm perform together 

Miracle Heart Arpeggio - a More powerful version of Musical Rondo that Melody can do with Cure Muse's help. 

Music Rondo Super Quartet - Another combined attack she does with Cure Rhythm, where both Belltiers are placed in Crossrod mode and they fire off their blasts together.

Suite Session Ensemble Crescendo Finale - Combined attack by Melody, Ryhthm, Beat and Muse... a powerful combo attack which takes all of their energy..and sends them flying at their foe in one large group bull rush attack.  Only one foe has ever survived this final attack.


LIST PHYSICAL WEAKNESSES:  Without being able to transform, the girls are normal humans, with all the weaknesses that come with that.

LIST MAGICAL WEAKNESSES: None


- CHARACTER'S PERSONALITY -

ATTITUDE TOWARDS OTHERS:  Hibiki is 17 years old, currently a 2nd year student at Private Aria Senior Academy's 6A class. With a music teacher father and violinist mother, Hibiki has an uninhibited personality much like her parents. She is a bright girl and a bit of a klutz, but she hates losing more than anything else. She has a strong sense of justice, and dislikes underhanded tactics. On the other hand, Hibiki succumbs easily to loneliness, and enemies have successfully used her naive and unpretentious nature against her. However, this single-mindedness has allowed her great influence when she brought Ellen and Ako over to the Pretty Cure's side. As a single child, she is envious of Kanade, who has a little brother, and enthusiastically embraced Ako into her circle of friends, even before she knew that she is Cure Muse.

Hibiki loves eating, being especially weak towards sweet things. Before they became Pretty Cure, Hibiki often snuck into the Sweets Club kitchen to steal sweets, making Kanade angry. Her favorite food includes Kanade's family bakery, the Lucky Spoon's, cakes. Although she is outstanding at sports, she loves all kinds of sport too much to settle into one club, preferring to provide aid to any team that needs her help instead. She is not very good at her studies or cooking.


FAVOURITE COLOUR (Optional): Pink

FAVOURITE FOOD (Optional):  Lucky Spoon food, especially stuff made by Kanade, especially stuff Kanade doesn't want her to eat

FAVOURITE SUBJECT (Optional):  Phys ed

LEAST FAVOURITE SUBJECT (Optional):  Home Ec and Math

ANIMAL THAT BEST REPRESENTS HIM/HER (Optional):  Tiger

LIKES (Optional):  food, sports, flirting, food, napping, watching comedies, food

DISLIKES (Optional):  studying, certain types of tofu, bullies

DREAMS/WISH (Optional): to be  a great piano performer

BOYFRIEND/GIRLFRIEND/SECRET CRUSH (Optional): Minamino Kanade (fiance')

HOBBIES (Optional): sports, eating, sleeping


- CHARACTER'S FAMILIAR/GUARDIAN -

NAME OF ANIMAL/CREATURE FRIEND: Hummy

NICKNAME: Hummy
 
PHYSICAL DESCRIPTION: a small pink and white cat with blue eyes..

AGE (Optional): unknown

ATTITUDE TOWARDS OTHERS: friendly and jovial

STORY BEHIND ANIMAL/CREATURE FRIEND: Hummy is a female cat-like Fairy of Songs, and the partner of both Hibiki and Kanade. She was the annual singer of the Melody of Happiness and Best friend of Siren. Hummy was sent to the human world to search for and collect the scattered notes of the Melody of Happiness when she met both Kanade and Hibiki to help her collect these.

LIST PHYSICAL ATTACKS AND EFFECTS:  Hummy is a short kitty.... she's one step up above a stuffed teddy bear in offensiveness

LIST MAGICAL ATTACKS AND EFFECTS:  Hummy's main talent is her singing...but that's only for special ceremonies in the Majorland, she doens't have many of her powers anymore, except to talk to animals, create a temporary forcefield and to annoy the hell out of Hibiki.  She's very skilled at the last power.


- CHARACTER'S FAMILY -

MOTHER'S NAME (Optional): Hojo Maria

FATHER'S NAME (Optional): Hojo Dan

HOME PLANET/COUNTRY (Optional): Earth


- CHARACTER'S HISTORY -

PAST HISTORY:

When Hibiki and Kanade were young, they were best friends and played together all the time. They used to go to an old church to listen to music and sing together.At some point, Hibiki also played a lot of piano, which she had a great talent in. However, she spent little time with her parents, who were busy in their own music work. One day, she and her father were to go to the amusement park, but she was asked by him to play an unexpected concert, which she did without failure. She was excited to go to the park, but her father told her that her music was not real, and that she had to discover the answer by herself. Traumatized, she cried to Kanade and claimed that she would never play music again, never explaining this further to her friend.

Hibiki and Kanade's friendship changed at their school entrance ceremony. Hibiki and Kanade made a promise to go to school together under the cherry blossom trees. After waiting under the cherry blossom trees for Kanade, who never showed up, Hibiki gave up and went to school by herself. Then she saw Kanade hanging out with other people and incorrectly assumed that she completely forgot about their promise. In reality, they had misunderstood each other and waited under different trees.

When Hibiki Went to visit the old church she and Kanade used to play in, she met Ellen, who then transformed back into Siren, who looked into Hibiki's heart and saw her emblem, a G Clef, which she tried to steal. Hibiki ran out of the church, but was blocked by Trio the Minor. They were interrupted by Hummy, who fell from the sky with the Fairy Tones. Kanade, who came to church so she could listen to the record she and Hibiki once enjoyed together, walked in. Siren noticed that she too had a G Clef emblem and attempted to steal the clefs of both girls with Trio the Minor, only to be blown away. Siren then turned Kanade's record, a symbol of Hibiki and Kanade's childhood friendship, into a Negatone, angering both girls and activating their emblems, which became Cure Modules. Hummy told them that they were the legendary warriors, Pretty Cure, and that by transforming they could get the record back. Wishing to turn the record back to normal, Hibiki transforms into Cure Melody, and Kanade into Cure Rhythm.

The newly-established Pretty Cure tried to fight the Negatone, but were unable harmonize and ended up de-transforming. Siren, Trio the Minor and the Negatone left the battle, mocking the girls. Hummy told them about the conflict between Major Land and Minor Land, and that in order to use their powers as Pretty Cure, Hibiki and Kanade had to be in harmony. To Hibiki's disappointment, Kanade left them, saying that she was not suited to be a Pretty Cure, and Hibiki explained the reason why they were no longer friends to Hummy.

The next day, Hibiki and Kanade saw a little girl, crying under the same cherry blossom tree Hibiki waited for Kanade in the past. Kanade led them both to another tree, where the little girl's friend is waiting. Hibiki was then explained to that the same happened to them; Kanade was waiting under another tree, but eventually had to go with some other girls to class. Suddenly, the villains and the Negatone reappeared, and the girls decided to try once more to fight them. Their hearts now in harmony, they managed to defeat the Negatone, return the record, and acquire a scattered note. After the battle, the two girls became determined to protect Kanon Town and collect the scattered notes in order to protect the happiness in people's hearts.

A full length of how this pretty cure team defeated the enemy known only as Noise, would take far too long.  But along the way... they gained two new allies (Cure Muse - who had been Siren - and Cure Beat).  They finally defeated Noise only when Hibiki realised that Noise himself as an entity had developed feelings and emotions - particulartly that of loneliness. As such,  they could never defeat him..because the more he was hurt...the more his pain increased and thus the greater the power he had.  So... she showed him love, pity and forgiveness...and changed him from a power force of rage into a serene force of love.

Since that time, the four friends continued to help other pretty cure in group fights, something that they took pride in.  As they got older, most things stayed the same...but some things did change.    Cure Muse, Akko, eventually began to date Kanade's younger brother. And Kanade and Hibiki took their freindship in a new direction, as girlfriends, and then fiance's.  However, all of this does not change their dedication to help and protect others.
 
GOALS/MISSION:  Become a great pianist like her father, marry Kanade, continue to defend her home land.


- OTHER –


CHARACTER IMAGE LINKS (Optional): 

http://i39.servimg.com/u/f39/12/32/52/90/hibiki10.png

http://i39.servimg.com/u/f39/12/32/52/90/1_pret10.jpg

http://i39.servimg.com/u/f39/12/32/52/90/cure_m10.jpg

http://i39.servimg.com/u/f39/12/32/52/90/melody10.jpg
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AshK1980

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Join date : 2015-01-18
Age : 37
Location : Central, Illinois

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Re: AshK1980's Characters

Post by AshK1980 on Sat Nov 04, 2017 3:52 pm

We all know the story of the Silver Millennium and the Moon Kingdom. How it was devastated by an attack by the kingdom of Earth and fell. We also know how the Solar System Sailor Guardians were resurrected. However, what if that was only part of the story?

It all started many years ago in an era known as the Silver Millennium. There were three kingdoms that worked closely together to protect the Galaxy. The Earth Kingdom, the Moon Kingdom, and the Solar Kingdom. Each kingdom had their own set of guardians. However since it was impossible to live on the sun, a Space Station was built in between the sun and Mercury. It was known as the Solaris Space Colony. Being close to the sun, you think the people would fry, but that was not the case, the Solaris Space Colony was climate controlled. It's climate matched Earth's perfectly as well as the kingdoms of all the planets at that time. When the Earth Kingdom attacked, Queen Serenity and her Moon Guard fought well, but it wasn't enough. The group had to call on a bit of back up, the Solar Guard. Also known as the Galactic Guardians. Also Prince Endymion was not the only royalty on earth, a young lady by the name of Princess Kasumi of Atlantis was also royalty. 

When the Earth Kingdom Attacked the Moon Kingdom the group needed some back up, so her older sister Queen Solaria of the Solar Kingdom offered the help of her daughter and her guardians. Queen Serenity accepted the help of the Solar Kingdom. The Galactic Guardians were called to action. Unfortunately, in the end even the help of the Galactic Guardians weren't enough to ward off the attack. The Moon Kingdom fell and so did the Silver Millennium. Queen Serenity was so thankful for the help that her sister Queen Solaria offered that she agreed to send the Galactic Guardians forward as well. Queen Solaria accepted, but had a condition. What was this condition? It was that the Galactic Guardians were sent to another dimension so they could have normal lives apart from the normal lives of the Solar System Sailor Guardians. Queen Serenity agreed and with the help of Queen Solaria of the Solar Kingdom, sent the Galactic Guardians and their advisers to the Pokemon World, while sending the Solar System Sailor Guardians to the Earth of the Sailor Moon Dimension. Unfortunately, about 5,000 years before the Galactic Guardians awakened, the borders between the Pokemon Earth Dimension and Sailor Moon Earth dimension broke down, thus causing the dimensions to unite as one. The means to separate the dimensions have been lost to the tides of time ever since.


Two years before Galactic Guardians: Dark Kingdom Returns, all the Galactic Guardians were awakened for future threats. All of the Galactic Guardians have had their powers for two years. The Solaris Court, The Galactic Enforcers and Misty are at the Crystal Level(Super). while Ash/Ashley is at the Eternal Level and is also known as Princess Solaria of the Solar Kingdom based on the Solaris Space Colony.

****************************************************************************

Here is my first Character: AshK1980 is my User Name.



NAME: Eternal Sailor Solaris/Princess Solaria

ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP:
Crossover--Sailor Moon & Pokemon

ALTERNATE NAME, NICKNAME OR HUMAN NAME (Optional): Ashton Satoshi Ketchum-Hisakino/Ashley Satoko Ketchum-Hisakino(Full Civilian Name), Called Ashe by her friends.

NAME MEANING (Optional): 

GENDER: Male/Female

AGE (Optional): 18



OCCUPATION: Pokemon Trainer and Sailor Senshi.

ALLIES (Optional): The Sailor Senshi and other Pokemon Trainers

ENEMIES (Optional): Team Rocket, Team Aqua, Team Magma, Team Galactic, Team Plasma, Team Flare, as well as the enemies of the Senshi.


- Character's Physical Appearance in Hero/Senshi form -

EYE COLOUR: Brown

HAIR COLOUR: Blond

HAIR LENGTH (Optional): Waist-Length



BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES (Optional): In Senshi
form she has a Sun on her forehead not the symbol of the sun, but an actual sun.

COSTUME:  

As Princess Solaria her outfit consists of:  a tiara on her forehead with a sun engraved in the center. Around her neck is a golden locket with the symbol of the Sun on it. She is wearing a purple with gold trim flowing gown in this form as well. Her golden wings are even more angel like as her face also gains an angelic appearance. In the middle of her forehead above her tiara was a sun, not the symbol of the sun, but an actual sun. Her hair is free-flowing just like it is in her Sailor Guardian form.

WEAPONS/ITEMS: Solaris Aiku and several different scepters for attacking and
healing.

JEWELLERY (Optional): Standard Eternal Sailor Senshi jewelry


- Character's Physical Appearance in Human/Normal form -

- Male Form - 

EYE COLOUR: Brown

HAIR COLOUR: Black

HAIR LENGTH (Optional): Neck-Length


- Female Form -

EYE COLOUR: Brown

HAIR COLOUR: Blond

HAIR LENGTH (Optional): Waist-Length, usually strung through the back of her Kalos baseball cap in a single Pony Tail.





BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES (Optional): N/A

COSTUME(Male Form): pokemon.wikia.com/wiki/Ash_Ketchum

COSTUME(Female Form): Red and white Baseball Cap with a Pokeball symbol on the front of it, blue jacket with white stripes bordering it over a black blouse with a matching blue skirt outlined in white stripes that goes down to her knees. On her feet is a pair of blue tube socks that go up over her knees, and a pair of black and red sneakers.



WEAPONS/ITEMS/TALISMANS: They are only available in Sailor Guardian form so he/she can't
access them in Civilian form.

JEWELLERY & ACCESSORIES (Optional): 

Golden Sun-Shaped button with the Planetary Symbol for the sun on it(Male Form)

Golden Hoop Chain with a Heart-Shaped Locket attached to the base(Female Form)


- Character's Physical & Magical Powers -

LIST PHYSICAL ATTACKS AND EFFECTS: Martial Arts Attacks as in karate and Judo.

LIST MAGICAL ATTACKS AND EFFECTS:
Ash/Ashley/Eternal Sailor Solaris

Element: Light

Level 1: Solar Beam- Beam of light fires from her fingertips

Level 2: Plasma Blast- Hot Plasma Attack

Level 3A: Solar Flare- Level 1 and level 2 attacks combined

B: Solar Sunspot- Even More Powerful than Level 3A Attack takes out a ton of monsters at once! 

Level 4A: Solar Storm- A storm of Solar Flares,Sunspots, Rays that can take out several monsters at once. Even more powerful than Scepter 4 attack.

B: Eternal Solar Storm- Basically all of the attacks fromLevel 1 through 4A Combined. Takes a ton of energy for her to use.

Scepter 1(Healing 1): Solar Healing Escalation

Scepter 2: Cosmic Star Blast

Scepter 3: Starlight Cosmic Star Blast

Scepter 4: Shooting Star Cosmic Meditation

Scepter 5: Solar Flare Sunspot Storm (Can't use this very much because it weakens her seriously).

Scepter 6(Healing 2): Bronze Crystal Healing Wave Activation

Talisman Attack: Aiku Blade Slash

LIST MISCELLANEOUS ATTACKS AND EFFECTS: None at the moment. May update later.

LIST PHYSICAL WEAKNESSES: Is easily flustered and spaces out quite a bit

LIST MAGICAL WEAKNESSES: Water, and dark


- Character's Personality -

ATTITUDE TOWARDS OTHERS: Very outgoing and friendly. Makes friends easily can
easily be trusted and relaxed.








- Character's Familiar/Guardian -

NAME OF ANIMAL/CREATURE FRIEND: Pikachu with a Crescent Moon on his forehead.

NICKNAME: Orion

ATTITUDE TOWARDS OTHERS: Very outgoing and loves to be petted.

STORY BEHIND ANIMAL/CREATURE FRIEND: The Pokemon she started out with on her
journey.

LIST PHYSICAL ATTACKS AND EFFECTS: Pikachu Attacks mainly

LIST MAGICAL ATTACKS AND EFFECTS: Lunar Thunderstorm Attack- A lightning storm
that comes from all around his body.

LIST MISCELLANEOUS ATTACKS AND EFFECTS: None at the moment

LIST PHYSICAL WEAKNESSES: Ground Type Moves

LIST MAGICAL WEAKNESSES: Ground Type Moves


- Character's Family -

MOTHER'S NAME (Optional): Delia Hanako Ketchum



BROTHER'S NAME (Optional): Rion Hisakino/Prince Hyperion/Solar Knight- Younger Brother

HOME PLANET/COUNTRY (Optional): Earth(Pokemon World)


- Character's History -

PAST HISTORY PART 1: Pre-Series
When Ash Ketchum was a little boy, he was enrolled in Professor Oak's Pokémon Summer Camp where he would learn about the basics of Pokémon and being a trainer once he gets older. One day, a young girl named Serena, who was also enrolled, got lost in a forest while trying to look for her group and injured her knee after a Poliwag startled her. But at the very same moment, Ash, who was looking for the Poliwag, arrived and found her. He wrapped a clean, blue handkerchief with a PokeBall on each corner around her wounded knee to brace it. But she couldn't get herself up due to the pain, so Ash lent her his hand and helped her stand up, guiding her out of the forest and taking her back to the campsite.

Original Series
Pokémon: Indigo League

Years later after attending Pokémon Summer Camp, Ash started his Pokémon journey when he had just turned ten years old. However, he overslept and when he got to the Professor's Lab, there were no more Starter Pokémon left. The Professor had one Pokémon left, but he said the Pokémon wasn't very friendly and released Pikachu. Pikachu disliked Ash straight away and shocked him with its Thundershock attack. (This marks the start of his journey with Pikachu.) Later, Pikachu starts to trust Ash. Upon challenging various Gyms, Ash started finding traveling companions such as Brock and Misty. On his journey he regularly encountered the wacky trio Jessie, James and Meowth of Team Rocket, who kept trying to (and still try to) steal Pikachu. He finished in the Top 16 in the Indigo League Competition. During his journey he participated in a Pokémon race, was involved in a movie, got sucked into cyberspace and helped with the Moltres flame. Before heading to the Orange Islands, he picked up the GS Ball from Professor Ivy and bade goodbye to Brock who'd decided to stay with her.

Pokémon: Adventures on the Orange Islands

During this time, Ash was sent to the Orange Islands by Professor Oak on an errand to retrieve the mysterious GS Ball as the transporter cannot send it to Oak's lab. Ash found out that there were Gyms in the Orange Islands and decided to challenge them, winning a trophy for beating the Gym Leaders. During his time in the Orange Islands, Ash gained a new travelling companion in Tracey Sketchit, a "Pokemon Watcher", who observes Pokemon in their natural habitats and draws them in his sketchbook, and caught new Pokémon, Snorlax and Lapras, as well. He battled the Orange Crew in a style of battling much different than what he was used to. Eventually he battled Drake and became the next Orange League Champion. Upon Ash's return to his lab with the GS Ball, Professor Oak couldn't open it either and asked Ash to deliver it to his associate Kurt in Azalea Town in the Johto region, where there are also Gyms for the Johto League. Brock returned and Tracey remained behind to help Professor Oak at his lab. Team Rocket tried to catch Pikachu again, but they were stopped by Gary.

Pokémon: The Johto Journeys

Ash heard that there was a region called Johto and traveled there to find and catch new Pokémon unseen in Kanto. He battled the Gym Leaders there and caught the three Starter Pokémon, just as he'd done in Kanto. Brock returned and left Professor Ivy (for unknown reasons) and Tracey remained at Professor Oak's Lab. During this season, Ash won two badges for the Johto League, by facing Falkner of the Violet Gym and Bugsy of the Azalea Town Gym. He also catches a Shiny Noctowl, had another battle with Misty and said goodbye to his Charizard as he left it at the Charicific Valley so it could become stronger.

Pokémon: Johto League Champions
Ash won three more badges, but was delayed from having his sixth Gym Battle as the Gym Leader was preoccupied with caring for an ill Electric Pokemon, Ampharos, that fueled the lighthouse's power. Determined to get his Gym Battle, Ash traveled over to Cianwood City to get the medicine needed for Ampharos. Along the way he meets Whitney, Morty, Jasmine and Chuck, along with some new friends like Sakura, an aspiring Trainer and one of the 5 Kimono Sisters and reunites with Casey, whose Chikorita evolved into Bayleef. After his Gym Battle with Chuck, Ash and his mates traveled to the Whirl Islands on Chuck's suggestion to take part in the Whirl Cup Competition, a tournament for Water-type Pokémon.

Pokémon: Master Quest

During this season, Ash finally collected the remaining three badges to enter the Johto League by beating Jasmine, Pryce and Clair. He also met Lance and stopped Team Rocket's latest scheme at the Lake of Rage and brought a Larvitar back to its mother. In the Johto League, he battled his old rival Gary and finally defeated him, bringing their long rivalry to an end, then fought Harrison from the Hoenn region, who had a Blaziken, a Fire-Type Pokemon Ash had never seen before. To face it, Ash chose his trusty Charizard: the two Fire-Types fought fiercely, but ultimately Charizard fainted and Ash lost. (However, Charizard managed to wound Blaziken badly enough to prevent Harrison from using it in his next match, which led to his defeat.) Ash then decided to travel to the Hoenn region, but sadly both of his friends had to return home and thus would not be traveling with him this time.

Advanced Series
Pokémon: Advanced

Starting a new journey, Ash received new clothes from his mom, trading his familiar button-up shirt for a sleeveless hoodie, his green gloves for black ones and got a new cap. Breaking with what he'd done previously when he left for Johto, Ash left the rest of his team with Professor Oak and Tracey, intent on capturing new Pokemon in Hoenn, taking only Pikachu, his Starter, with him from home - the idea being to recapture the feeling of first leaving Pallet Town as a new Trainer. Upon arrival, he gained two new traveling companions in May, a beginner Trainer starting out on her journey with no clue what to do, and her younger brother Max, who has an extensive, impressive knowledge of Pokémon that far exceeds his years. Brock also returned, having finished his errands at home. Ash won his first three badges by the end of the season: the Stone Badge from Roxanne of the Rustboro Gym, the Knuckle Badge from a rematch with Brawly from the Dewford Gym, and the Dynamo Badge from Wattson of the Mauville Gym.

Pokémon: Advanced Challenge

Ash was eager to challenge more Gyms but was held up by May as she decided to be a Pokémon Coordinator. Ash encountered both Team Magma and Team Aqua, two villainous crime syndicates occupying the Hoenn region for the first time. Ash also won the Heat Badge from Flannery, the Balance Badge from Norman, May and Max's father, and a Feather Badge from Winona.

Pokémon: Advanced Battle

Before winning his last few badges, Ash was caught in a clash between Teams Magma and Aqua as they unleashed the legendary Pokémon Groudon and Kyogre to reshape the world. Due to Pikachu's connection with Groudon, both teams were stopped and the legendary Pokémon returned to rest. After that, Ash beat the twin Gym Leaders Tate and Liza for the Mind Badge and Grand Festival winner Juan for the Rain Badge. Prior to entering the Hoenn League, Ash declined an offer from Professor Oak to trade in his current Pokémon with his previous captures on the grounds that his new team had earned it for themselves. He gained two new rivals in Morrison and Tyson, the former he would beat, but the latter he would lose to. He placed among the Top 8.

Returning to Kanto with Brock, May and Max, Ash was invited to partake in the Battle Frontier, battling Frontier Brains for Frontier Symbols. Upon encountering the first Frontier Brain, Factory Head Noland and his Articuno, Ash left his friends for a quick bit while the Factory Head took Max and Pikachu up in his airplane, telling them "I had to make a phone call." Later that night as the gang was watching Noland's Pokémon eat dinner, they speculated which of Noland's Pokémon Ash would challenge: Max guessed Venusaur, May guessed Rhyhorn, but Ash, aiming high, boldly decided on Articuno. Wondering which of Ash's Pokémon he would use against a Legendary, the gang was excited when they saw his pick; Ash had gone straight to the top and brought in the big guns, calling in Charizard from the Charicific Valley to take on the Ice/Flying-type head-to-head. Despite the Type advantage being set against it, Noland's Articuno demonstrated its ability to quickly recover after taking direct hits from Charizard's Flamethrower and DragonBreath attacks and managed to gain an advantage over the fiery behemoth with an Ice Beam to the wingtip and repeatedly combining its Ice Beam and Water Pulse attacks, the latter move being strong enough to counter Charizard's newest move: Overheat. Ultimately though, Charizard managed to withstand Articuno's Steel Wing attack, and as the Legendary Bird came in for one last strike, it grabbed its wings in midair, stopping the attack before it could connect and topped it off with its signature Seismic Toss, knocking out Articuno for the win and earning Ash the Knowledge Symbol.

Pokémon: Battle Frontier

Ash battled all of the remaining Frontier Brains and earned their Frontier Symbols. The last Frontier Brain however, Pyramid King Brandon, proved to be more difficult for Ash to defeat; Their first official battle saw Brandon's Registeel defeating Ash's Torkoal in spite of a new move it learned. For their rematch, which would be four-on-four, Ash took a "back to your roots" approach, once again calling in Charizard but also this time bringing in Bulbasaur and Squirtle to reunite his trio of Kanto Starters. Putting them together with Pikachu, Ash formed a team of aces from his early days: pitting the four aces against Brandon's Dusclops, Ninjask, Solrock and Regice, he finally claimed victory and the final Frontier Symbol - the Brave Symbol - completing the set and winning the Battle Frontier. After his victory, Scott offered Ash the position of Frontier Brain when one of them retired but he declined, opting instead to continue his journey. Before saying goodbye to May, Ash competed against her in the Terratta Pokemon Contest, their match ending in a tie. There was only one ribbon and they couldn't decide who to give it to. Ash had his Sceptile use Leaf Blade to cut the ribbon in half, choosing to split it with May before they all parted ways. Returning home, Ash met up with Gary again and saw the latter's new Electivire. Gary informed Ash about the region of Sinnoh, to which he immediately decided to travel next on his journey.

Diamond and Pearl Series
Pokémon: Diamond and Pearl

Departing for Sinnoh, Ash once again left his previous captures at Professor Oak's laboratory, with the exception of his Aipom who'd snuck along. After arriving in Sinnoh by boat and reuniting with Brock, he gained yet another new traveling companion in Dawn, a confident girl interested in following in her mother's footsteps as a Pokemon Coordinator. After receiving new clothes from his mother in the mail, Ash gained a new rival in a Trainer named Paul. Later in the season, Ash misses meeting Team Galactic due to moving on with his journey too soon. He won his first two Sinnoh Gym Badges: a Coal Badge from Roark and a Forest Badge from Gardenia. Ash encountered Pokemon Hunter J, who temporarily kidnapped Pikachu by turning it into stone. Ash's first Sinnoh capture was a Starly which evolved into Staravia, and a Turtwig. His final Sinnoh acquisition came when he adopted Paul's Chimchar by the end of the season.

Pokémon: DP Battle Dimension

In this season, Ash continued battling and earning badges while Dawn continued to earn contest ribbons. They also encountered Team Galactic and tried to stop them from stealing the Adamant Orb. During this time, Ash earns his fifth Gym Badge. For most of the season, Ash had to wait for Gym Leader Fantina to return to her Gym in order to challenge her. Ash reunited with May during the Wallace Cup and took part as a coordinator once again (per Wallace's request). Late one night with Pikachu, he saw the spirit of Azelf rise out of the lake the contest was being held at. He tied with Maylene but earned a Cobble Badge from her and defeated both Crasher Wake and Fantina for the Fen and Relic Badges. He also acquired a new rival in Barry, a somewhat clumsy boy who insists on fining people. Ash acquired a few more Pokemon during this season; at the suggestion of Zoey, he traded his Aipom for Dawn's Buizel, the only trade so far he hasn't reversed; his Turtwig evolved into Grotle; and he caught a Gligar which became a Gliscor.

Pokémon: DP Galactic Battles

Continuing his journey in Sinnoh, Ash managed to beat Byron, winning the Mine Badge and Candice, winning the Icicle Badge. Along the trip to Sunyshore City, Ash and his friends encounter International Policeman Looker and were recruited to help stop the plans of Team Galactic as the three of them were chosen to share a bond with the three Lake Spirit Pokémon, during which Brock managed to find Uxie. Managing to find Team Galactic in the middle of creating a new universe with the captive Lake Trio controlling Palkia and Dialga, Ash, Dawn and Brock freed the trio and Team Galactic was arrested while their leader vanished into the collapsing new world, effectively disbanding Team Galactic. At the end of the season, Ash caught himself a Gible which was learning Draco Meteor.

Pokémon: DP Sinnoh League Victors

After the Team Galactic incident, Ash entered the Sinnoh League after beating Volkner and earning the Beacon Badge. He also reunited with Jasmine from the Olivine Gym before heading to Lily-of-the-Valley. Taking a different approach in this League than he did in Hoenn, Ash combined his previous captures with his current Pokemon to form well-balanced teams of new and old. The Sinnoh League was one of the hardest and most intense Leagues he ever competed in, as he had rivals Paul and Barry to compete with, and a mysterious trainer who joined with the Legendary Pokémon Darkrai. He battled against most of his rivals save for Barry, who battled Paul and lost, so Ash's next match was against Paul.

The battle was intense as Paul showed Pokémon that he didn't normally use while Ash had reassembled his team of six from their earlier battle at Lake Valor. The fight came down to Paul's Electivire and Ash's Infernape. Despite taking heavy damage, Infernape won the match for Ash with its ability, Blaze. After defeating Paul, Ash faced an opponent other Trainers in the League dreaded to face as he was hard to defeat: the Trainer with the Darkrai: Tobias. After losing a couple of Pokemon to it, Ash was able to defeat Tobias' Darkrai with Sceptile and even knocked out Tobias' Latios with Pikachu. However, as the rest of Ash's Pokémon had fainted, he was eliminated. To this day, the Sinnoh League remains Ash's most impressive performance in a Pokemon League Tournament: he reached the Top 4 - the farthest he'd ever gotten in any Pokemon League - and was the only one of Tobias' opponents to defeat two of his Pokemon, let alone his Darkrai. After the Sinnoh League, Ash bade farewell to Dawn as she wished to continue entering contests, and also parted ways with Brock, his oldest friend and longest-running traveling companion for the final time, as Brock now wished to become a Pokémon Doctor.

Black and White Series
Pokémon: Black & White

At home in Pallet Town, Ash received new clothes and was invited along with his mother by Professor Oak to take a trip to the far away Unova region for a scientific expedition. Upon arrival, a more formidable Team Rocket - no longer fooling around and acting in a more serious capacity - once again tried to capture Pikachu. This was prevented by the timely intervention of Zekrom, one of Unova's two Legendary Pokemon. Zekrom caused a storm that scared away Team Rocket and temporarily knocked Pikachu out.

Arriving at Professor Juniper's Lab, Ash and Pikachu during the Don Battle Tournament
Ash encountered a new rival named Trip, an insolent boy with an intolerant attitude towards Trainers from Kanto. Ash battled Trip, but lost as Pikachu's Electric attacks had been temporarily disabled from the encounter with Zekrom. Ash later decided to go out on a new quest to win the Unova League. After leaving on his new journey, Ash gained new traveling companions in Iris, an up-and-coming Dragon Master with keen eyesight, and Cilan, one of the three optional Gym Leaders of the Striaton City Gym who utilized Grass-Type Pokemon and also a Pokemon Connoisseur. Ash continued his inadvertent tradition of catching all three Starter Pokemon of a region, something not done since Johto: He adopted an Oshawott that had snuck away from Professor Juniper's lab and an abandoned Tepig whose Trainer no longer wanted it. Last but not least, Ash caught a very strong Snivy which acts like the mother of his team. Ash won the Trio Badge, Basic Badge and Insect Badge. As the season continued, he acquired a mysterious egg which later hatched into his Scraggy. 

Pokémon: BW Rival Destinies

Continuing on his journey through Unova with Iris and Cilan, after they stopped Team Rocket from stealing Pokémon from the Nimbasa Pokémon Center, Ash and co. met up with Bianca and encountered both the Gym Leader Elesa and Bianca's father. After he allowed both his daughter and Ash to continue their respective journeys, Ash battled Elesa and won the Bolt Badge. Then he had the honor of meeting Alder, the Unova League Champion. He also saved Unova from being torn apart by Tornadus and Thundurus by summoning Landorus. Following this, Ash had a Gym Battle with Clay after getting him some Revival Herbs. During the battle Ash's Roggenrola evolved into a Boldore; using its ability, Sturdy, Ash defeated Clay, earning him the Quake Badge. After that he helped Bianca with her newly evolved Escavailer and met Cedric Juniper. He managed to catch the Krokorok that followed him, adding it to his team. Finally, he had a Gym battle with Skyla, duuring which his Tranquill evolved into Unfezant and managed to beat her, winning the Jet Badge. He participated in a race to the top of Celestial Tower and came in a close second losing to Stephan, as well as the Donamite tournament and ranked Semi-finalist. He also confronted Tepig's original trainer, Shamus, during which Tepig evolved into Pignite. He also had to endure a harsh training session from Brycen, which paid off as he won the Freeze Badge. His plans to go to Opelucid City were on hold as he found out the Gym was closed and had to go to Virbank City instead, where he battled Roxie and won his final badge, the Toxic Badge. He also met and befriended a Meloetta and reunited with his old friend Dawn from his time in Sinnoh and stopped Team Rocket's latest plot involving Meloetta. Along the way he met Cameron who faced off against Marlon, the Humilau City Gym Leader.

Pokémon: BW Adventures in Unova

Ash finally arrived at and competed in the Unova League, placing in the Top 8 as he'd done before. He made a new friend, N and learned about Team Plasma and another Legendary Pokémon, Reshiram. With N's help, Ash was able to stop Team Plasma. With his adventures in Unova behind him, it was time for him to head home again: fortunately for Ash, Professor Juniper scored him boarding tickets to the Queen Decolore which traversed through the Decolore Islands. Along the way he met Alexa, a reporter from the Kalos region and briefly reunited with Clair from the Blackthorn Gym to help find a Shiny Druddigon. After arriving in Vermillion City, he parted ways with Iris and Cilan as the two were headed to Johto, and returned home to Pallet Town once again with Alexa.

X & Y Series
Pokémon the Series: XY

Ash traveled to the Kalos region to compete in the Kalos League and to continue his dream of becoming a Pokémon Master. He gained new traveling companions in the siblings Clemont and Bonnie and later reunited with his childhood friend Serena, who still remembered Ash rescuing her a long time ago and would travel with him as well. Despite being childhood friends with Serena, he had no memory of their relationship until Serena showed him the handkerchief he used to mend her knee when they were little kids in the episode, Giving Chase at the Rhyhorn Race!. Ash also caught three new Pokemon: his first Kalos capture was a Froakie followed by a Fletchling then a Hawlucha. Within the first five episodes of the season, Ash faced Alexa's sister Viola, the Gym Leader of Santalune City who specialized in Bug-type Pokemon. During their battle, Ash faced difficulty against Viola's Surskit, who gained an advantage over Pikachu by freezing the arena, turning it into an ice field. Ash decided that what needed improving was his Pokemon's balance, and with Alexa's help, engaged in special training designed to combat this flaw. Clemont also tried to help using one of his latest devices, but the machine backfired and exploded. In a rematch, Ash ultimately defeated Viola and claimed the Bug Badge, his first badge from a Kalos Gym. Much later, Ash battled against the Cyllage City Gym Leader Grant and his Rock-Type Pokemon. Having seen Grant defeat Viola at the Battle Chateau, Ash sought a way to defeat Grant's Rock Tomb. When he faced Grant, this ended up becoming Rock Tomb Climb, the use of which earned Ash his second Kalos Badge, the Cliff Badge. Some time later, Ash battle Moria, a Sky Trainer who specializes Sky Battles, and her Talonflame. During the battle his Fletchling evolved into a Fletchinder and won. At the Pokémon Summer Camp, Ash and his friends met Shauna, Trevor, and Tierno. He later had a first-touch-battle against Tierno's Squirtle with Froakie and lost. After spending a good time at the Pokémon Summer Camp, Ash went to Shalour City and battled Korrina, a Gym Leader who previously traveled with Ash and his friends in order to help her understand Mega Evolution with her Lucario. Despite a failed attempt of using Tierno's dancing strategy, Ash managed to win his third Kalos Badge, the Rumble Badge.

As time went on, Ash/Ashley competed for more badges and eventually won all of them, he/she still hasn't won an official league, but this time he won the Kalos League(Open to be edited at a later time).

PAST HISTORY PART 2: A Pokemon Trainer that came into contact with Jusenkyo is
currently stuck in female form due to her recent upgrade to Eternal. She also
happens to be an older sister of Rion/Hyperion/Solar Knight. She is a
Princess of the Solar Kingdom. Ashley Satoko Ketchum-Hisakino was born as Ashton Satoshi Ketchum and started his journey through Kanto he has entered several leagues but has only actually won one of them at first. The other leagues he either placed in the top 16 or
the top 8. However he also placed in the top 4 of the Sinnoh League. He has also conquered the Battle Frontier. He started out with Pikachu. One time he was exploring China
and came across some springs that were cursed. He met up with his best friend
Kasumi Yawa from Cerulean City once again after about 5 years of being apart.
Unfortunately, when he arrived at Jusenkyo he tripped and fell and landed in
Nyannichuan gaining his form of Sayomi. Then one day a great darkness descended
upon the Pokemon World. The police couldn't handle it, the various Elite Four
also couldn't handle it. Also the various champions were helpless against them
it was time to reawaken the Galactic Guardian Senshi a team of Senshi that
defended the Pokemon World many years ago. After Satoshi gained the form of
Sayomi due to Jusenkyo, him/her and Kasumi found out that they were Senshi from
a group that was never supposed to be awakened unless times were extremely
dark. The Solaris Court consisting of Sailor Solaris: Senshi of the Sun, Sailor
Terra: Senshi of Sand and Quakes, Sailor Triton: Senshi of Mimicry and water,
Sailor Rhea: Senshi of Plants, Sailor Ganymede: Senshi of Rocks Sailor Io:
Senshi of Lava, Magma, and Fire; Sailor Titania: The Senshi of Thunder and
Electricity, Sailor Eris: Senshi of Flowers and Earth, and Sailor Haumea:
Senshi of Dragon powers. As time went on, Satoshi/Sayomi/Solaris/Eternal Sailor
Solaris got more powerful until he/she reached her current form, which is the
cause of her being currently female and unable to shift back and forth between
genders. Eternal Solaris Court are the defenders of their own reality where
a strange evil began to attack Kanto, Orange Archipelago, Johto, Hoenn, and
Sinnoh. That is how the Galactic Guardian Senshi were called into action. 

PAST HISTORY PART 3(refers to how all the Pokemon World Sailor Guardians got their powers.):

For two years, he/she along with the other Galactic Guardians have had their Sailor Guardian Powers.
Misty/Sailor Terra, Solaris Court, and Galactic Enforcers have upgraded through their Crystal forms(Super), while Ash/Ashley/Sailor Solaris/Princess Solaria has upgraded through her Eternal Form.



GOALS/MISSION: To be a Pokemon Master/Mistress to stop evil wherever it may be.




CHARACTER IMAGE LINKS (Optional): 

Satoko Sayomi Tanaka-Hisakino
Orion the Pikachu

****************************************************************************************************************************************************************
NAME: Sailor Terra

ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP:

Crossover--Sailor Moon and Pokemon

ALTERNATE NAME, NICKNAME OR HUMAN NAME (Optional): Misty Kasumi Waterflower(Full Civilian Name), Ashley calls her Mist.

GENDER: Female

AGE (Optional): 18

HERO OR VILLAIN: Hero

OCCUPATION: Pokemon Trainer/Cerulean City Gym Leader/Pokemon World Sailor Guardian

ALLIES (Optional): Ashley/Eternal Sailor Solaris, Duplica/Sailor Triton, Drew/Darcy/Sailor Rhea, Casey/Sailor Ganymede, May/Sailor Io, and the other heroes and Sailor Guardians fighting evil.

ENEMIES (Optional): Teams Rocket, Magma, Aqua, Galactic, Plasma, Flare, whatever enemy the other heroes are fighting.


- CHARACTER'S PHYSICAL APPEARANCE IN HERO/SENSHI FORM -

EYE COLOUR: Viridian

HAIR COLOUR: Reddish-Orange

HAIR LENGTH (Optional): Waist-Length



COSTUME: 
WEAPONS/ITEMS: Nunti Spear and standard Crystal Transformation Wand.

JEWELLERY (Optional): Explained in the costume description.


- CHARACTER'S PHYSICAL APPEARANCE IN HUMAN/NORMAL FORM -

EYE COLOUR: viridian

HAIR COLOUR: reddish-orange

HAIR LENGTH (Optional): waist-length



BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES (Optional): N/A

COSTUME: Yellow shirt with blue button in the center, yellow short shorts, no socks, orange and yellow high tops(Her outfit she wore in the Hoenn Saga)

WEAPONS/ITEMS/TALISMANS: Crystal Transformation wand.

JEWELLERY & ACCESSORIES (Optional): N/A


- CHARACTER'S PHYSICAL & MAGICAL POWERS -

LIST PHYSICAL ATTACKS AND EFFECTS: N/A

LIST MAGICAL ATTACKS AND EFFECTS:
Level 1: Sand Spiral-  a spiral of sand that causes massive damage to opponents and makes it extremely hard for opponents to see.
Level 2: Sandstorm- a massive storm of sand that causes damage each time it hits an opponent.
Level 3A: Earthquake- Terra slams her hands together creating a shock wave in the ground toppling enemies over with just one shot.
         B: Giga Impact- Terra slams her hands together sending out an energy beam toward an enemy causing massive damage. Can't attack right away after using this technique.

LIST MISCELLANEOUS ATTACKS AND EFFECTS: Listed above in the attack list

LIST PHYSICAL WEAKNESSES: Gets winded easily and can't always keep up with her comrades if they are running way too fast.

LIST MAGICAL WEAKNESSES: Grass, Water, Ice and Impact Based Magical Attacks(i.e. Sailor Triton's magical attacks can cause massive damage to her.


- CHARACTER'S PERSONALITY -

ATTITUDE TOWARDS OTHERS:  Misty can be sweet and optimistic at times, but she is best known for how easily she can be angered or frustrated and how loud and violent she can become in response. She is very extreme in most of her moods, and can switch between them quickly but as time went on Misty mellowed. She is also picky and sensitive about love. 



LIKES (Optional): Cute Pokemon, Water Pokemon, anything to do with looking pretty and stylish.

DISLIKES (Optional): Bugs, Carrots, Peppers

DREAMS/WISH (Optional): To be the world's best Water Pokemon Trainer and the World's Best Water Gym Leader.

BOYFRIEND/GIRLFRIEND/SECRET CRUSH (Optional): Ash Satoshi/Ashley Satoko Ketchum/Eternal Sailor Solaris- Fiance




- CHARACTER'S FAMILIAR/GUARDIAN -

NAME OF ANIMAL/CREATURE FRIEND: Azumarill, Pokemon Adviser much like Pikachu/Orion is. A water rabbit Pokemon with a Crescent Moon symbol on her forehead

NICKNAME: Andromeda



PHYSICAL DESCRIPTION: Description is in the first part of this section.



ATTITUDE TOWARDS OTHERS: Azumarril is very friendly and accepting of the people that Misty/Sailor Terra hangs out with especially Ash/Ashley/Eternal Sailor Solaris

STORY BEHIND ANIMAL/CREATURE FRIEND: Given to her by Tracy Sketchit as a Pokemon egg, it hatched into an Azurill, evolved into Marril and eventually evolved into Azumarril.

LIST PHYSICAL ATTACKS AND EFFECTS: All the attacks and Azumarril can learn. Full details can be found here in the XY Pokedex: www.serebii.net/index2.shtml

LIST MAGICAL ATTACKS AND EFFECTS: Lunar Rainstorm Attack- When combined with Pikachu/Orion's Lunar Thunderstorm Attack a Massive storm brews causing massive damage to any and all enemies the attack comes in contact with.

LIST MISCELLANEOUS ATTACKS AND EFFECTS: N/A

LIST PHYSICAL WEAKNESSES: Electric and Grass Attacks

LIST MAGICAL WEAKNESSES: Electric and Grass Magical Attacks


- CHARACTER'S FAMILY -

MOTHER'S NAME (Optional): unknown

FATHER'S NAME (Optional): unknown

SISTER'S NAME (Optional): Daisy, Violet, and Lily Waterflower

BROTHER'S NAME (Optional): N/A

HOME PLANET/COUNTRY (Optional): Cerulean City, Kanto Pokemon World


- CHARACTER'S HISTORY -

PAST HISTORY: Originally joined Ash/Ashley/Eternal Sailor Solaris on his her Pokemon Journey because Pikachu fried her bike, but as time went on she nearly completely forgot about the whole bike situation until a friend of hers Brock, the Gym Leader, Breeder, Pokemon Doctor in training, from Pewter City.

GOALS/MISSION: To be the world's greatest Water Pokemon Trainer as well as the world's Greatest Water Gym Leader.


- OTHER –

[Insert anything else you would like to mention]

CHARACTER PROFILE LINKS (Optional): bulbapedia.bulbagarden.net/wiki/Misty_(anime)

****************************************************************************

User Name: AshK1980


-CHARACTER'S GENERAL STATISTICS -


NAME: Sailor Rhea 

ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP:
Crossover-- Sailor Moon and Pokemon

HUMAN NAME (Optional): Darcy Shuu(Full Civilian Name)

GENDER: Female

AGE (Optional): 16

HERO OR VILLAIN: Hero

OCCUPATION: Pokemon Trainer, Pokemon Coordinator, Pokemon World Sailor Guardian

ALLIES (Optional): Pokemon World Sailor Guardians, Sailor Guardians, All the other Heroes fighting the current enemy

ENEMIES (Optional): Teams Rocket, Aqua, Magma, Galactic, Plasma, and Flare


- CHARACTER'S PHYSICAL APPEARANCE IN HERO/SENSHI FORM -

EYE COLOUR: Green

HAIR COLOUR: Light Green

HAIR LENGTH (Optional): Mid-Back Length

COSTUME: 

WEAPONS/ITEMS: Crystal Transformation Wand

JEWELLERY (Optional): Standard Super Sailor Guardian Jewelry


- CHARACTER'S PHYSICAL APPEARANCE IN HUMAN/NORMAL FORM -

EYE COLOUR: Green

HAIR COLOUR: Light Green

HAIR LENGTH (Optional): mid-back length.



COSTUME: Brown Khakis and Light blue button up shirt that's open over a white blouse

WEAPONS/ITEMS/TALISMANS: Crystal Transformation Wand




- CHARACTER'S PHYSICAL & MAGICAL POWERS -

LIST PHYSICAL ATTACKS AND EFFECTS: N/A

LIST MAGICAL ATTACKS AND EFFECTS:

Level 1: Petal Dance 
Level 2: Rose Petal Blizzard 
Level 3A: Frenzy Plant- slams hands together causing vines to surround and crush the enemy.
       B: Frenzy Ball(Mixture of Frenzy Plant and Energy Ball. Even more powerful than Frenzy Plant Pummel)

LIST MISCELLANEOUS ATTACKS AND EFFECTS: Unknown, to be filled in later

LIST PHYSICAL WEAKNESSES: Not very strong

LIST MAGICAL WEAKNESSES: Fire and Ice Based Magical Attacks


- CHARACTER'S PERSONALITY -

ATTITUDE TOWARDS OTHERS: Comes across as Arrogant at times, but always comes through to help her friends anytime they need her to.



LIKES (Optional): May Haruka Maple/Sailor Io and winning Pokemon Contests

DISLIKES (Optional): Losing Pokemon Contests

DREAMS/WISH (Optional): To Be a Top Pokemon Coordinator

BOYFRIEND/GIRLFRIEND/SECRET CRUSH (Optional): May Haruka Maple/Sailor Io-Girlfriend




- CHARACTER'S FAMILIAR/GUARDIAN -

NAME OF ANIMAL/CREATURE FRIEND: N/A


- CHARACTER'S FAMILY -

MOTHER'S NAME (Optional): Unknown

FATHER'S NAME (Optional): Unknown

SISTER'S NAME (Optional): N/A

BROTHER'S NAME (Optional): N/A

HOME PLANET/COUNTRY (Optional): LaRousse City, Hoenn, Pokemon World


- CHARACTER'S HISTORY -

PAST HISTORY: Was born male and was very arrogant, especially when encountering May/Sailor Io for the first time. He mellowed out as time went on, but still remains a Rival to May/Sailor Io as far as Pokemon Coordinating goes. One day he was on his way back home to LaRousse City from a disappointing loss in a Pokemon Contest in Cerulean City to Misty/Sailor Terra's sisters of all people. He somehow wound up at the Cursed Training Grounds of Jusenkyo, before he could encounter the guard to ask for directions he slipped and fell into Nyannichuan, just like Ash/Ashley/Eternal Sailor Solaris did. One night he had a strange dream involving a long dead kingdom called the Silver Millennium where he/she among several other familiar faces worked in conjunction with the original Sailor Guardians of this world to protect the Galaxy. Unfortunately, the Silver Millennium and Moon Kingdom fell. However the Solar Kingdom remained thriving even when the Solaris Court was sent forward to be resurrected later if times called for it. Eventually they were, but they were resurrected in the Pokemon World when old threats were brought back to life.

PAST HISTORY PART 2(Drew's Dream Sequence):

"Where am I. Why am I in my cursed form?" Darcy asked to no one imparticular.

"I can answer that for you Princess Darcy." A beautiful woman with a beautiful voice said. She was wearing Dusty Rose Kimono. It looked quite formal. Her hair was the length of Darcy's and a Strawberry Blonde Color.

"My name isn't Darcy! I am a guy from LaRousse City, Hoenn! My name is Drew!" Darcy said.

"Very well Drew if that's what you call yourself in this time. My name is Rhea. I am the Goddess of Saturn's second largest moon. I need your help to be my Avatar. Your world is in danger. You must accept my offer or your world will perish." Rhea said.

"What do you need me for?" Darcy asked.

All of a sudden a full-length mirror materialized in front of her. The girl in the mirror looked just like her(duh it's a mirror). The only difference was that she was wearing a White Princess-Type Dress and surrounded by other girls that were dressed similarly. The image then shifted to that of a girl with the standard Senshi Seifuku that has a Dusty-Rose Skirt and Collar, Elbow length gloves with Dusty-Rose Piping on the top of the gloves. She also had High-Healed Shoes that were also Dusty Rose. A bow was on her chest that was Dusty-Green. She also had Mid-Back Length Hair. Darcy turned sideways and noticed that at the small of the girls back was a ribbon of the same color. Darcy then turned to face the mirror and noticed a golden Tiara on the girls forehead with a Dusty-Rose Gem in the center. Around the girls neck was a Dusty-Rose Choker. Lipstick of rose was on the girls lips, her eyes had rose eyeshadow on her eyelids. Also Dusty-Rose colored earrings adorned the girls ears. She was very beautiful. Darcy then felt like she was wearing something strange. She looked down and all but panicked. She was wearing the same thing as the girl in the mirror. Her hair was also Mid-Back Length.

"Lady Rhea welcome back." Rhea said.

"What no way! I'm not wearing this stuff. I'm a guy not a girl!" Darcy screamed.

"Not at the moment you aren't. In your past life you were a Rhean Princess. Your job was to protect Sailor Saturn along with your friend from Titan. You also had a duty to Princess Serenity. Your name was Princess Darcy. You were quite close to Princess May of Io." Rhea said.

"Princess May? You mean that the May that I know in this time and have become fairly close with was a Senshi thousands of years ago?" Darcy said then asked.

"Yes Drew. You may morph into a complete girl sometime later. That is unless, you learn to control your Jusenkyo Curse by will instead of by water. Just like the Senshi of Solaris. I believe you already know about Solaris. Your friend Ash fell into the same spring you fell into about 5 or 6 months ago. Do you Drew/Darcy of LaRousse City accept the offer of being my Avatar? Keep in mind if you refuse your world is doomed. Team Aqua and Team Magma have joined forces with Team Rocket and with the resurrected villains and villainesses that the original Senshi banished. If you decline my offer your world is doomed. " Rhea said.

"Okay I accept. How do I turn back?" Drew/Darcy asked.

"Oh that's the simple part just will yourself back." Rhea said.

Darcy did so. However she was still a she, and her hair was still mid-back length. Rhea then materialized a Tea Kettle out of nowhere and poured it over Dary returning to his birth form and his hair returned to normal length now.

"Sailor Saturn has a Henshin Rod for you.. She will appear shortly. Go back to your world. Keep an eye out for Saturn." Rhea said.

"You also had a twin sister in the Silver Millennium. Her name was Deanna. She died of a terrible disease. You and her were both Reincarnated, however her body was still born. In the Silver Millennium you and Deanna were known as the Rhea Duo. What I mean by that is this: You both share the Powers of Rhea. You will meet Deanna in a later dream. She may also take you over. Welcome back Lady Darcy A.K.A. Sailor Rhea." Rhea said as Drew was sent back to his world.
(End Drew's Dream Sequence)

Eventually Drew/Darcy went through several power ups and gained his/her Crystal Henshin Wand. He even eventually learned to control his curse by will, but due to the circumstances in this world with Sailor Guardians only being female, he remains in his female form just like Ash/Ashley remains in his female form. 



GOALS/MISSION: To be a Top Pokemon Coordinator.
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AshK1980

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Join date : 2015-01-18
Age : 37
Location : Central, Illinois

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Re: AshK1980's Characters

Post by AshK1980 on Sat Nov 04, 2017 3:54 pm

Name: Sailor Triton

ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP:
Crossover-Pokemon & Sailor Moon.

ALTERNATE NAME, NICKNAME OR HUMAN NAME (Optional): Duplica Imite(Full Civilian Name)

NAME MEANING (Optional): 

GENDER: Female

AGE (Optional): 18


HERO OR VILLAIN: Hero

OCCUPATION: Pokémon Trainer and Sailor Senshi.

ALLIES (Optional): The Sailor Senshi and other Pokémon Trainers

ENEMIES (Optional): Team Rocket, Team Aqua, Team Magma, Team Galactic, as well
as the ancient evil that is infested the world


- Character's Physical Appearance in Hero/Senshi form – 




EYE COLOUR: Brown

HAIR COLOUR: Blue

HAIR LENGTH (Optional): Waist-Length

COSTUME: 


WEAPONS/ITEMS: None except for her henshin wand

JEWELLERY (Optional): Standard Super Sailor Senshi jewelry


- Character's Physical Appearance in Human/Normal form -

EYE COLOUR: Brown

HAIR COLOUR: Blue

HAIR LENGTH (Optional): Waist-Length


COSTUME: Usually wears an Orange Shirt with a star in the center and Blue Jeans

WEAPONS/ITEMS/TALISMANS: None except for her Henshin Wand

JEWELLERY & ACCESSORIES (Optional): Broach 


- Character's Physical & Magical Powers –
Imite/Sailor Triton
Element: Mimicry and Water
Level 1: Mimic- Triton can only mimic The Galactic Guardians' and Lucy/Sailor Aquarius' Attacks. Occasionally she can mimic other attacks from other Sailor Guardians as well, but not without her mana being significantly drained.

Level 2: Rain Storm- Triton holds her arms above her head in a crossed fashion summoning a Deluge of rain. She then directs the attack toward her enemies. One attack can take out several enemies at once).

Level 3A: Origin Pulse- Triton jumps into the air and multiple blue orbs appear all around her. She then fires a beam of blue energy from each orb at the opponent.
B: Tidal Wave- Triton Jumps up into the air and spins around with her arms crossed in front of her in a fashion similar to Jupiter when she is doing her Supreme Thunder Attack. The water collects around her entire body as she slams her hands palm down into the ground, the wave then aims directly for the enemy or enemies. 

Level 4: Water Spout- Triton props herself up on her tip toes and pirouettes rapidly causing a blue aura of water to surround her. Once the Blue aura of water completely engulfs her she jumps up into the air while still pirouetting right out the the top of the water tornado and lands behind it, with one push with both of her hands, she sends it at any unsuspecting enemy that gets in the way of the attack.(What if scenario, I still need to think of Level 4 Attacks for the rest of the Galactic Guardians. In other words, this attack is currently not in use). 





New Phrase: Triton Crystal Power Make Up!
Also has a similar ability to Mars as she can see some stuff before they
happen. Meditates frequently

LIST PHYSICAL ATTACKS AND EFFECTS: Martial Arts Attacks as in karate and Judo
As well as the ability to Mimic and execute any attack she sees.

LIST MAGICAL ATTACKS AND EFFECTS: LIST MISCELLANEOUS ATTACKS AND EFFECTS: None
at the moment. May update later.

LIST PHYSICAL WEAKNESSES: Is easily flustered and spaces out quite a bit

LIST MAGICAL WEAKNESSES: Electricity, grass, and flying type attacks


- Character's Personality -

ATTITUDE TOWARDS OTHERS: Very outgoing and friendly. Makes friends easily can
easily be trusted and relaxed.


- Character's Familiar/Guardian -

NAME OF ANIMAL/CREATURE FRIEND: Pikachu with a Crescent Moon on his forehead

NICKNAME: Orion



PHYSICAL DESCRIPTION: Pikachu with a Crescent moon on his forehead when advisor
powers are activated.



ATTITUDE TOWARDS OTHERS: Very outgoing and loves to be petted.

STORY BEHIND ANIMAL/CREATURE FRIEND: A friends Pokémon friend that loves her company.

LIST PHYSICAL ATTACKS AND EFFECTS: Pikachu Attacks mainly

LIST MAGICAL ATTACKS AND EFFECTS: Lunar Thunderstorm Attack- A lightning storm
that comes from all around his body.

LIST MISCELLANEOUS ATTACKS AND EFFECTS: None at the moment

LIST PHYSICAL WEAKNESSES: Psychic Type Moves

LIST MAGICAL WEAKNESSES: Psychic Type Moves


- Character's History -

PAST HISTORY: A Pokémon Trainer that came into that is also a friend of Sayomi.
Her powers as Senshi of Triton are Mimicry and Fighting. She has a huge
collection of Dittos with different strengths and weaknesses. As well as they
come in different sizes as well. Has known Sayomi/Satoshi since she/he started
her/his Pokémon journey

GOALS/MISSION: To be a Ditto Pokémon Master/Mistress to stop evil wherever it may be.

PLANET/DIMENSION: Sunny Town, Kanto, Pokemon World.

****************************************************************************************************************************************************************



User Name: ✯Akiko✯Denkou✯



This character is currently inactive at the moment. She may be back later on.



- Character's General Statistics -





NAME: Sailor Ganymede



ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP:

Crossover--Sailor Moon & Pokemon



ALTERNATE NAME, NICKNAME OR HUMAN NAME (Optional): Casey Nanako(Full Civilian name)





GENDER: Female



AGE (Optional): 17









HERO OR VILLAIN: Hero



OCCUPATION: Pokemon Trainer and Sailor Senshi



ALLIES (Optional): Solaris, heroes, Rion/Solar Knight and the other Sailor

Senshi



ENEMIES (Optional): The enemies that everyone is trying to defeat





- Character's Physical Appearance in Hero/Senshi form -



EYE COLOUR: Brown



HAIR COLOUR: Purple



HAIR LENGTH (Optional): Waist-Length







COSTUME: 
WEAPONS/TALISMANS/ITEMS: Meteor hammer



JEWELLERY (Optional): Tiara, Earrings, heart-shaped broach in middle of bow, Navy choker with gold star accessory on it.





- Character's Physical Appearance in Human/Normal form -



EYE COLOUR: Brown

HAIR COLOUR: Purple



HAIR LENGTH (Optional): Waist-Length









COSTUME: Orange halter-top with cleavage exposed, navy blue mini-skirt, aqua ribbon in her hair, aqua tennis shoes. Sometimes she wears the usual female school uniform.



WEAPONS/ITEMS/TALISMANS: Super Sailor Senshi Crystal Transformation wand.



JEWELLERY & ACCESSORIES (Optional): golden locket and golden bracelet on her left wrist





- Character's Physical & Magical Powers -



LIST PHYSICAL ATTACKS AND EFFECTS:



LIST MAGICAL ATTACKS AND EFFECTS: 

Element: Rocks

Level 1: Rock Throw(gathers energy shaped like rocks above her head and throws them at the enemies.) 

Level 2: Rock Storm(Sends a storm of rocks from the ground tossing them up in the air and then the rocks slam down like huge stones of hail causing massive damage to enemies)

Level 3A: Rock Wave(sends a tidal wave of rocks straight at any enemies in the path of it) 

B: Rock Slide Wave(Mixture of Rock Wave and

the Pokemon Attack Rock Slide. Takes out even more monsters at

once.)

Talisman: Meteor Hammer, Talisman Attack Ganymede Meteor Hammer Mash(slams her hammer into the ground causing a shockwave to rise up and take out more enemies than any of her attacks or fires and energy beam rock shockwave while holding it parallel to the ground.)

New Phrase: Ganymede Crystal Power Make Up!



LIST MISCELLANEOUS ATTACKS AND EFFECTS: Also knows ,martial arts



LIST PHYSICAL WEAKNESSES: Easily runs out of breath when she is running in her civilian form.



LIST MAGICAL WEAKNESSES: water and ice attacks





- Character's Personality -



ATTITUDE TOWARDS OTHERS: friendly just like Satoko(Sayomi) and Imite











- Character's Familiar/Guardian -



NAME OF ANIMAL/CREATURE FRIEND: Same Pikachu as Satoko(Sayomi)



NICKNAME: Orion(Pikachu with Crescent moon on forehead and Andromeda(Azumarril with crescent moon on forehead.)



MEANING OF NAME (Optional):



PHYSICAL DESCRIPTION: a Pikachu with a Crescent mark on his forehead



AGE (Optional):



ATTITUDE TOWARDS OTHERS:



STORY BEHIND ANIMAL/CREATURE FRIEND:



LIST PHYSICAL ATTACKS AND EFFECTS:



LIST MAGICAL ATTACKS AND EFFECTS:



LIST MISCELLANEOUS ATTACKS AND EFFECTS:



LIST PHYSICAL WEAKNESSES:



LIST MAGICAL WEAKNESSES:





- Character's Family -



MOTHER'S NAME (Optional):



FATHER'S NAME (Optional):



SISTER'S NAME (Optional):



BROTHER'S NAME (Optional):



HOME PLANET/COUNTRY (Optional): New Bark Town, Johto, Pokemon World.





- Character's History -



PAST HISTORY:

A Pokemon trainer just like Ashley and Duplica. She wants to be a Pokemon

Master. Also is a a Sailor Senshi. Sailor Ganymede Senshi of Rock



*********************************************************************************************************************************



NAME: Sailor Io



ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP: Crossover--Sailor Moon and Pokemon



ALTERNATE NAME, NICKNAME OR HUMAN NAME (Optional): May Haruka Maple(Full Civilian Name)



NAME MEANING (Optional):



GENDER: Female



AGE (Optional): 16



HERO OR VILLAIN: Hero



OCCUPATION: Pokemon Trainer/Coordinator/Sailor Senshi



ALLIES (Optional): Senshi and other heroes



ENEMIES (Optional): Any enemy the group is fighting, as well as Team Rocket.



BOYFRIEND/GIRLFRIEND/SECRET CRUSH (Optional): Darcy/Sailor Rhea



- CHARACTER'S PHYSICAL APPEARANCE IN HERO/SENSHI FORM -



EYE COLOUR: Blue



HAIR COLOUR: Brunette



HAIR LENGTH (Optional): Mid-Back to waist length, usually worn down.



COSTUME: 

WEAPONS/ITEMS: N/A



JEWELLERY (Optional): Green Choker with Gold Star in the center. Golden Tiara on her forehead with a Green Gem in the middle.





- CHARACTER'S PHYSICAL APPEARANCE IN HUMAN/NORMAL FORM -



EYE COLOUR: Blue



HAIR COLOUR: Brunette



HAIR LENGTH (Optional): Mid-Back to Waist length, usually worn in two low ponytails.



APPEARANCE IN HUMAN/NORMAL FORM PICTURE: May Haruka Maple's Physical Appearance Just replace her attire in this picture with the attire in the picture linked next to COSTUME:



BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES (Optional): N/A



COSTUME: In her Civilian form, may wears her Omega Ruby and Alpha Sapphire outfit now: New Outfit for May in civilian form..



WEAPONS/ITEMS/TALISMANS: Crystal Transformation Wand



JEWELLERY & ACCESSORIES (Optional): Mega ring around her left wrist that she uses to Mega Evolve her Blaziken as well as Crystal Henshin/Transformation rod with the symbol of Io engraved in the Crystal.



ATTITUDE TOWARDS OTHERS: May/Sailor Io is generally a very sweet and optimistic girl. She enjoys feminine and cute things as well as shopping. .



- CHARACTER'S PHYSICAL & MAGICAL POWERS -



LIST PHYSICAL ATTACKS AND EFFECTS: N/A



LIST MAGICAL ATTACKS AND EFFECTS: 



Elements: Lava, Magma, and Fire

Level 1: Lava Blast 

Level 2: Volcanic Eruption

Level 3A: Magma Storm

B: Magma Wheel(Mixture of Magma Storm and Flame Wheel. Takes out an even bigger chunk of monsters than Magma Storm Smash) . 

LIST OF MISCELLANEOUS ATTACKS AND EFFECTS:



LIST PHYSICAL WEAKNESSES: Tends to get winded easily.



LIST MAGICAL WEAKNESSES: Water Based Magical Attacks like Ashley/Eternal Solaris





- CHARACTER'S PERSONALITY -



ATTITUDE TOWARDS OTHERS: May/Sailor Io is generally a very sweet and optimistic girl. She enjoys feminine and cute things as well as shopping. .







- CHARACTER'S FAMILIAR/GUARDIAN -



NAME OF ANIMAL/CREATURE FRIEND: N/A



NICKNAME: N/A





PHYSICAL DESCRIPTION: N/A











- CHARACTER'S FAMILY -



MOTHER'S NAME (Optional): Caroline Maple



FATHER'S NAME (Optional): Norman Maple



SISTER'S NAME (Optional): N/A



BROTHER'S NAME (Optional): Max Masato Maple



SIGNIFICANT OTHER: Darcy/Sailor Rhea-Girlfriend



HOME PLANET/COUNTRY (Optional): Petalburg City, Hoenn, Pokemon World.





- CHARACTER'S HISTORY -



PAST HISTORY: Started her Pokemon Journey at Age 10 and had her bike fried by Pikachu/Orion. Eventually ended up traveling the Hoenn Region and the Kanto Battle Frontier with Ashley, Brock, Max, and Misty for a short time. At first she didn't like Pokemon, but thanks to Ashley taking her to a contest in Hoenn while they were traveling, May loves Pokemon her starter is a Blaziken that can Mega Evolve. She has several other Pokemon at Oak's Lab, at Birch's Lab, and at her home Gym.



GOALS/MISSION: To be a Top Pokemon Coordinator


Last edited by AshK1980 on Sat Nov 04, 2017 4:00 pm; edited 1 time in total
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AshK1980

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Re: AshK1980's Characters

Post by AshK1980 on Sat Nov 04, 2017 3:56 pm



NAME: Sailor Titania



ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP:



Crossover--Sailor Moon and Pokemon



HUMAN NAME (Optional): Dawn Hikari Berlitz(Full Civilian Name)



GENDER: Female



AGE (Optional): 15



HERO OR VILLAIN: Hero



OCCUPATION: Pokemon Trainer/Pokemon Coordinator/Pokemon World Sailor Guardian



ALLIES (Optional): Ashley/Eternal Sailor Solaris, Duplica/Sailor Triton, Drew/Darcy/Sailor Rhea, Casey/Sailor Ganymede, May/Sailor Io, and the other heroes and Sailor Guardians fighting evil.



ENEMIES (Optional): Teams Rocket, Magma, Aqua, Galactic, Plasma, Flare, whatever enemy the other heroes are fighting.





- CHARACTER'S PHYSICAL APPEARANCE IN HERO/SENSHI FORM -



EYE COLOUR: Dark Blue



HAIR COLOUR: Dark Blue



HAIR LENGTH (Optional): Mid-Back Length.





COSTUME:  



WEAPONS/ITEMS:  Crystal Transformation Wand.



JEWELLERY (Optional): Explained in the costume description.





- CHARACTER'S PHYSICAL APPEARANCE IN HUMAN/NORMAL FORM -



EYE COLOUR: Dark Blue



HAIR COLOUR: Dark Blue



HAIR LENGTH (Optional): mid-back length.



BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES (Optional): N/A



COSTUME: Refer to the following link for her normal outfit. Sometimes she also wears a couple of other outfits as well one being her two Contest Dresses. For full appearance of outfits go to here: Dawn's Appearance in Civilian Form.



WEAPONS/ITEMS/TALISMANS: Crystal Transformation wand.



JEWELLERY & ACCESSORIES (Optional): N/A





- CHARACTER'S PHYSICAL & MAGICAL POWERS -



LIST PHYSICAL ATTACKS AND EFFECTS: N/A



LIST MAGICAL ATTACKS AND EFFECTS:

Dawn/Sailor Titania

Element: Weather



Level 1: Spark Whip-  Titania forms an energy whip made up of Electric energy and Storm energy appears in her hands and she is able to swing it around like a lasso and trap enemies within the loop shocking them into submission sometimes even paralyzing them.

Level 2: Spark Tornado- Titania crosses her hands over her head gathering wind and sparks within her palms creating a funnel cloud, once the funnel cloud forms, she throws it activating the electric tornado part that use electric and wind energy to take out several enemies at once.

Level 3A: Spark Hurricane- Titania gathers energy from below her feet and above her head creating a massive electric hurricane and tosses toward the enemies. Once the attack hits, the enemies are knocked out. Like her level two attack she can take out multiple enemies at once.

        B: Thunder Punch Hurricane- Titania gathers thunder and lightning energy along with wind energy in her fists and fires multiple beams of energy in the shape of a fist. She is able to knock twenty enemies out with a double punch. The extent of the Tornado is ten enemies in one shot, while the extent of the Hurricane is fifteen enemies at once.

New Phrase: Titania Crystal Power Make Up! 

LIST MISCELLANEOUS ATTACKS AND EFFECTS: Listed above in the attack list



LIST PHYSICAL WEAKNESSES: Gets winded easily and can't always keep up with her comrades if they are running way too fast.



LIST MAGICAL WEAKNESSES: Grass, Water, Ice and Impact Based Magical Attacks(i.e. Sailor Triton's magical attacks can cause massive damage to her.





- CHARACTER'S PERSONALITY -



ATTITUDE TOWARDS OTHERS:  Dawn is notable for her confidence, since she almost always tries to look towards the future rather than dwell on her mistakes. In stark contrast to May's inexperience and self-doubt at the start of the Advanced Generation series, Dawn was overly confident and assured in her own strength at the beginning of her journey. Because of this, she became emotional after she was eliminated from Pokémon Contests, and often cried after losing. After failing to pass the Appeals Round of two contests in a row, Dawn became depressed. In Tanks for the Memories!, Dawn remembered her contest failures and had to excuse herself so she could cry. These behaviors were completely opposite those she had exhibited at the beginning of her journey, something Ash and Brock took notice of. Their encouragement was not enough to renew her psyche though, and it was not until she defeated May to win the Wallace Cup that she truly regained her confidence and focus. After this point, Dawn took on a more positive and determined personality. In addition, she became more mature. Instead of reverting back to her old headstrong and confident attitude, she became more aware of her faults and how she could work to overcome them. In the Japanese version, Dawn' catchphrase is, "Daijōbu!" Although not consistently translated in the English dub at first, she began to regularly use "No need to worry!".

A key example of Dawn's growth and maturity occured in Trials and Adulations!. In this episode, Dawn was separated from Ash and Brock and her Mamoswine's leg was badly injured. Instead of panicking or trying to force Mamoswine to continue walking, Dawn thought back to lessons Brock had given her about Pokémon care. She recalled that the sap of a plant could help soothe pain and called upon her Pokémon to search for the it. Dawn applied the sap, wrapped the wound, formed a bed of leaves for Mamoswine, and gathered food and Berries for it to eat. Dawn was ultimately rewarded, and this episode gained her Mamoswine's respect and loyalty. Dawn's actions go deeper than that though, they are evidence of her growth as a Trainer and person.

Over the course of her journey in Sinnoh, Dawn was able to come up with various combinations to show up her Pokémon's looks and strength. This began with something as simple as making her Piplup's beak grow longer when using Peck, a technique she used even until the end of the Grand Festival. She later followed with simple spinning, which her Piplup and Buneary first practiced for a while in Oreburgh City. The spinning move was adapted by Ash in his first Gym battle in Sinnoh.



Later on, Dawn began experimenting with more complex combinations, such as Flame Ice and Ice Chandelier. After a lot of practice, Dawn's Pokémon were able to master these combinations in battle. Coincidentally, both of these moves were used to defeat Ursula.

Originally, Dawn had great concern about her appearance and would not show herself to Ash or Brock until she felt that her appearance was acceptable. In fact, Dawn often slept in a tent while Ash and Brock slept outside. However after Tears for Fears!, Dawn began to sleep outside as well and was less concerned with her appearance in front of Ash and Brock. This may have been an indicator that she had become more focused as a Trainer and Coordinator, paying more attention to her Pokémon and less attention to her looks. Even so, whenever Dawn knew she was going to be on camera, she would pause to brush her hair, such as in Last Call - First Round! when Rhonda wanted to interview her for her broadcast of the Grand Festival.

Dawn also has interest in fashion, and in The Bells Are Singing!, Dawn revealed that she was the one to design Buneary's vest, but also admitted that her mother was the one to sew it. In Arriving in Style!, she demonstrated her talent for designing again, sketching many different dresses for the Hearthome Collection, though she rejected almost all of them. 







LIKES (Optional): Cute Pokemon, fashion, Pokemon Contests



DISLIKES (Optional):Plusle, Minun, and being called Dee Dee.



DREAMS/WISH (Optional): To be a top Pokemon Coordinator like her mother.



BOYFRIEND/GIRLFRIEND/SECRET CRUSH (Optional): N/A
- CHARACTER'S FAMILIAR/GUARDIAN -



NAME OF ANIMAL/CREATURE FRIEND: None besides Orion the Pikachu and Andromeda the Azumarril.

NICKNAME: N/A





PHYSICAL DESCRIPTION: N/A





ATTITUDE TOWARDS OTHERS: N/A



STORY BEHIND ANIMAL/CREATURE FRIEND: N/A



LIST PHYSICAL ATTACKS AND EFFECTS: N/A



LIST MAGICAL ATTACKS AND EFFECTS: N/A

LIST MISCELLANEOUS ATTACKS AND EFFECTS: N/A



LIST PHYSICAL WEAKNESSES: N/A

LIST MAGICAL WEAKNESSES: N/A



- CHARACTER'S FAMILY -



MOTHER'S NAME (Optional): Johanna Berlitz



FATHER'S NAME (Optional): N/A



SISTER'S NAME (Optional): N/A



BROTHER'S NAME (Optional): N/A



HOME PLANET/COUNTRY (Optional): Twinleaf Town, Sinnoh, Pokemon world





- CHARACTER'S HISTORY -



PAST HISTORY: 



In the Diamond and Pearl Series:



Dawn began her Pokémon journey with an overconfident Piplup. She wasn't able to gain his trust at first, but after rescuing him from a group of Ariados, the two became friends. Unlike May, she knew from the beginning that she wanted to follow in her mother's footsteps and be a Coordinator. After meeting Ash and Brock, she decided to journey with them, as their experience would likely be helpful to her. Like Ash, she is lucky enough to have seen a legendary Pokémon at the start of her journey, the projected soul of Mesprit in Following A Maiden's Voyage! Which was Dawn's Debut Appearance in the Anime.







When Dawn began her journey she took a bicycle, but like Misty's and May's bikes, Ash's Pikachu destroyed it with his Thunderbolt. However, she did not mention this to Ash until more than thirty episodes after it happened. Dawn also had planned to take a large suitcase full of clothing with her, but her mother made her leave it at home due to its impracticality. Instead, Dawn took a backpack her mother had prepared for her. Johanna also gave Dawn the first Ribbon she earned as a Coordinator as a good luck charm, an item that would recur throughout the series as a symbol of Dawn's determination.



Upon arriving in Jubilife City, she registered for a Contest Pass for the Sinnoh region. She also obtained a Ball Capsule and some Seals and introduced her Contest cry, which is "Spotlight!" (English) or "Charm up!" (Japanese). Dawn lost her first Contest in Arrival of a Rival! to Zoey, who became one of her closest friends and greatest rivals after the Contest. After her loss, an upset Dawn called her mother, but Johanna told Dawn not to rely on her and instead rely on friends and Pokémon. Eventually, in Dawn's second official Contest, she was able to narrowly beat her childhood friend Kenny to win her first Ribbon.

Dawn regularly trained her Pokémon for Contests and took the opportunity to practice her skills with Zoey whenever the two met, such as in A Stand-Up Sit-Down!. Zoey was always helpful to Dawn during their meetings and helped inspire her to come up with new combinations. However, even with Zoey's help Dawn was not able to perfect Buizel's Ice Aqua Jet despite coming up with the idea. Ash later accomplished Ice Aqua Jet in the Wallace Cup, after Buizel had been traded to him.

Despite her confidence and Contest training, in Dawn's Early Night! when she competed in the Hearthome City Contest she lost in the Appeals Round, making her the first main character to be eliminated from a Contest after the first round. In Team Shocker!, she did not pass the Appeals Round for the second time in a row. This marked a notable change in Dawn's character. After the second blow to her self-esteem, she didn't know what to do and was still very upset throughout Tanks for the Memories!. After this, she became more focused and regained her confidence after battling Maylene in Crossing the Battle Line!. She also began to practice in earnest for all her Contest's performances and battles. Following Zoey's advice to show off the Pokémon and not its moves, Dawn was able to pass through the first round in the Wallace Cup and eventually break her losing streak by narrowly defeating May in the final round of the competition in Strategy With a Smile!. Since this turning point, Dawn has maintained her focus and humility.



After learning of the upcoming Contest in Celestic Town, Dawn became very dedicated in her training to the point of overworking her Pokémon in A Lean Mean Team Rocket Machine!. Due to her intense efforts, she managed to win the Contest in Battling The Generation Gap!. One of Dawn's combinations in that Contest gave Ash the inspiration for one of his notable tactics which he uses later on, the Counter Shield. In A Breed Stampede!, her Mamoswine began to disobey her after evolving. Despite this, she was still eager to train it well and finally gained its trust after healing it in Trials and Adulations!. However, Mamoswine still rebelled and disobeyed Dawn after it was hit by an attack and lost its temper in the semifinals of the Lilypad Contest in Dressed for Jess Success!. Even though this caused Dawn to lose the Contest, she remained calm and optimistic that her and Mamoswine would be victorious the next time.

Her encounter with Mesprit, like and Ash and Brock's encounters with Azelf and Uxie respectively, proved to be fate as Team Galactic intended to capture the lake guardians to awaken Dialga and Palkia in the Spear Pillar. The lake guardians communicated telepathically with Ash, Dawn and Brock and teleported them to the Team Galactic Headquarters. With the help of Cynthia, the three Trainers foiled Team Galactic's plans and freed the lake guardians in The Battle Finale of Legend!



In Double-Time Battle Training!, Dawn, Ash, and Brock watched Zoey compete in the Brussel Town Pokémon Contest. Zoey was victorious, and to celebrate Candice treated the group to an array of desserts. During their meal, Candice introduced the Tamato Berry Ice Cream Sandwich, describing it as "hot and spicy on the inside and cold on the outside", and saying that often times things that don't seem to go well together are actually the most compatible.  The dessert and Candice's words inspired Dawn to create a new combination move using Ice- and Fire-type moves. After many failed attempts, she perfected her technique called Flame Ice, which involved Cyndaquil using Flame Wheel while being encased in Mamoswine's Ice Shard attack. She used this move later in the Daybreak Town Contest.



She has two childhood friends that appeared in the anime, Kenny and Leona, both of whom call her Dee Dee (Japanese: ピカリ Pikari). Dawn has prevented them from telling Ash and Brock about the reason why she has this nickname, but in Yes in Dee Dee, It's Dawn!, it was revealed that the reason for the name was due to her hair glittering (ピカピカ pikapika) after being shocked by the class pets in her kindergarten, Plusle and Minun, making it appear that she had Diamond Dandruff. Due to the trauma from being teased by her entire class with the nickname, she has a certain fear of Plusle and Minun.

In the final round of the Daybreak Town Pokémon Contest, Ursula battled Dawn using her Plusle and Minun and deliberately had her Pokémon shock Dawn's hair to recreate "Diamond Dandruff". Even though Dawn temporarily succumbed to her trauma, she was able to overcome her inhibition with Mamoswine's and Cyndaquil's encouragement. Ultimately, she defeated Ursula, winning her final fifth Ribbon as well as the opportunity to participate in the Sinnoh Grand Festival.

She later trained in Teaching the Student Teacher! where she came up with a new tactic for the Grand Festival, the Ice Chandelier, which she managed to perfect by trial and error. Though she originally wanted to see Pachirisu use its Discharge attack while surrounded by Mamoswine's Ice Shard, she eventually decided to cover Pachirisu in a larger bubble of ice from Buneary's Ice Beam. This gave Pachirisu enough room to run, making Ice Chandelier look its best. Besides coming up with combination moves, she also acquired a new Pokémon, Togekiss. Dawn trained with Togekiss in With the Easiest of Grace! to find a way to battle with it while not ignoring its need to move gracefully, and she was eventually able to adjust her own battling style to accommodate her new Pokémon.



Dawn entered the Sinnoh Grand Festival in Last Call — First Round!, using her Buneary and Cyndaquil in the Appeals Round. She progressed through the round and battled Ursula first in the next episode. With Mamoswine and Pachirisu she was able to successfully use her combination Ice Chandelier to defeat Ursula's Gabite and Flareon. In the following episode, she defeated Jessilina and progressed to the finals. Dawn would face Zoey in the final round, which fulfilled the promise the two had made with each other after their first Contest to some day meet in the last round of the Grand Festival.



It was a very evenly matched and close fight between her Piplup and Togekiss and Zoey's Glameow and Gallade, but in the end Dawn lost. After the finals, she met with her mother and returned the Ribbon Johanna had given her as a good luck charm at the very start of her journey. Dawn said that she no longer needed to walk in her mother's shadow, and only needed her Pokémon's care and support to become a Top Coordinator, proving to her mother and to herself how much she had grown as a Trainer.

After the competition, Zoey told Dawn that Candice was throwing a victory party for her in Snowpoint City and that Dawn was also welcome; however, Dawn declined the invitation, stating that she still wanted to support Ash in his upcoming battle at Sunyshore Gym and in the Lily of the Valley Conference. She then thanked all the Pokémon that had traveled with her through Sinnoh for their hard work and pledged to not give up her dream of being a Top Coordinator.



After Ash competed in the Sinnoh League, she contemplated whether or not to go with Ash and Brock to Kanto. However, she received invitation by Paris for her Buneary to work with her for a short while as a Pokémon fashion model and decided to stay in Sinnoh. Dawn and Ash later shared a final high-five, their trademark exchange throughout the Diamond & Pearl series, before Ash and Brock left for Kanto.

After Buneary's modeling work with Paris was completed, Dawn decided to spend some time at home before considering her next move on her journey to become Top Coordinator. In SS024, Dawn decided to go to the Hoenn region, since Hoenn is the region Contests originated from. However, though she was certain she would take Piplup, she did not know if she should take all of her other Pokémon with her to Hoenn or not. She sought advice from Professor Rowan, who instead sent her to help a new Trainer who was having trouble deciding what her first Pokémon would be. Dawn and Shinko ran into an Ariados's web, reminiscent of the first challenge Dawn faced with Piplup. Dawn's Cyndaquil evolved into Quilava in order to protect the two Trainers, and it was then that Dawn realized all of her Pokémon still had potential to grow with her. She decided to take all her Pokémon to Hoenn with her and soon left on her new adventure with her dream of becoming a Top Coordinator burning as bright as ever.



In the Best Wishes series:



In All for the Love of Meloetta!, it was revealed that Dawn had traveled to the Unova region and was staying in Cynthia's villa in Undella Town while the Champion was visiting Virbank City. She would return with Ash, with whom Dawn got to reunite, and Ash's new friends, Iris and Cilan, whom Dawn met for the first time. She also battled Cilan, using her Piplup against his Pansage, but because the battle was interrupted, no winner was identified. She became a good friend of Iris when they traveled to the Onix Island in Expedition to Onix Island! and was surprised by the unfamiliar Pokémon native to the Unova region, such as Foongus.

Before coming to Undella Town, Dawn had visited Nimbasa City where she watched a Pokémon Musical and one of Elesa's fashion shows. She also revealed that she would enter the Pokémon World Tournament Junior Cup. She would later make it to the second round before her Mamoswine was defeated by Iris's Dragonite, despite the fact that Dragonite still wasn't listening to Iris's orders.

Later, in Goodbye, Junior Cup - Hello Adventure!, she met Cameron, along with Ash, Iris and Cilan. When they arrived at Cynthia's villa in Undella Town, she announced her intention to head to Johto to compete in the Wallace Cup being held there. After battling Ash, using her Quilava against Ash's Pikachu, and saying their farewells, she and Piplup boarded the flight to Blackthorn City.

Dawn later appeared during a flashback in The Dream Continues!



GOALS/MISSION: To be a Top Pokemon Coordinator just like her mother. She also has a goal to protect any and all innocents that the Galactic Guardians come across.







- OTHER –



N/A


CHARACTER PROFILE LINKS (Optional): bulbapedia.bulbagarden.net/wiki/Dawn_(anime)

*********************************************************************************************************************



NAME: Sailor Eris



ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP:



Crossover--Sailor Moon and Pokemon



HUMAN NAME (Optional):  Zoey Nozomi



GENDER: Female



AGE (Optional): 15





HERO OR VILLAIN: Hero



OCCUPATION: Pokemon Trainer, Pokemon Coordinator, Pokemon World Sailor Guardian



ALLIES (Optional): Sailor Guardians and the other Allies helping out.



ENEMIES (Optional): Team Rocket, Team Aqua, Team Magma, Team Galactic, Team Plasma/Neo Plasma, Team Flare, and whoever the current enemy is.





- CHARACTER'S PHYSICAL APPEARANCE IN HERO/SENSHI FORM -



EYE COLOUR: Dark Red



HAIR COLOUR: Orange



HAIR LENGTH (Optional): Upper-back length







COSTUME: 



WEAPONS/ITEMS: Crystal Transformation Wand and  Portal-Com Device



JEWELLERY (Optional): Normal Sailor Guardian Jewelry for Level three.





- CHARACTER'S PHYSICAL APPEARANCE IN HUMAN/NORMAL FORM -



EYE COLOUR: Dark Red



HAIR COLOUR: Orange



HAIR LENGTH (Optional): Upper-back length





COSTUME: Appearance in Civilian Form





WEAPONS/ITEMS/TALISMANS: Crystal Transformation Wand Portal-Com Device









- CHARACTER'S PHYSICAL & MAGICAL POWERS -



LIST PHYSICAL ATTACKS AND EFFECTS: N/A



LIST MAGICAL ATTACKS AND EFFECTS:

Zoey/Sailor Eris

Element: Grass and Ground



Level 1: Petal Spiral(Combination of the Petal Dance Pummel of Rhea and the Sand Spiral Smash of Terra.)

Level 2: Rose Storm(Combination of the Rose Petal Blizzard of Rhea and the Sandstorm Smash of Terra.)

Level 3A: Frenzy Quake(Combination of Frenzy of Rhea and the Earthquake of Terra.)

       B: Giga Frenzy Ball(Combination of Frenzy Ball of  Rhea and Giga Impact of Terra.) 

Scepter 1(Healing): Eris Shell Bell Healing Song Surround

Transformation Phrase: Eris Crystal Power Make Up!





LIST MISCELLANEOUS ATTACKS AND EFFECTS: N/A





LIST PHYSICAL WEAKNESSES: Only uses her Pokemon in her human form.



LIST MAGICAL WEAKNESSES:

Fire/Wind and Water/Ice Based Magic Attacks.



- CHARACTER'S PERSONALITY -



ATTITUDE TOWARDS OTHERS: Unlike many of the rival characters presented in the series, Zoey is very friendly with Dawn. After their first Contest, the two promised to meet in the finals of the Grand Festival. She proved numerous times that she cared about Dawn and wanted to help her grow as a Coordinator. By helping Dawn become more skilled, the two were able to strengthen their friendship and ensure that they would fulfill their promise of battling each other for the title of Top Coordinator. There are numerous instances of Zoey motivating Dawn. For example, it was revealed in Tag! We're It...! that Zoey had suggested to Ash that he should enter Dawn in the Hearthome City Tag Battle Competition to give her a confidence boost after not making it into the second round of the Hearthome Contest. Also, in Team Shocker!, she was seen watching the Solaceon Town Contest from a Pokémon Center. After seeing Dawn failing to pass the appeals stage, she decided to meet her and tell her where she was going wrong. Zoey met up with Dawn at the end of the episode and told her that she had made her appeal too flashy, forgetting that the Pokémon was supposed to be attraction. Once again, Zoey went out of her way to help Dawn become more skilled.

Zoey is very loyal to her friends but has no problem giving them tough criticism when the time calls for it. However if one of her friends is being mistreated, she wastes no time sticking up for them. Such examples include her sticking up for Dawn when she was being made fun of by Jessilina in A Stand-Up Sit-Down!. Despite having a sprained ankle, she still battled in Dawn's defense. She also defended Ash after she felt Paul was being rude to him in A Pyramiding Rage!.

She initially had harsh opinions of people who competed in both Contests and Gym battles, saying they needed to make up their minds. This is seen in her reactions to Ash in Arrival of a Rival! and Nando in Dawn's Early Night!. For that she apologized to Ash for her behavior in Staging a Heroes' Welcome! after realizing that it was good to learn from both types of Trainers. It was revealed in Classroom Training! that the reason for this trait in her character was that while she wanted to be a Top Coordinator, Candice wanted to be a Champion Trainer. They promised each other to follow their goals and as such Zoey looked down on people who did both since she thought they weren't taking them seriously.

Zoey's tough demeanor suggests that she is a tomboy. This is further seen in her short haircut and her choice in Contest outfits, which are stylized suits rather than dresses.











DREAMS/WISH (Optional): To Be a Top Coordinator



BOYFRIEND/GIRLFRIEND/SECRET CRUSH (Optional): N/A



- CHARACTER'S FAMILIAR/GUARDIAN -



NAME OF ANIMAL/CREATURE FRIEND: Orion the Pikachu and Andromeda the Azumarril



PHYSICAL DESCRIPTION: In Ashley/Eternal Sailor Solaris and Misty/Sailor Terra's Profiles respectively.


- CHARACTER'S FAMILY -

MOTHER'S NAME (Optional): N/A

FATHER'S NAME (Optional): N/A

SISTER'S NAME (Optional): N/A

BROTHER'S NAME (Optional): N/A

HOME PLANET/COUNTRY (Optional): Snowpoint City, Sinnoh, Pokemon World.


- CHARACTER'S HISTORY -



PAST HISTORY: Zoey was first seen in Mounting a Coordinator Assault!, where she quickly made friends with Dawn after returning the necklace Dawn had misplaced. At that point Zoey had already competed in three Contests and won one. She was the first contestant to appeal in the Jubilife City Pokémon Contest, and the presentation of her Misdreavus was enough to take her to the Battle Round. In the following episode, she defeated Ash, Dawn, and Jessilina with her Glameow, winning the Jubilife Contest and earning her second Ribbon. Later in Getting the Pre-Contest Titters! it was revealed that Zoey's first Ribbon had been won in a battle against Kenny's Prinplup. She has a Contest Pass for the Sinnoh region.



In Buizel Your Way Out Of This! Zoey ran into Dawn and her friends, who were fishing in a lake on the way to Hearthome City. She told them that she had lost her last Contest and was taking a break. After failing to capture a Buizel, Zoey said that she would continue fishing at the lake to try to capture a Water-type Pokémon.

In A Stand-Up Sit-Down!, Zoey sprained her ankle and could not make the walk back to her camp site. Fortunately, Dawn and her friends were able to help her up and took her there. Upon arriving, Zoey introduced the group her Shellos, which was captured in the same lake Dawn had caught Buizel. She also showed Dawn a video of a Double Performance, and shared that the upcoming Hearthome City Contest would follow the rule. When Jessilina appeared and challenged Dawn to a battle, Zoey decided to fight instead. She was able to defeat Jessilina using beautiful and effective combinations.

In Dawn's Early Night!, Zoey met Dawn once more and also met Nando for the first time. When Nando revealed his decision to participate in both Contests and Gym battles, Zoey became angry and said he needed to make up his mind. Zoey made it to the finals of the Hearthome Contest but lost. She was not only upset about her loss, but also angry that she was not able to beat someone who was not "fully dedicated" to Contests in her eyes.

Zoey was largely responsible for the trade of Ash's Aipom and Dawn's Buizel. In Arrival of a Rival!, she first suggested that Ash should give his Aipom to Dawn. In Throwing the Track Switch, she brought it up again, but this time she suggested a trade after she saw how Buizel had more of a love for battling rather than Contests. Ash and Dawn eventually agreed to it and traded their Pokémon.

Zoey reappeared in Staging a Heroes' Welcome! to compete in the Wallace Cup. It was revealed that she had captured a Finneon, and the wonderful appeal of the Wing Fish Pokémon took her to the battle stage. In Strategy with a Smile!, she lost to May in the semifinals of the event.



Zoey appeared again in Classroom Training!, where she welcomed Dawn and her friends to her hometown, Snowpoint City. She was showing the town to them when Candice, the Snowpoint Gym Leader, came up and joined them. It was revealed that Candice is a childhood friend of Zoey and that they went to the same school. Because of this, Zoey often calls her "Miss Senior". She also appeared in Sliding Into Seventh!, watching Ash's Gym battle with Candice, and again in A Pyramiding Rage!, where she watched Paul's battle against Brandon. She left at the end of the episode with Candice.

Zoey's next appearance was in Double-Time Battle Training!, where she was shown winning her fifth and final Ribbon required for the Grand Festival. She, along with Candice, helped Dawn train for the Daybreak Contest and the two had a Double Battle with Zoey winning. In Yes in Dee Dee, It's Dawn!, she and Candice were seen watching Dawn's performance on TV from Snowpoint City.

Zoey entered the Sinnoh Grand Festival in Last Call — First Round!, where it was revealed that her Shellos and Finneon had evolved into Gastrodon and Lumineon, respectively. Using these two Pokémon, she managed to pass the Performance Stage by making use of Gastrodon and Lumineon's Water-type attacks in the Contest Hall's pool. In the next episode, she won her first battle at the event, advancing to the Top 16. In Coming Full-Festival Circle!, she battled Nando in the semi finals with her Mismagius and Leafeon and managed to win the match. In A Grand Fight for Winning!, she found herself up against Dawn in the final round, fulfilling the promise they had made to one day meet in the finals of the Grand Festival. The two had a hard-fought battle, with Zoey's Glameow and Gallade against Dawn's Piplup and Togekiss. It was clear that the battle could go either way, but when the time ran out, Zoey won by a few points. Having won the Grand Festival, she was awarded the Ribbon Cup as well as the title of Top Coordinator. After the competition, she told Dawn that she was going back to Snowpoint City, where Candice was waiting for her with a party to celebrate her victory. She invited Dawn to the party, but Dawn refused saying that she wanted to cheer for Ash in the Sinnoh League. Zoey then said goodbye and left.

She made a cameo appearance in Zoroark: Master of Illusions. She and her Glameow were shown taking shelter from the rain.



GOALS/MISSION: To Be a top Pokemon coordinator and to help her fellow Galactic Guardians and Heroes protect Juban.


- OTHER –


CHARACTER PROFILE LINKS (Optional):  bulbapedia.bulbagarden.net/wiki/Zoey
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AshK1980

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Re: AshK1980's Characters

Post by AshK1980 on Sat Nov 04, 2017 3:57 pm


NAME: Sailor Haumea

ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP:
Crossover-- Sailor Moon and Pokemon

HUMAN NAME (Optional): Iris Airisu

NAME MEANING (Optional):

GENDER: Female

AGE (Optional): 14

BLOOD TYPE (Optional):

DATE OF BIRTH (Optional):

STARSIGN (Optional):

HERO OR VILLAIN: Hero

OCCUPATION: Pokemon Trainer, Opelucid City Gym Leader, Unova League Champion, Pokemon World Sailor Guardian.

ALLIES (Optional): Pokemon World Sailor Guardians, and other allies.

ENEMIES (Optional): Team Rocket, Team Aqua, Team Magma, Team Galactic, Team Plasma/Neo Plasma, Team Flare, and Current threat.


- CHARACTER'S PHYSICAL APPEARANCE IN HERO/SENSHI FORM -

EYE COLOUR: Brown

HAIR COLOUR: Purple

HAIR LENGTH (Optional): just past waist length. Held up in three ponytails that makes her hair look like a palm tree.



COSTUME:  
WEAPONS/ITEMS: Crystal Transformation Wand, Portal-Com device of a tangerine color

JEWELLERY (Optional): Standard Sailor Guardian jewelry.


- CHARACTER'S PHYSICAL APPEARANCE IN HUMAN/NORMAL FORM -

EYE COLOUR: Brown

HAIR COLOUR: Purple

HAIR LENGTH (Optional): Just below waist-length held up in three ponytails that makes it appear she has a palm tree on her head.




COSTUME: Iris in Civilian Form

WEAPONS/ITEMS/TALISMANS: Crystal Transformation Wand and Portal Com Device.


- CHARACTER'S PHYSICAL & MAGICAL POWERS -

LIST PHYSICAL ATTACKS AND EFFECTS: None in human form, she just uses her Pokemon.

LIST MAGICAL ATTACKS AND EFFECTS:

Iris/Sailor Haumea
Element: Dragon

Level 1: Dragon Claw(Shoots energy that forms into Claws and strike the enemy without physical contact.
Level 2: Spatial Rend(Uses Palkia's Spatial Rend. Fires out as and energy Beam)
Level 3A: Roar of Time(Uses Dialga's Roar of Time that fires out in the form of an energy beam
         B: Draco Meteor(Launches several meteorites into the air that rain down on top of enemies.Takes out several enemies at once very destructive.)
Transformation Phrase: Haumea Crystal Power Make Up!



LIST MISCELLANEOUS ATTACKS AND EFFECTS: None

LIST PHYSICAL WEAKNESSES: Can only use her Pokemon in Civilian Form

LIST MAGICAL WEAKNESSES: Ice Type, Dragon Type, and Fairy Type magical attacks.


- CHARACTER'S PERSONALITY -

ATTITUDE TOWARDS OTHERS: Iris is said to be a wild girl who likes to swing on vines and eat berries. Her Pokémon friend Axew travels with her in her hair instead of inside a Poké Ball. She seems to be very hyper on occasions such as climbing up trees very quickly. Iris is very adventurous and bold, often times being the first to suggest something and not being afraid to speak her mind. She is shown to be a quick thinker, such as seen in A Sandile Gusher of Change! when she was able to quickly save Ash from falling into boiling hot water when he lost his grip. This becomes a running theme and is again shown in Here Comes the Trubbish Squad! and Minccino-Neat and Tidy! where she is quickly able to evade oncoming dangers when Ash and Cilan can't. She is very in tune with nature and claims to have a "sixth sense" and follows her instincts often. Despite this she also seems to have a poor sense of direction, occasionally getting the group lost.
She was also a little shy and nervous at times towards others, as seen by her evasive and distinct relationship towards Ash after their first meeting. After their initial encounter Iris would occasionally leave Ash's company for a while before unexpectedly reappearing later, usually surprising Ash in the process. She would continue to follow Ash and this pattern would continue until she was formally asked by him and Cilan to join them on their journey. Also, she wasn't entirely trusting of Ash when it came to the safety of her Pokémon during battles and often kept secrets from him and Cilan. However, as their time together expanded, she slowly began to open up and trust the two of them in battles as well as revealing her dreams and ambitions. She seems to get along easier with Pokémon, often preferring their company. This was especially true in the past, where her only real friends (besides Shannon) were the Pokémon that lived nearby. This is again made apparent during her time at Opelucid City's academy, where she had a tough time making friends with her classmates.
Iris is an experienced Trainer and has been in many battles in the past. She has been portrayed as a sort of prodigy in the Village of Dragons, and while there she had built up a 99-win streak with her Excadrill before losing to Dragon Master Drayden. These experiences seem to have affected her, as she has a high view of herself and her abilities. Perhaps because of this, Iris typically seems to think of Ash as a little kid and often treats him like a rookie Trainer when he makes simple mistakes, despite that he too has had many adventures and accomplishments in the past. She is also shown to be slightly hypocritical since despite how commonly she refers to Ash's mistakes when she is usually known to make similar mistakes as well. However this critical view of Ash seems to stem from their first meeting, whereupon Ash not only mistook her for her Pokémon Axew, but attempted to try to catch one without battling it first. Despite this, she is not above cheering him on during Gym and normal Trainer battles. Also, her calling Ash a kid has shifted from a critical tone to harmless teasing between the two of them.
Iris adores most Pokémon, often hugging them upon first meeting. On some occasions this is shown to be a bit invasive, which normally causes the Pokémon to attack her (such as with Ash's Pikachu). She has a particularly strong understanding of Dragon types and tends to be very excitable around them in particular, not showing fear even against a rampaging Druddigon. Because of this strong passion, she aims to become a Dragon Master like so many others from her hometown. The one type she doesn't like is the Ice type, due to the fact that Ice-type attacks are super effective against Dragon-type Pokémon. Trip mentions that her fear of Ice types based on that is irrational, as Dragon-type moves are super effective against Dragon-type Pokémon as well. Iris shrugged this off, however, and mentions that she also doesn't like the cold. Iris is willing to overcome this fear, however, as shown when challenged by Georgia's Beartic and Dawn's Mamoswine.

DREAMS/WISH (Optional): To Be a Dragon Master

BOYFRIEND/GIRLFRIEND/SECRET CRUSH (Optional): N/A






- CHARACTER'S FAMILIAR/GUARDIAN -

NAME OF ANIMAL/CREATURE FRIEND: Orion the Pikachu and Andromeda the Azumarril as well as her Pokemon.




- CHARACTER'S FAMILY -

MOTHER'S NAME (Optional): N/A

FATHER'S NAME (Optional): N/A

SISTER'S NAME (Optional): N/A

BROTHER'S NAME (Optional): N/A

HOME PLANET/COUNTRY (Optional): Village of Dragons, Unova, Pokemon World


- CHARACTER'S HISTORY -

PAST HISTORY: Iris was born and raised in the Village of Dragons and would spend her time as a little girl playing with the wild Pokémon that lived in the forest just outside the village. She had learned to be quite skilled in tree climbing, as well as tending and caring to different Pokémon. One day she met a wild Drilbur that had injured a Patrat and had stolen its food. Angered, she sought justice for what the Drilbur had done and challenged him. After countless defeats, she finally managed to outmaneuver the Mole Pokémon and get him caught in some vines dangling just over a cliff. After coming to his rescue, the two became good friends and began training together. After many victories against different types of Trainers, Drilbur evolved into an Excadrill. The two then got the opportunity to meet Drayden, a Dragon Master, who praised Iris for her skill in battle. When he asked who was teaching her how to battle she responded that she was teaching herself with the help of the Pokémon she had befriended in the village. Brimming with confidence, she then challenged Drayden to a battle. However, Drayden's Haxorus was more powerful than Iris had anticipated and Excadrill was easily defeated. After suffering defeat and becoming distrustful of his Trainer, Excadrill then closed himself off to Iris, rarely opening up, and never showing emotion.
Not long after those events, Iris left for Opelucid City to attend school at the Opelucid Academy. When she was not in school, she stayed with Martha in a dorm. These were very difficult times for Iris, though. She struggled in school, and failed to make any friends or interact with any of the other students at the academy. Iris also didn't feel compatible with the urban city life. She tried to take her mind off the city by climbing the radio tower for a view of the mountains, but always got into trouble with Officer Jenny. All of these hardships in the city made her homesick, so she often spent her spare time writing to her friend Shannon. Eventually, after losing a battle at school, Iris could not stand this life anymore and dropped out. Leaving her partner Pokémon, Fraxure, behind, Iris returned to the Village of Dragons.
Years passed, and Iris was called upon by the village elder. She was to start a journey with a newly hatched Axew and raise him to become a full-fledged Haxorus. She accepted this trial, and set off on her journey, hoping to someday become a Dragon Master herself. Some time after these events, she witnessed a storm caused by Zekrom during the events of In The Shadow of Zekrom!. She missed actually encountering the Deep Black Pokémon, and continued on her journey, eventually meeting Ash Ketchum the very next day when he accidentally tried to catch her, thinking she was a Pokémon. The two had a rocky start, often finding reasons to argue and occasionally calling each other names. However they kept each other company and Iris even stayed to watch his first Gym battle in Triple Leaders! Team Threats!. After the battle one of the Gym Leaders, Cilan, had decided to travel alongside Ash, and noted that the three of them make a good team. So Iris decided to officially become their traveling companion.
In The Bloom Is on Axew! Iris decided she would begin using her new friends to help train her Axew, so she asked Cilan to battle her to help get her started. It was then that she revealed her Axew knew Dragon Rage but hadn't yet mastered how to use it. She later opened up to Cilan and Ash and told them about her hometown, and how she got Axew in the first place. After she finished her story, the group realized Axew had gone missing, and found him stuck in the horns of a Scolipede. They failed to calm the raging Pokémon, so Iris called upon her Excadrill for help. Unfortunately, Excadrill was still closing himself off from Iris, but Excadrill still took care of the Scolipede after Iris had saved Axew herself, when the Scolipede kicked him into a boulder. With everything calmed down, Cilan approached Iris and reassured her to do things at her own pace and not worry too much, and that someday Axew and Excadrill will become even more powerful and loyal to her.


Iris swinging on vines
In A Home for Dwebble! she revealed that she knows how to make herbal remedies to heal sick Pokémon when Cilan's Pansage got hit with a rock and caught a fever. This skill became quite handy throughout her journey whenever the group was low on medication and too far from a Pokémon Center. In A Night in the Nacrene Museum! she claimed that she has an acute "sixth sense" when she felt the presence of a spirit haunting the museum. It later turned out to be a Yamask who merely wanted its mask returned to it. However, she was still sure in her abilities in Sewaddle and Burgh in Pinwheel Forest! when the group got lost in Pinwheel Forest.

n A Home for Dwebble! she revealed that she knows how to make herbal remedies to heal sick Pokémon when Cilan's Pansage got hit with a rock and caught a fever. This skill became quite handy throughout her journey whenever the group was low on medication and too far from a Pokémon Center. In A Night in the Nacrene Museum! she claimed that she has an acute "sixth sense" when she felt the presence of a spirit haunting the museum. It later turned out to be a Yamask who merely wanted its mask returned to it. However, she was still sure in her abilities in Sewaddle and Burgh in Pinwheel Forest! when the group got lost in Pinwheel Forest.
Iris got separated from the group in Emolga the Irresistible! after Axew tried to befriend a wild Emolga who had narrowly avoided being smothered by Bianca who had been accompanying the group after Ash won his third Badge. The three of them end up being attacked by a swarm of Swoobat and eventually rescued by Ash and Pikachu. The Emolga had grown fond of Iris and accepted her as her Trainer, earning Iris another Pokémon. In Emolga and the New Volt Switch!, Bianca offered to battle the newly caught Emolga, however things didn't go as planned when they found out that Emolga was fairly lazy and used Volt Switch to avoid battles. This did not discourage Iris too much as she accepted the challenge of raising Emolga to hopefully become a skilled battler.
In The Dragon Master's Path!, the group met a young girl named Emmy who was having trouble with her Druddigon. Iris noticed the cause of the Pokémon's rage was a wire wrapped around its ankle, and managed to calm it down by removing it. Impressed with her knowledge of Dragon-type Pokémon, Emmy formally introduced herself and admitted to being a novice. Iris then offered to train her in the ways of Dragon-type Pokémon, and revealed her dream of becoming a Dragon Master some day.

In Iris and Excadrill Against the Dragon Buster!, Iris was challenged by Georgia, a Dragon Buster. Her Axew was easily defeated by Georgia's Beartic. Georgia criticized her for not owning more Dragon types and Iris decided to call on her Excadrill who still wouldn't obey her. Again, the battle resulted in a loss for Iris. She later explained that the resulting loss to Drayden when she was younger was what caused Excadrill to disobey her. But after a night of bonding with Excadrill, he regained his confidence and learned Focus Blast. Iris re-challenged Georgia with Excadrill and the battle resulted in a draw.
Iris competed in the Club Battle along with multiple other Trainers, including her rival, Georgia. Her first battle was against Jimmy Ray and his Watchog in Cilan Versus Trip, Ash Versus Georgia!!, which Iris easily won with her Emolga. She then battled against Stephan and his Sawk in The Club Battle Hearts of Fury: Emolga Versus Sawk!, which she also managed to win with Emolga. She then went up against Luke and his Golett in the next episode, using Axew. In the battle Axew learned Outrage, which he used to defeat Golett. In the final round, Iris went up against Ash and his Pikachu, while Iris used her Excadrill. After a long fight, Excadrill managed to defeat Pikachu, allowing Iris to win the tournament, along with a full set of Wings.
Her fear of the Ice type has been put to the test in some episodes, like in Caution: Icy Battle Conditions!, where she entered a cold Gym and saw her friend facing several Ice types. Some time later in order to escape a building filled with Ferroseed moss she had to command her rival's Ice-type Pokémon when her Pokémon other were unable to help.
After hearing a story of a Dragon type intentionally damaging a local power plant causing a blackout in Undella Town, she decided to investigate this herself. Later she encountered a unusually grumpy and hostile Dragonite that was just resting to recover from a injury. Upon seeing a mob of Trainers ready to take the Dragonite down, she decided to shield him until her friends found the footage proving that the whole situation was a misunderstanding. Iris happily accepted when the Dragonite offered joining her party.

In the Pokémon World Tournament Junior Cup, she decided to settle things with Georgia fighting her newly-obtained Dragonite against the latter's Beartic. However, the Pokémon didn't take any of his Trainer's orders, continuing Iris's streak of disobedient Pokémon. Despite knowing the risks, Iris kept using Dragonite in all of the rounds. However, her over-confidence when Dragonite finally began obeying her was later her downfall when a single powerful attack put Dragonite in a rampage, leaving him vulnerable to defeat and eliminating her.
After a long time away, Iris returned to the Village of Dragons in A Village Homecoming!. After having several flashbacks of her times in before traveling with Ash, she was given the chance to battle Drayden again, this time in a Gym battle. When they arrived in Opelucid City in Drayden Versus Iris: Past, Present, and Future!, Iris revealed her bad experience there. Once again, she got in trouble with Officer Jenny for climbing the radio tower. While Officer Jenny was questioning her, she met up with Martha again. After that she and Ash and Cilan went to the Opelucid Gym to battle Drayden. Although she did improve, managing to defeat his Haxorus, she lost again. This time however, her Pokémon didn't appear sad despite their defeat and after the battle she promised to get stronger. As a result, Drayden told the village elder to consider Iris as Opelucid City Gym Leader.
Iris said goodbye to Ash in Best Wishes Until We Meet Again! when the group arrived in Kanto. She decided to head for Johto to train with Clair at Blackthorn Gym after taking the Magnet Train with Cilan, who decided to split off from her and go to Hoenn for a fishing competition.
She reappeared in SS028, where she battled Clair's Shiny Druddigon with her Dragonite but lost. During the battle, she demonstrated her ability to read Dragon Pokémon's mind. She encountered a rampaging Gible in the city and saved it from falling from a clock tower. Thus gaining its trust, she read its mind to understand the reason behind its rampaging despite failing earlier. She later caught the Gible and decided to head towards the way they saw a Rayquaza flying.

During the time between where she last left Ash and Cilan and the time she was awakened as Sailor Haumea, Iris got more mature, collected all eight Unova League Badges and eventually beat Alder to become Champion of the Unova Region. She has become more mature and more focused and is still on he path to be a Dragon Master.

GOALS/MISSION: To be a Dragon Master and to help out the other allies in combating threats to peace.


- OTHER –

[Insert anything else you would like to mention]

CHARACTER PROFILE LINKS (Optional): bulbapedia.bulbagarden.net/wiki/Iris_(anime)

*******************************************************************************************************



NAME: Sailor Miranda



ANIME, GAME ETC. YOUR CHARACTER IS BASED ON, OR IS IT MADE UP:

Crossover-- Sailor Moon and Pokemon



HUMAN NAME (Optional): Serena Gabena



GENDER: Female



AGE (Optional): 18



HERO OR VILLAIN: Hero



OCCUPATION: Pokemon Trainer, Pokemon Performer, Rhyhorn Racer, Pokemon World Sailor Guardian



ALLIES (Optional): The Heroes fighting the evil forces of the chapter



ENEMIES (Optional): The Enemies that everyone else is fighting.





- CHARACTER'S PHYSICAL APPEARANCE IN HERO/SENSHI FORM -



EYE COLOUR: Blue



HAIR COLOUR: Honey



HAIR LENGTH (Optional): Waist-Length free-flowing







BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES (Optional): N/A



COSTUME: 



WEAPONS/ITEMS: Crystal Transformation Wand and Portal-Com Device









- CHARACTER'S PHYSICAL APPEARANCE IN HUMAN/NORMAL FORM -



EYE COLOUR: Blue



HAIR COLOUR: Honey



HAIR LENGTH (Optional): Waist-Length held in a low Ponytail at the base of her hair





BIRTHMARKS, TATTOOS, WINGS OR OTHER PHYSICAL ATTRIBUTES (Optional): N/A



COSTUME: In human form Serena is wearing a black blouse with a white folded over collar, red skirt, pink felt hat with a black bow on it. She also wears black stockings that go over the knee to the thigh. Her shoes are high-top style and have a pink Poke ball symbol on either side each shoe in the pair.



WEAPONS/ITEMS/TALISMANS: Crystal Transformation Wand and Portal-Com Device





- CHARACTER'S PHYSICAL & MAGICAL POWERS -



LIST PHYSICAL ATTACKS AND EFFECTS: No physical attacks, she just uses her Pokemon when she is in Civilian form.



LIST MAGICAL ATTACKS AND EFFECTS: 



Serena/Sailor Miranda

Element: Fairy



Level 1: Fairy Wind- a pink whirl wind surrounds her extended arms and coalesces into a tornado like form from each of her hands

Level 2: Disarming Voice- Clapping her hands together in a prayer-hands fashion an energy wave capable of taking out two opponents simultaneously.

Level 3A: Dazzling Gleam- A wide range wall of light that can take out up to five opponents at once.

        B: Moon Blast- Most powerful attack, the sky behind Sailor Miranda turns pitch black with a pink moon hanging in the sky. The beam of light released from the visible moon is about as powerful as the Solar Sunspot attack by Eternal Solaris.

Transformation Phrase: Miranda Crystal Power Make Up!



LIST MISCELLANEOUS ATTACKS AND EFFECTS: No other attacks



LIST PHYSICAL WEAKNESSES: In Civilian Form she can't access her Pokemon Sailor Guardian Attacks and just resorts to using her Pokemon.



LIST MAGICAL WEAKNESSES: Steel, Ground, and Fire Based Magical Attacks.





- CHARACTER'S PERSONALITY -



ATTITUDE TOWARDS OTHERS: Serena/Sailor Miranda is a kind and polite girl. However, in Kalos, Where Dreams and Adventures Begin!, she was openly rebellious towards her mother. She refused to wake up when her mother ordered her to and gave a sassy response to her mother's call to watch the news. This tumultuous relationship was best demonstrated when Serena's mother made her practice Rhyhorn riding, which she had hated doing.

While she genuinely cares for her Fennekin, as well as the well-being of other Pokémon, Serena has expressed little ambition towards becoming a full time Pokémon Trainer. In Going for the Gold!, she did however attempt to capture a Corsola, which she thought was cute, but was unsuccessful due to Fennekin's type disadvantage and Fennekin's unwillingness to fight.

As of yet, Serena is uncertain what paths or career to pursue in life. Although she possesses a diverse and well-rounded skill set, she is still undecided about what best suits her. Fortunately, her travels with Ash, Bonnie, and Clemont have afforded her a chance to find herself and explore her options. In Summer of Discovery! Serena began to think that not having an established goal was a problem. After losing her first official Pokémon battle at Summer Camp and seeing how passionate the Trainers around her were, Serena began seriously considering what she wanted to do with herself and her Pokémon.



DREAMS/WISH (Optional): To be a Top Pokemon Performer and Kalos Queen



BOYFRIEND/GIRLFRIEND/SECRET CRUSH (Optional): N/A




- CHARACTER'S FAMILIAR/GUARDIAN -



NAME OF ANIMAL/CREATURE FRIEND: Orion the Pikachu and Andromeda the Azumarril



NICKNAME: Orion and Andromeda



MEANING OF NAME (Optional):



PHYSICAL DESCRIPTION: Descriptions are included in Ashley/Eternal Sailor Solaris' Profile and Misty/Sailor Terra's Profile.







ATTITUDE TOWARDS OTHERS: Detailed in  Ashley and Misty's Profiles



STORY BEHIND ANIMAL/CREATURE FRIEND: N/A



LIST PHYSICAL ATTACKS AND EFFECTS: N/A



LIST MAGICAL ATTACKS AND EFFECTS: N/A



LIST MISCELLANEOUS ATTACKS AND EFFECTS: N/A



LIST PHYSICAL WEAKNESSES: N/A



LIST MAGICAL WEAKNESSES: N/A





- CHARACTER'S FAMILY -



MOTHER'S NAME (Optional): Grace Gabena the Rhyhorn Racer



FATHER'S NAME (Optional): Unknown



SISTER'S NAME (Optional): N/A



BROTHER'S NAME (Optional): N/A



HOME PLANET/COUNTRY (Optional): Vaniville Town, Kalos, Pokemon World





- CHARACTER'S HISTORY -



PAST HISTORY: As a young child, Serena was sent to Kanto, against her will, to attend a Pokémon Summer Camp, which was hosted by Professor Oak. One day, while at the camp, she got lost in a nearby forest and was startled by a Poliwag, falling over and hurting her knee. Then, she met Ash Ketchum, who was looking for the same Poliwag and spotted Serena. Noticing her knee injury, he pulled out a handkerchief and wrapped it around her wounded knee, saying that it is a good-luck charm and that the pain would go away. However, when Serena's knee continued to hurt, Ash told her "Don't give up till its over" and helped her up before escorting her out of the forest. Afterwards, she returned to Kalos, bringing along the handkerchief and the memory of her meeting with Ash.

Serena made her first onscreen appearance in Kalos, Where Dreams and Adventures Begin!, where she was forcibly woken up by her mother's Fletchling. In Lumiose City Pursuit!, she attempted to practice Rhyhorn racing after being encouraged by her mother, a famous Rhyhorn racer herself. However, Serena's attempts at controlling her mother's Rhyhorn ended with her being sent crashing into the ground.

Later that evening, Serena complained about her earlier practice leaving several scratches on her face. She sat down to watch a news report on an incident that was occurring in Lumiose City. On the screen, she saw Ash trying to calm down a rampaging Garchomp at Prism Tower and recognized Ash as a boy she had known in her childhood. The next day, while feeding Rhyhorn, Serena thought aloud that something interesting was going to happen and that it involved Ash.

She began her Pokémon journey in A Battle of Aerial Mobility! when she set off to Professor Sycamore's lab in Lumiose City. Immediately upon arriving, Serena questioned the Professor about the boy on television and he confirmed that it was indeed Ash Ketchum. However, to Serena's disappointment, Ash had already left Lumiose City the previous day. Serena was then offered to choose her starter Pokémon.

In A Shockingly Cheeky Friendship!, Serena chose Fennekin, received a Pokédex, and started her journey. Later that day, she continued to travel with Fennekin, but didn't want to camp out for the night after seeing some wild Venipede. She was attacked by a wild Vespiquen that she mistook for a person, only for Fennekin to scare Vespiquen away. Afterward, Serena met a Nurse Joy, who told her where to find the nearest Pokémon Center.

In A Blustery Santalune Gym Battle!, she finally reached Santalune City and found Ash during his gym battle with Viola. She introduced herself to him, Clemont, and Bonnie, after returning his backpack when it was left behind at the Gym. At the end of the episode, she asks Ash if he remembers her, at which point the episode abruptly ends.

In Battling on Thin Ice!, she revealed that the two of them met at the Pokémon Summer Camp when they were younger. Although Ash remembered the camp, he didn't specifically remember meeting Serena, much to her disappointment. Serena quickly regained her composure and reminded him that he once told her to never give up. Hearing these words helped Ash continue his training in order to win the rematch against Viola. During the rematch, Ash was visibly becoming overwhelmed by Viola's battling strategy, but Serena yelled at him to never give up. The inspiration that he had once given Serena was now being given to him, and these words encouraged him to continue the battle. At the end of the episode, after winning the Bug Badge, Ash asked Serena what her plans for the future were.

Serena officially began traveling with Ash and his friends in Giving Chase at the Rhyhorn Race!. This was when Serena revealed why she began her journey in the first place. After seeing Ash on TV, she decided that she would begin a Pokémon journey in order to return the handkerchief he used to mend her knee injury. After she returned the handkerchief, Ash remembered their encounter and called her the "Girl With the Straw Hat."

Later on, Serena helped teach Ash how to ride and race on a Rhyhorn when he expressed an interest in Rhyhorn racing. While doing so, Serena's opinion on Rhyhorn and Rhyhorn riding quickly changed when the Rhyhorn were very friendly towards her. Later, while she was helping Ash learn to ride, she called out similar words Serena's mother had yelled to her during her Rhyhorn riding lessons at home. At that moment, Serena realized that she had misjudged the sport of Rhyhorn racing and that perhaps she did not hate it as much as she thought. Serena expressed in the same episode that she did not dislike Rhyhorn racing but that she wanted to find a goal that she likes even more.

The next day, Ash was captured by Team Rocket and Serena had to help rescue him. This was when Serena had her first Pokémon battle, commanding Fennekin to use Ember on the criminals. At the end of the episode, she gave Ash a pouch of cookies, saying it was her way of thanking him for all he had done for her.

In Clemont's Got a Secret!, Serena learned from Clemont's father, Meyer, that Clemont is the Lumiose City Gym Leader. Although initially angry with Clemont for keeping this secret from her along with Ash, she helped take back the Gym from the malfunctioning Clembot. She battled Clemont's Magneton with her Fennekin, but it managed to avoid Fennekin's attack, forcing Pikachu and Froakie to step in and defeat it. Later, she watched Clemont battle and defeat Clembot for the control of the Lumiose Gym.

In A PokéVision of Things to Come!, Serena decided to participate in PokéVision, which is similar to making PR videos. Trainers promote themselves and demonstrate their bond they share with their Pokémon by dressing up and creating a short video. After watching some sample PR videos in the Pokémon Center, Serena took to the idea of being able to make one of her own with her Fennekin. She rented a camera and began filming with Fennekin. The two of them dressed up in multiple outfits and the video featured them posing and baking together. However, during the filming of the video, Fennekin was captured by Team Rocket. Serena was able to rescue Fennekin, and in the process she remembered all that they had been through together. Her feelings of friendship were conveyed to her Pokémon, and Fennekin was able to learn Flamethrower in the battle against Team Rocket. After this event, Serena was able to finish her filming and was proud of her final product.

In A Battle by Any Other Name!, Serena participated in a Poké Puff competition, but she did not emerge victorious. Before the event, she met another competitor named Miette. The two of them compared their Poké Puffs to see whose were superior, which led to a spark of rivalry between them. After comparing the two Poké Puffs, the group realized that Serena's Poké Puffs were more suited for human's tastes than Pokémon's. This was part of the reason that Serena was not able to win the Poké Puff competition.

Serena had her first official Pokémon battle in Summer of Discovery! against Shauna. Shauna and her friends, Tierno and Trevor, had seen the PokéVision video that Serena filmed in Lumiose City and recognized her from it. Serena accepted Shauna's challenge, and alongside Fennekin she faced off against Shauna and her Bulbasaur. Unfortunately, Serena was unable to win despite having a type advantage. Serena talked with Shauna throughout the episode, and learned that Shauna was aiming to be someone who could put on performances with Pokémon. Her conversations with Shauna were a catalyst in helping her realize that she was the only one of her friends that didn't have a set goal. At the end of the episode, Serena sat alone brushing Fennekin's tail and wondering what her dream was.



GOALS/MISSION: To be a top Pokemon Performer while still doing Rhyhorn Racing from time to time.



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CHARACTER PROFILE LINKS (Optional): bulbapedia.bulbagarden.net/wiki/Serena_(anime)
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AshK1980

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